#include <sched.h>
#include <errno.h>
+#include "main/attrib.h"
+#include "main/enable.h"
+#include "main/blend.h"
+#include "main/bufferobj.h"
+#include "main/buffers.h"
+#include "main/depth.h"
+#include "main/shaders.h"
+#include "main/texstate.h"
+#include "main/varray.h"
+#include "glapi/dispatch.h"
+#include "swrast/swrast.h"
+#include "main/stencil.h"
+#include "main/matrix.h"
+
#include "main/glheader.h"
#include "main/imports.h"
#include "main/simple_list.h"
#include "swrast/swrast.h"
#include "radeon_context.h"
-#include "common_cmdbuf.h"
-#include "radeon_cs.h"
+#include "radeon_common.h"
#include "radeon_state.h"
#include "radeon_ioctl.h"
#include "radeon_tcl.h"
#define RADEON_TIMEOUT 512
#define RADEON_IDLE_RETRY 16
-#define DEBUG_CMDBUF 1
-
-static void radeonSaveHwState( r100ContextPtr rmesa )
-{
- struct radeon_state_atom *atom;
- char * dest = rmesa->backup_store.cmd_buf;
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- rmesa->backup_store.cmd_used = 0;
-
- foreach( atom, &rmesa->hw.atomlist ) {
- if ( atom->check( rmesa->radeon.glCtx, 0 ) ) {
- int size = atom->cmd_size * 4;
- memcpy( dest, atom->cmd, size);
- dest += size;
- rmesa->backup_store.cmd_used += size;
- if (RADEON_DEBUG & DEBUG_STATE)
- radeon_print_state_atom( atom );
- }
- }
-
- assert( rmesa->backup_store.cmd_used <= RADEON_CMD_BUF_SZ );
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Returning to radeonEmitState\n");
-}
-
-/* At this point we were in FlushCmdBufLocked but we had lost our context, so
- * we need to unwire our current cmdbuf, hook the one with the saved state in
- * it, flush it, and then put the current one back. This is so commands at the
- * start of a cmdbuf can rely on the state being kept from the previous one.
- */
-static void radeonBackUpAndEmitLostStateLocked( r100ContextPtr rmesa )
-{
- GLuint nr_released_bufs;
- struct radeon_store saved_store;
-
- if (rmesa->backup_store.cmd_used == 0)
- return;
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Emitting backup state on lost context\n");
-
- rmesa->radeon.lost_context = GL_FALSE;
-
- nr_released_bufs = rmesa->radeon.dma.nr_released_bufs;
- saved_store = rmesa->store;
- rmesa->radeon.dma.nr_released_bufs = 0;
- rmesa->store = rmesa->backup_store;
- rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ );
- rmesa->radeon.dma.nr_released_bufs = nr_released_bufs;
- rmesa->store = saved_store;
-}
/* =============================================================
* Kernel command buffer handling
{
int i, mtu = rmesa->radeon.glCtx->Const.MaxTextureUnits;
- make_empty_list(&rmesa->hw.atomlist);
- rmesa->hw.atomlist.name = "atom-list";
+ make_empty_list(&rmesa->radeon.hw.atomlist);
+ rmesa->radeon.hw.atomlist.name = "atom-list";
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.ctx);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.set);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.lin);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.msk);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.vpt);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.tcl);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.msc);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.ctx);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.set);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.lin);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.msk);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.vpt);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.tcl);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.msc);
for (i = 0; i < mtu; ++i) {
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.tex[i]);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.txr[i]);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.cube[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.tex[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.txr[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.cube[i]);
}
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.zbs);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.mtl);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.zbs);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.mtl);
for (i = 0; i < 3 + mtu; ++i)
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.mat[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.mat[i]);
for (i = 0; i < 8; ++i)
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.lit[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.lit[i]);
for (i = 0; i < 6; ++i)
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.ucp[i]);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.eye);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.grd);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.fog);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.glt);
-}
-
-static INLINE void radeonEmitAtoms(r100ContextPtr r100, GLboolean dirty)
-{
- BATCH_LOCALS(&r100->radeon);
- struct radeon_state_atom *atom;
- int dwords;
-
- /* Emit actual atoms */
- foreach(atom, &r100->hw.atomlist) {
- if ((atom->dirty || r100->hw.all_dirty) == dirty) {
- dwords = (*atom->check) (r100->radeon.glCtx, atom);
- if (dwords) {
- if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
- radeon_print_state_atom(atom);
- }
- if (atom->emit) {
- (*atom->emit)(r100->radeon.glCtx, atom);
- } else {
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH_TABLE(atom->cmd, dwords);
- END_BATCH();
- }
- atom->dirty = GL_FALSE;
- } else {
- if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
- fprintf(stderr, " skip state %s\n",
- atom->name);
- }
- }
- }
- }
-
- COMMIT_BATCH();
-}
-
-void radeonEmitState( r100ContextPtr rmesa )
-{
- if (RADEON_DEBUG & (DEBUG_STATE|DEBUG_PRIMS))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->save_on_next_emit) {
- radeonSaveHwState(rmesa);
- rmesa->save_on_next_emit = GL_FALSE;
- }
-
- /* this code used to return here but now it emits zbs */
-
- /* To avoid going across the entire set of states multiple times, just check
- * for enough space for the case of emitting all state, and inline the
- * radeonAllocCmdBuf code here without all the checks.
