#include "glheader.h"
#include "imports.h"
+#include "mtypes.h"
+#include "framebuffer.h"
+#include "renderbuffer.h"
+#define STANDALONE_MMIO
#include "radeon_context.h"
#include "radeon_screen.h"
#include "radeon_macros.h"
+#include "radeon_span.h"
#include "utils.h"
#include "context.h"
#include "vblank.h"
+#include "drirenderbuffer.h"
-#ifndef _SOLO
-#include "glxextensions.h"
-#endif
+#include "GL/internal/dri_interface.h"
/* Radeon configuration
*/
#include "xmlpool.h"
-const char __driConfigOptions[] =
+PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_TCL_MODE(DRI_CONF_TCL_CODEGEN)
DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
+ DRI_CONF_HYPERZ(false)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
DRI_CONF_DEF_MAX_ANISOTROPY(1.0,"1.0,2.0,4.0,8.0,16.0")
DRI_CONF_NO_NEG_LOD_BIAS(false)
+ DRI_CONF_FORCE_S3TC_ENABLE(false)
DRI_CONF_COLOR_REDUCTION(DRI_CONF_COLOR_REDUCTION_DITHER)
DRI_CONF_ROUND_MODE(DRI_CONF_ROUND_TRUNC)
DRI_CONF_DITHER_MODE(DRI_CONF_DITHER_XERRORDIFF)
+ DRI_CONF_TEXTURE_LEVEL_HACK(false)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
DRI_CONF_NO_RAST(false)
DRI_CONF_SECTION_END
DRI_CONF_END;
-static const GLuint __driNConfigOptions = 10;
+static const GLuint __driNConfigOptions = 13;
#if 1
/* Including xf86PciInfo.h introduces a bunch of errors...
#define PCI_CHIP_RADEON_QY 0x5159
#define PCI_CHIP_RADEON_QZ 0x515A
+#define PCI_CHIP_RN50_515E 0x515E
+#define PCI_CHIP_RN50_5969 0x5969
+
#define PCI_CHIP_RADEON_LW 0x4C57 /* mobility 7 - has tcl */
+#define PCI_CHIP_RADEON_LX 0x4C58 /* mobility FireGL 7800 m7 */
#define PCI_CHIP_RADEON_LY 0x4C59
#define PCI_CHIP_RADEON_LZ 0x4C5A
#define PCI_CHIP_RV200_QW 0x5157 /* Radeon 7500 - not an R200 at all */
+#define PCI_CHIP_RV200_QX 0x5158
+
/* IGP Chipsets */
#define PCI_CHIP_RS100_4136 0x4136
#define PCI_CHIP_RS200_4137 0x4137
static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );
-#ifdef USE_NEW_INTERFACE
-static __GLcontextModes * fill_in_modes( __GLcontextModes * modes,
- unsigned pixel_bits,
- unsigned depth_bits,
- unsigned stencil_bits,
- const GLenum * db_modes,
- unsigned num_db_modes,
- int visType )
-{
- static const uint8_t bits[2][4] = {
- { 5, 6, 5, 0 },
- { 8, 8, 8, 8 }
- };
-
- static const uint32_t masks[2][4] = {
- { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
- { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }
- };
-
- unsigned i;
- unsigned j;
- const unsigned index = ((pixel_bits + 15) / 16) - 1;
-
- for ( i = 0 ; i < num_db_modes ; i++ ) {
- for ( j = 0 ; j < 2 ; j++ ) {
-
- modes->redBits = bits[index][0];
- modes->greenBits = bits[index][1];
- modes->blueBits = bits[index][2];
- modes->alphaBits = bits[index][3];
- modes->redMask = masks[index][0];
- modes->greenMask = masks[index][1];
- modes->blueMask = masks[index][2];
- modes->alphaMask = masks[index][3];
- modes->rgbBits = modes->redBits + modes->greenBits
- + modes->blueBits + modes->alphaBits;
-
- modes->accumRedBits = 16 * j;
- modes->accumGreenBits = 16 * j;
- modes->accumBlueBits = 16 * j;
- modes->accumAlphaBits = (masks[index][3] != 0) ? 16 * j : 0;
- modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
-
- modes->stencilBits = stencil_bits;
- modes->depthBits = depth_bits;
-
- modes->visualType = visType;
- modes->renderType = GLX_RGBA_BIT;
- modes->drawableType = GLX_WINDOW_BIT;
- modes->rgbMode = GL_TRUE;
-
- if ( db_modes[i] == GLX_NONE ) {
- modes->doubleBufferMode = GL_FALSE;
- }
- else {
- modes->doubleBufferMode = GL_TRUE;
- modes->swapMethod = db_modes[i];
- }
-
- modes = modes->next;
- }
- }
-
- return modes;
-}
-#endif /* USE_NEW_INTERFACE */
-
#ifdef USE_NEW_INTERFACE
static __GLcontextModes *
radeonFillInModes( unsigned pixel_bits, unsigned depth_bits,
unsigned num_modes;
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
- unsigned i;
+ GLenum fb_format;
+ GLenum fb_type;
/* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
* enough to add support. Basically, if a context is created with an
GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
};
- int depth_buffer_modes[2][2];
+ u_int8_t depth_bits_array[2];
+ u_int8_t stencil_bits_array[2];
- depth_buffer_modes[0][0] = depth_bits;
- depth_buffer_modes[1][0] = depth_bits;
-
+ depth_bits_array[0] = depth_bits;
+ depth_bits_array[1] = depth_bits;
+
/* Just like with the accumulation buffer, always provide some modes
* with a stencil buffer. It will be a sw fallback, but some apps won't
* care about that.
