#include <errno.h>
#include <unistd.h>
-#include "util/simple_list.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/enums.h"
{
GLuint curOffset, i, face, level;
- assert(mt->numLevels <= rmesa->glCtx.Const.MaxTextureLevels);
+ assert(1 << (mt->numLevels - 1) <= rmesa->glCtx.Const.MaxTextureSize);
curOffset = 0;
for(face = 0; face < mt->faces; face++) {