- */
- rcommonEnsureCmdBufSpace(&rmesa->radeon, rmesa->hw.max_state_size, __FUNCTION__);
-
- /* We always always emit zbs, this is due to a bug found by keithw in
- the hardware and rediscovered after Erics changes by me.
- if you ever touch this code make sure you emit zbs otherwise
- you get tcl lockups on at least M7/7500 class of chips - airlied */
- rmesa->hw.zbs.dirty=1;
-
- if (!rmesa->radeon.cmdbuf.cs->cdw) {
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Begin reemit state\n");
-
- radeonEmitAtoms(rmesa, GL_FALSE);
- }
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Begin dirty state\n");
-
- radeonEmitAtoms(rmesa, GL_TRUE);
- rmesa->hw.is_dirty = GL_FALSE;
- rmesa->hw.all_dirty = GL_FALSE;
-
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.ucp[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.eye);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.grd);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.fog);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.glt);
}
/* Fire a section of the retained (indexed_verts) buffer as a regular
assert(!(primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
- radeonEmitState( rmesa );
+ radeonEmitState(&rmesa->radeon);
#if RADEON_OLD_PACKETS
BEGIN_BATCH(8);
OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM, 3);
- OUT_BATCH_RELOC(rmesa->ioctl.vertex_offset, rmesa->ioctl.bo, rmesa->ioctl.vertex_offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ OUT_BATCH_RELOC(rmesa->ioctl.vertex_offset, rmesa->ioctl.bo, rmesa->ioctl.vertex_offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ } else {
+ OUT_BATCH(rmesa->ioctl.vertex_offset);
+ }
+
OUT_BATCH(vertex_nr);
OUT_BATCH(vertex_format);
OUT_BATCH(primitive | RADEON_CP_VC_CNTL_PRIM_WALK_LIST |
RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
(vertex_nr << RADEON_CP_VC_CNTL_NUM_SHIFT));
+
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->ioctl.bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+
END_BATCH();
#else
nr = rmesa->tcl.elt_used;
- rmesa->radeon.cmdbuf.cs->cdw += dwords;
+#if RADEON_OLD_PACKETS
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ dwords -= 2;
+ }
+#endif
#if RADEON_OLD_PACKETS
cmd[1] |= (dwords + 3) << 16;
cmd[3] |= nr << RADEON_CP_VC_CNTL_NUM_SHIFT;
#endif
+ rmesa->radeon.cmdbuf.cs->cdw += dwords;
rmesa->radeon.cmdbuf.cs->section_cdw += dwords;
+
+#if RADEON_OLD_PACKETS
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->ioctl.bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+#endif
+
END_BATCH();
if (RADEON_DEBUG & DEBUG_SYNC) {
assert((primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
- radeonEmitState( rmesa );
+ radeonEmitState(&rmesa->radeon);
rmesa->tcl.elt_cmd_start = rmesa->radeon.cmdbuf.cs->cdw;
#if RADEON_OLD_PACKETS
BEGIN_BATCH_NO_AUTOSTATE(2+ELTS_BUFSZ(align_min_nr)/4);
OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM, 0);
- OUT_BATCH_RELOC(rmesa->ioctl.vertex_offset, rmesa->ioctl.bo, rmesa->ioctl.vertex_offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ OUT_BATCH_RELOC(rmesa->ioctl.vertex_offset, rmesa->ioctl.bo, rmesa->ioctl.vertex_offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ } else {
+ OUT_BATCH(rmesa->ioctl.vertex_offset);
+ }
OUT_BATCH(0xffff);
OUT_BATCH(vertex_format);
OUT_BATCH(primitive |
*/
#define RADEON_MAX_CLEARS 256
-static void radeonClear( GLcontext *ctx, GLbitfield mask )
+static void radeonUserClear(GLcontext *ctx, GLuint mask)
{
- r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ radeon_clear_tris(ctx, mask);
+}
+
+static void radeonKernelClear(GLcontext *ctx, GLuint flags)
+{
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
__DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
drm_radeon_sarea_t *sarea = rmesa->radeon.sarea;