*/
- depth_buffer_modes[0][1] = 0;
- depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits;
+ stencil_bits_array[0] = 0;
+ stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
back_buffer_factor = (have_back_buffer) ? 2 : 1;
num_modes = depth_buffer_factor * back_buffer_factor * 4;
+ if ( pixel_bits == 16 ) {
+ fb_format = GL_RGB;
+ fb_type = GL_UNSIGNED_SHORT_5_6_5;
+ }
+ else {
+ fb_format = GL_BGRA;
+ fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+ }
+
modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) );
m = modes;
- for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
- m = fill_in_modes( m, pixel_bits,
- depth_buffer_modes[i][0], depth_buffer_modes[i][1],
+ if ( ! driFillInModes( & m, fb_format, fb_type,
+ depth_bits_array, stencil_bits_array, depth_buffer_factor,
back_buffer_modes, back_buffer_factor,
- GLX_TRUE_COLOR );
+ GLX_TRUE_COLOR ) ) {
+ fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
+ __func__, __LINE__ );
+ return NULL;
}
- for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
- m = fill_in_modes( m, pixel_bits,
- depth_buffer_modes[i][0], depth_buffer_modes[i][1],
+ if ( ! driFillInModes( & m, fb_format, fb_type,
+ depth_bits_array, stencil_bits_array, depth_buffer_factor,
back_buffer_modes, back_buffer_factor,
- GLX_DIRECT_COLOR );
+ GLX_DIRECT_COLOR ) ) {
+ fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
+ __func__, __LINE__ );
+ return NULL;
}
/* Mark the visual as slow if there are "fake" stencil bits.
RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv;
unsigned char *RADEONMMIO;
- if ( ! driCheckDriDdxDrmVersions( sPriv, "Radeon", 4, 0, 4, 0, 1, 3 ) )
- return NULL;
/* Allocate the private area */
screen = (radeonScreenPtr) CALLOC( sizeof(*screen) );
__driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
return NULL;
}
- screen->scratch = (__volatile__ int32_t *)
+ screen->scratch = (__volatile__ u_int32_t *)
((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
screen->buffers = drmMapBufs( sPriv->fd );
case PCI_CHIP_RADEON_QE:
case PCI_CHIP_RADEON_QF:
case PCI_CHIP_RADEON_QG:
+ /* all original radeons (7200) presumably have a stencil op bug */
+ screen->chipset |= RADEON_CHIPSET_BROKEN_STENCIL;
case PCI_CHIP_RV200_QW:
+ case PCI_CHIP_RV200_QX:
case PCI_CHIP_RADEON_LW:
+ case PCI_CHIP_RADEON_LX:
screen->chipset |= RADEON_CHIPSET_TCL;
case PCI_CHIP_RADEON_QY:
case PCI_CHIP_RADEON_QZ:
+ case PCI_CHIP_RN50_515E:
+ case PCI_CHIP_RN50_5969:
case PCI_CHIP_RADEON_LY:
case PCI_CHIP_RADEON_LZ:
case PCI_CHIP_RS100_4136: /* IGPs don't have TCL */
screen->depthOffset = dri_priv->depthOffset;
screen->depthPitch = dri_priv->depthPitch;
+ /* Check if ddx has set up a surface reg to cover depth buffer */
+ screen->depthHasSurface = ((sPriv->ddxMajor > 4) &&
+ (screen->chipset & RADEON_CHIPSET_TCL));
+
screen->texOffset[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureOffset
+ screen->fbLocation;
screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureSize;
screen->logTexGranularity[RADEON_GART_TEX_HEAP] =
dri_priv->log2GARTTexGran;
}
-#ifndef _SOLO
+
if ( driCompareGLXAPIVersion( 20030813 ) >= 0 ) {
PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
(PFNGLXSCRENABLEEXTENSIONPROC) glXGetProcAddress( (const GLubyte *) "__glXScrEnableExtension" );
}
}
-#endif
+
screen->driScreen = sPriv;
screen->sarea_priv_offset = dri_priv->sarea_priv_offset;
return screen;
}
-
/**
- * Create and initialize the Mesa and driver specific pixmap buffer
- * data.
+ * Create the Mesa framebuffer and renderbuffers for a given window/drawable.
*
* \todo This function (and its interface) will need to be updated to support
* pbuffers.
