intel: Use separate stencil whenever possible
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_mipmap_tree.c
index 7f5fb99fa4fa5a1cdfbfe701cb25b3647c4ba6f7..05daf1cec4344b33b3210ce3669308b534c2149b 100644 (file)
@@ -96,14 +96,14 @@ unsigned get_texture_image_size(
        return rowStride * height * depth;
 }
 
-unsigned get_texture_image_row_stride(radeonContextPtr rmesa, gl_format format, unsigned width, unsigned tiling)
+unsigned get_texture_image_row_stride(radeonContextPtr rmesa, gl_format format, unsigned width, unsigned tiling, GLuint target)
 {
        if (_mesa_is_format_compressed(format)) {
                return get_aligned_compressed_row_stride(format, width, rmesa->texture_compressed_row_align);
        } else {
                unsigned row_align;
 
-               if (!_mesa_is_pow_two(width)) {
+               if (!_mesa_is_pow_two(width) || target == GL_TEXTURE_RECTANGLE) {
                        row_align = rmesa->texture_rect_row_align - 1;
                } else if (tiling) {
                        unsigned tileWidth, tileHeight;
@@ -132,8 +132,8 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
 
        height = _mesa_next_pow_two_32(lvl->height);
 
-       lvl->rowstride = get_texture_image_row_stride(rmesa, mt->mesaFormat, lvl->width, mt->tilebits);
-       lvl->size = get_texture_image_size(mt->mesaFormat, lvl->rowstride, lvl->height, lvl->depth, mt->tilebits);
+       lvl->rowstride = get_texture_image_row_stride(rmesa, mt->mesaFormat, lvl->width, mt->tilebits, mt->target);
+       lvl->size = get_texture_image_size(mt->mesaFormat, lvl->rowstride, height, lvl->depth, mt->tilebits);
 
        assert(lvl->size > 0);
 
@@ -156,7 +156,7 @@ static GLuint minify(GLuint size, GLuint levels)
 }
 
 
-static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
+static void calculate_miptree_layout(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
 {
        GLuint curOffset, i, face, level;
 
@@ -182,39 +182,6 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_
                        __func__, rmesa, mt, mt->totalsize);
 }
 
-static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
-{
-       GLuint curOffset, i, level;
-
-       assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
-
-       curOffset = 0;
-       for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) {
-               GLuint face;
-
-               mt->levels[level].valid = 1;
-               mt->levels[level].width = minify(mt->width0, i);
-               mt->levels[level].height = minify(mt->height0, i);
-               mt->levels[level].depth = minify(mt->depth0, i);
-
-               for(face = 0; face < mt->faces; face++)
-                       compute_tex_image_offset(rmesa, mt, face, level, &curOffset);
-               /* r600 cube levels seems to be aligned to 8 faces but
-                * we have separate register for 1'st level offset so add
-                * 2 image alignment after 1'st mip level */
-               if(rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R600 &&
-                  mt->target == GL_TEXTURE_CUBE_MAP && level >= 1)
-                       curOffset += 2 * mt->levels[level].size;
-       }
-
-       /* Note the required size in memory */
-       mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
-
-       radeon_print(RADEON_TEXTURE, RADEON_TRACE,
-                       "%s(%p, %p) total size %d\n",
-                       __func__, rmesa, mt, mt->totalsize);
-}
-
 /**
  * Create a new mipmap tree, calculate its layout and allocate memory.
  */
@@ -239,10 +206,7 @@ static radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa,
        mt->depth0 = depth0;
        mt->tilebits = tilebits;
 
-       if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300)
-               calculate_miptree_layout_r300(rmesa, mt);
-       else
-               calculate_miptree_layout_r100(rmesa, mt);
+       calculate_miptree_layout(rmesa, mt);
 
        mt->bo = radeon_bo_open(rmesa->radeonScreen->bom,
                             0, mt->totalsize, 1024,
@@ -296,15 +260,15 @@ static void calculate_min_max_lod(struct gl_texture_object *tObj,
        case GL_TEXTURE_2D:
        case GL_TEXTURE_3D:
        case GL_TEXTURE_CUBE_MAP:
-               if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
+               if (tObj->Sampler.MinFilter == GL_NEAREST || tObj->Sampler.MinFilter == GL_LINEAR) {
                        /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
                        */
                        minLod = maxLod = tObj->BaseLevel;
                } else {
-                       minLod = tObj->BaseLevel + (GLint)(tObj->MinLod);
+                       minLod = tObj->BaseLevel + (GLint)(tObj->Sampler.MinLod);
                        minLod = MAX2(minLod, tObj->BaseLevel);
                        minLod = MIN2(minLod, tObj->MaxLevel);
-                       maxLod = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5);
+                       maxLod = tObj->BaseLevel + (GLint)(tObj->Sampler.MaxLod + 0.5);
                        maxLod = MIN2(maxLod, tObj->MaxLevel);
                        maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod);
                        maxLod = MAX2(maxLod, minLod); /* need at least one level */
@@ -448,9 +412,9 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
 
        assert(image->mt != mt);
        assert(dstlvl->valid);
-       assert(dstlvl->width == image->base.Width);
-       assert(dstlvl->height == image->base.Height);
-       assert(dstlvl->depth == image->base.Depth);
+       assert(dstlvl->width == image->base.Base.Width);
+       assert(dstlvl->height == image->base.Base.Height);
+       assert(dstlvl->depth == image->base.Base.Depth);
 
        radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
                        "%s miptree %p, image %p, face %d, level %d.\n",
@@ -464,11 +428,11 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
                 * In fact, that memcpy() could be done by the hardware in many
                 * cases, provided that we have a proper memory manager.
                 */
-               assert(mt->mesaFormat == image->base.TexFormat);
+               assert(mt->mesaFormat == image->base.Base.TexFormat);
 