uint32_t clear;
- GLuint flags = 0;
- GLuint color_mask = 0;
GLint ret, i;
GLint cx, cy, cw, ch;
- if ( RADEON_DEBUG & DEBUG_IOCTL ) {
- fprintf( stderr, "radeonClear\n");
- }
-
- {
- LOCK_HARDWARE( &rmesa->radeon );
- UNLOCK_HARDWARE( &rmesa->radeon );
- if ( dPriv->numClipRects == 0 )
- return;
- }
-
- radeonFlush( ctx );
-
- if ( mask & BUFFER_BIT_FRONT_LEFT ) {
- flags |= RADEON_FRONT;
- color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- mask &= ~BUFFER_BIT_FRONT_LEFT;
- }
-
- if ( mask & BUFFER_BIT_BACK_LEFT ) {
- flags |= RADEON_BACK;
- color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- mask &= ~BUFFER_BIT_BACK_LEFT;
- }
-
- if ( mask & BUFFER_BIT_DEPTH ) {
- flags |= RADEON_DEPTH;
- mask &= ~BUFFER_BIT_DEPTH;
- }
-
- if ( (mask & BUFFER_BIT_STENCIL) && rmesa->radeon.state.stencil.hwBuffer ) {
- flags |= RADEON_STENCIL;
- mask &= ~BUFFER_BIT_STENCIL;
- }
-
- if ( mask ) {
- if (RADEON_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask);
- _swrast_Clear( ctx, mask );
- }
-
- if ( !flags )
- return;
-
- if (rmesa->using_hyperz) {
- flags |= RADEON_USE_COMP_ZBUF;
-/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL)
- flags |= RADEON_USE_HIERZ; */
- if (!(rmesa->radeon.state.stencil.hwBuffer) ||
- ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
- ((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) {
- flags |= RADEON_CLEAR_FASTZ;
- }
- }
-
LOCK_HARDWARE( &rmesa->radeon );
/* compute region after locking: */
exit( 1 );
}
}
-
UNLOCK_HARDWARE( &rmesa->radeon );
- rmesa->hw.all_dirty = GL_TRUE;
}
-void radeonFlush( GLcontext *ctx )
+static void radeonClear( GLcontext *ctx, GLbitfield mask )
{
- r100ContextPtr rmesa = R100_CONTEXT( ctx );
-
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ GLuint flags = 0;
+ GLuint color_mask = 0;
+ GLuint orig_mask = mask;
- if (rmesa->radeon.dma.flush)
- rmesa->radeon.dma.flush( ctx );
+ if ( RADEON_DEBUG & DEBUG_IOCTL ) {
+ fprintf( stderr, "radeonClear\n");
+ }
- radeonEmitState( rmesa );
+ {
+ LOCK_HARDWARE( &rmesa->radeon );
+ UNLOCK_HARDWARE( &rmesa->radeon );
+ if ( dPriv->numClipRects == 0 )
+ return;
+ }
- if (rmesa->radeon.cmdbuf.cs->cdw)
- rcommonFlushCmdBuf( &rmesa->radeon, __FUNCTION__ );
-}
+ radeon_firevertices(&rmesa->radeon);
-/* Make sure all commands have been sent to the hardware and have
- * completed processing.
- */
-void radeonFinish( GLcontext *ctx )
-{
- radeonFlush( ctx );
- radeon_common_finish(ctx);
-}
+ if ( mask & BUFFER_BIT_FRONT_LEFT ) {
+ flags |= RADEON_FRONT;
+ color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
+ mask &= ~BUFFER_BIT_FRONT_LEFT;
+ }
+
+ if ( mask & BUFFER_BIT_BACK_LEFT ) {
+ flags |= RADEON_BACK;
+ color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
+ mask &= ~BUFFER_BIT_BACK_LEFT;
+ }
+
+ if ( mask & BUFFER_BIT_DEPTH ) {
+ flags |= RADEON_DEPTH;
+ mask &= ~BUFFER_BIT_DEPTH;
+ }
+
+ if ( (mask & BUFFER_BIT_STENCIL) ) {
+ flags |= RADEON_STENCIL;
+ mask &= ~BUFFER_BIT_STENCIL;
+ }
+
+ if ( mask ) {
+ if (RADEON_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask);
+ _swrast_Clear( ctx, mask );
+ }
+
+ if ( !flags )
+ return;
+ if (rmesa->using_hyperz) {
+ flags |= RADEON_USE_COMP_ZBUF;
+/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL)
+ flags |= RADEON_USE_HIERZ; */
+ if (((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
+ ((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) {
+ flags |= RADEON_CLEAR_FASTZ;
+ }
+ }
+
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ radeonUserClear(ctx, orig_mask);
+ else {
+ radeonKernelClear(ctx, flags);
+ rmesa->radeon.hw.all_dirty = GL_TRUE;
+ }
+}
void radeonInitIoctlFuncs( GLcontext *ctx )
{