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
+ radeonScreenPtr screen = (radeonScreenPtr) driScrnPriv->private;
+
if (isPixmap) {
return GL_FALSE; /* not implemented */
}
const GLboolean swAccum = mesaVis->accumRedBits > 0;
const GLboolean swStencil = mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24;
+#if 0
driDrawPriv->driverPrivate = (void *)
_mesa_create_framebuffer( mesaVis,
swDepth,
swStencil,
swAccum,
swAlpha );
+#else
+ struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
+
+ {
+ driRenderbuffer *frontRb
+ = driNewRenderbuffer(GL_RGBA, screen->cpp,
+ screen->frontOffset, screen->frontPitch);
+ radeonSetSpanFunctions(frontRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
+ }
+
+ if (mesaVis->doubleBufferMode) {
+ driRenderbuffer *backRb
+ = driNewRenderbuffer(GL_RGBA, screen->cpp,
+ screen->backOffset, screen->backPitch);
+ radeonSetSpanFunctions(backRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
+ }
+
+ if (mesaVis->depthBits == 16) {
+ driRenderbuffer *depthRb
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
+ screen->depthOffset, screen->depthPitch);
+ radeonSetSpanFunctions(depthRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+ }
+ else if (mesaVis->depthBits == 24) {
+ driRenderbuffer *depthRb
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp,
+ screen->depthOffset, screen->depthPitch);
+ radeonSetSpanFunctions(depthRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+ }
+
+ if (mesaVis->stencilBits > 0 && !swStencil) {
+ driRenderbuffer *stencilRb
+ = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp,
+ screen->depthOffset, screen->depthPitch);
+ radeonSetSpanFunctions(stencilRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
+ }
+
+ _mesa_add_soft_renderbuffers(fb,
+ GL_FALSE, /* color */
+ swDepth,
+ swStencil,
+ swAccum,
+ swAlpha,
+ GL_FALSE /* aux */);
+ driDrawPriv->driverPrivate = (void *) fb;
+#endif
return (driDrawPriv->driverPrivate != NULL);
}
}
_mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
}
-
-
-
static struct __DriverAPIRec radeonAPI = {
.InitDriver = radeonInitDriver,
.DestroyScreen = radeonDestroyScreen,
.SwapBuffers = radeonSwapBuffers,
.MakeCurrent = radeonMakeCurrent,
.UnbindContext = radeonUnbindContext,
- .OpenFullScreen = NULL,
- .CloseFullScreen = NULL,
.GetSwapInfo = getSwapInfo,
.GetMSC = driGetMSC32,
.WaitForMSC = driWaitForMSC32,
};
-
/*
* This is the bootstrap function for the driver.
* The __driCreateScreen name is the symbol that libGL.so fetches.
* Return: pointer to a __DRIscreenPrivate.
*/
-#ifndef _SOLO
+#if !defined(DRI_NEW_INTERFACE_ONLY)
void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
int numConfigs, __GLXvisualConfig *config)
{
psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &radeonAPI);
return (void *) psp;
}
-#else
-void *__driCreateScreen(struct DRIDriverRec *driver,
- struct DRIDriverContextRec *driverContext)
-{
- __DRIscreenPrivate *psp;
- psp = __driUtilCreateScreen(driver, driverContext, &radeonAPI);
- return (void *) psp;
-}
-#endif
+#endif /* !defined(DRI_NEW_INTERFACE_ONLY) */
/**
* This is the bootstrap function for the driver. libGL supplies all of the
* failure.
*/
#ifdef USE_NEW_INTERFACE
-void * __driCreateNewScreen( Display *dpy, int scrn, __DRIscreen *psc,
+PUBLIC
+void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
const __GLcontextModes * modes,
const __DRIversion * ddx_version,
const __DRIversion * dri_version,
{
__DRIscreenPrivate *psp;
+ static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
+ static const __DRIversion dri_expected = { 4, 0, 0 };
+ static const __DRIversion drm_expected = { 1, 3, 0 };
+
+ if ( ! driCheckDriDdxDrmVersions3( "Radeon",
+ dri_version, & dri_expected,
+ ddx_version, & ddx_expected,
+ drm_version, & drm_expected ) ) {
+ return NULL;
+ }
psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
ddx_version, dri_version, drm_version,
frame_buffer, pSAREA, fd,
internal_api_version, &radeonAPI);
-
-
- create_context_modes =
- (PFNGLXCREATECONTEXTMODES) glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
- if ( create_context_modes != NULL ) {
- RADEONDRIPtr dri_priv = (RADEONDRIPtr) psp->pDevPriv;
- *driver_modes = radeonFillInModes( dri_priv->bpp,
- (dri_priv->bpp == 16) ? 16 : 24,
- (dri_priv->bpp == 16) ? 0 : 8,
- (dri_priv->backOffset != dri_priv->depthOffset) );
+ if ( psp != NULL ) {
+ create_context_modes = (PFNGLXCREATECONTEXTMODES)
+ glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
+ if ( create_context_modes != NULL ) {
+ RADEONDRIPtr dri_priv = (RADEONDRIPtr) psp->pDevPriv;
+ *driver_modes = radeonFillInModes( dri_priv->bpp,
+ (dri_priv->bpp == 16) ? 16 : 24,
+ (dri_priv->bpp == 16) ? 0 : 8,
+ (dri_priv->backOffset != dri_priv->depthOffset) );
+ }
}
return (void *) psp;