-               radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
+               radeon_mipmap_level *srclvl = &image->mt->levels[image->base.Base.Level];
 
-               assert(image->mtlevel == level);
+               assert(image->base.Base.Level == level);
                assert(srclvl->size == dstlvl->size);
                assert(srclvl->rowstride == dstlvl->rowstride);
 
@@ -487,27 +451,25 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
                radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
                                "%s Trying to map texture in sowftware fallback.\n",
                                __func__);
-               const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width);
-               uint32_t rows = image->base.Height * image->base.Depth;
+               const uint32_t srcrowstride = _mesa_format_row_stride(image->base.Base.TexFormat, image->base.Base.Width);
+               uint32_t rows = image->base.Base.Height * image->base.Base.Depth;
 
-               if (_mesa_is_format_compressed(image->base.TexFormat)) {
+               if (_mesa_is_format_compressed(image->base.Base.TexFormat)) {
                        uint32_t blockWidth, blockHeight;
-                       _mesa_get_format_block_size(image->base.TexFormat, &blockWidth, &blockHeight);
+                       _mesa_get_format_block_size(image->base.Base.TexFormat, &blockWidth, &blockHeight);
                        rows = (rows + blockHeight - 1) / blockHeight;
                }
 
                copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride,
                                  rows, srcrowstride);
 
-               _mesa_free_texmemory(image->base.Data);
+               _mesa_align_free(image->base.Data);
                image->base.Data = 0;
        }
 
        radeon_bo_unmap(mt->bo);
 
        radeon_miptree_reference(mt, &image->mt);
-       image->mtface = face;
-       image->mtlevel = level;
 }
 
 /**
@@ -526,8 +488,10 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
        unsigned mtCount = 0;
        unsigned maxMtIndex = 0;
        radeon_mipmap_tree *tmp;
+       unsigned int level;
+       int i;
 
-       for (unsigned level = firstLevel; level <= lastLevel; ++level) {
+       for (level = firstLevel; level <= lastLevel; ++level) {
                radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]);
                unsigned found = 0;
                // TODO: why this hack??
@@ -537,16 +501,16 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
                if (!img->mt)
                        continue;
 
-               for (int i = 0; i < mtCount; ++i) {
+               for (i = 0; i < mtCount; ++i) {
                        if (mts[i] == img->mt) {
                                found = 1;
-                               mtSizes[i] += img->mt->levels[img->mtlevel].size;
+                               mtSizes[i] += img->mt->levels[img->base.Base.Level].size;
                                break;
                        }
                }
 
                if (!found && radeon_miptree_matches_texture(img->mt, &texObj->base)) {
-                       mtSizes[mtCount] = img->mt->levels[img->mtlevel].size;
+                       mtSizes[mtCount] = img->mt->levels[img->base.Base.Level].size;
                        mts[mtCount] = img->mt;
                        mtCount++;
                }
@@ -558,7 +522,7 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
                return NULL;
        }
 
-       for (int i = 1; i < mtCount; ++i) {
+       for (i = 1; i < mtCount; ++i) {
                if (mtSizes[i] > mtSizes[maxMtIndex]) {
                        maxMtIndex = i;
                }
@@ -576,7 +540,7 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
  * If individual images are stored in different mipmap trees
  * use the mipmap tree that has the most of the correct data.
  */
-int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj)
+int radeon_validate_texture_miptree(struct gl_context * ctx, struct gl_texture_object *texObj)
 {
        radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
        radeonTexObj *t = radeon_tex_obj(texObj);
@@ -600,17 +564,17 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
                        __FUNCTION__, texObj ,t->minLod, t->maxLod);
 
        radeon_mipmap_tree *dst_miptree;
-       dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod);
+       dst_miptree = get_biggest_matching_miptree(t, t->base.BaseLevel, t->base.MaxLevel);
 
+       radeon_miptree_unreference(&t->mt);
        if (!dst_miptree) {
-               radeon_miptree_unreference(&t->mt);
                radeon_try_alloc_miptree(rmesa, t);
-               dst_miptree = t->mt;
                radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
                        "%s: No matching miptree found, allocated new one %p\n",
                        __FUNCTION__, t->mt);
 
        } else {
+               radeon_miptree_reference(dst_miptree, &t->mt);
                radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
                        "%s: Using miptree %p\n", __FUNCTION__, t->mt);
        }
@@ -627,7 +591,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
                                "Checking image level %d, face %d, mt %p ... ",
                                level, face, img->mt);
                        
-                       if (img->mt != dst_miptree) {
+                       if (img->mt != t->mt) {
                                radeon_print(RADEON_TEXTURE, RADEON_TRACE,
                                        "MIGRATING\n");
 
@@ -635,7 +599,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
                                if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) {
                                        radeon_firevertices(rmesa);
                                }
-                               migrate_image_to_miptree(dst_miptree, img, face, level);
+                               migrate_image_to_miptree(t->mt, img, face, level);
                        } else
                                radeon_print(RADEON_TEXTURE, RADEON_TRACE, "OK\n");
                }