static void radeonUpdateSpecular( GLcontext *ctx )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- CARD32 p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
+ uint32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
RADEON_STATECHANGE( rmesa, tcl );
/*
* _DrawDestMask is easier to cope with than <mode>.
*/
- switch ( ctx->Color._DrawDestMask ) {
- case FRONT_LEFT_BIT:
+ switch ( ctx->Color._DrawDestMask[0] ) {
+ case DD_FRONT_LEFT_BIT:
FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE );
radeonSetCliprects( rmesa, GL_FRONT_LEFT );
break;
- case BACK_LEFT_BIT:
+ case DD_BACK_LEFT_BIT:
FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE );
radeonSetCliprects( rmesa, GL_BACK_LEFT );
break;