#include "main/api_arrayelt.h"
#include "main/enums.h"
#include "main/light.h"
-#include "main/state.h"
#include "main/context.h"
#include "main/framebuffer.h"
#include "main/simple_list.h"
#include "radeon_tcl.h"
#include "radeon_tex.h"
#include "radeon_swtcl.h"
-#include "drirenderbuffer.h"
static void radeonUpdateSpecular( GLcontext *ctx );
ctx->Driver.BlendFuncSeparate = radeonBlendFuncSeparate;
ctx->Driver.ClearColor = radeonClearColor;
ctx->Driver.ClearDepth = radeonClearDepth;
- ctx->Driver.ClearIndex = NULL;
ctx->Driver.ClearStencil = radeonClearStencil;
ctx->Driver.ClipPlane = radeonClipPlane;
ctx->Driver.ColorMask = radeonColorMask;
ctx->Driver.Fogfv = radeonFogfv;
ctx->Driver.FrontFace = radeonFrontFace;
ctx->Driver.Hint = NULL;
- ctx->Driver.IndexMask = NULL;
ctx->Driver.LightModelfv = radeonLightModelfv;
ctx->Driver.Lightfv = radeonLightfv;
ctx->Driver.LineStipple = radeonLineStipple;