#include "main/glheader.h"
#include "main/imports.h"
-#include "main/api_arrayelt.h"
#include "main/enums.h"
#include "main/light.h"
#include "main/context.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
#include "drivers/common/meta.h"
+#include "util/bitscan.h"
#include "radeon_context.h"
#include "radeon_mipmap_tree.h"
if (ctx->Light.Enabled) {
- GLint p;
- for (p = 0 ; p < MAX_LIGHTS; p++) {
- if (ctx->Light.Light[p].Enabled) {
- struct gl_light *l = &ctx->Light.Light[p];
- GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( lit[p] );
-
- if (l->EyePosition[3] == 0.0) {
- COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
- COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
- fcmd[LIT_POSITION_W] = 0;
- fcmd[LIT_DIRECTION_W] = 0;
- } else {
- COPY_4V( &fcmd[LIT_POSITION_X], l->_Position );
- fcmd[LIT_DIRECTION_X] = -l->_NormSpotDirection[0];
- fcmd[LIT_DIRECTION_Y] = -l->_NormSpotDirection[1];
- fcmd[LIT_DIRECTION_Z] = -l->_NormSpotDirection[2];
- fcmd[LIT_DIRECTION_W] = 0;
- }
-
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
- }
+ GLbitfield mask = ctx->Light._EnabledLights;
+ while (mask) {
+ const int p = u_bit_scan(&mask);
+ struct gl_light *l = &ctx->Light.Light[p];
+ GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( lit[p] );
+
+ if (l->EyePosition[3] == 0.0) {
+ COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
+ COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
+ fcmd[LIT_POSITION_W] = 0;
+ fcmd[LIT_DIRECTION_W] = 0;
+ } else {
+ COPY_4V( &fcmd[LIT_POSITION_X], l->_Position );
+ fcmd[LIT_DIRECTION_X] = -l->_NormSpotDirection[0];
+ fcmd[LIT_DIRECTION_Y] = -l->_NormSpotDirection[1];
+ fcmd[LIT_DIRECTION_Z] = -l->_NormSpotDirection[2];
+ fcmd[LIT_DIRECTION_W] = 0;
+ }
+
+ RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
}
}
}
static void radeonUpdateClipPlanes( struct gl_context *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- GLuint p;
+ GLbitfield mask = ctx->Transform.ClipPlanesEnabled;
- for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
- if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
- GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
+ while (mask) {
+ const int p = u_bit_scan(&mask);
+ GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
- RADEON_STATECHANGE( rmesa, ucp[p] );
- rmesa->hw.ucp[p].cmd[UCP_X] = ip[0];
- rmesa->hw.ucp[p].cmd[UCP_Y] = ip[1];
- rmesa->hw.ucp[p].cmd[UCP_Z] = ip[2];
- rmesa->hw.ucp[p].cmd[UCP_W] = ip[3];
- }
+ RADEON_STATECHANGE( rmesa, ucp[p] );
+ rmesa->hw.ucp[p].cmd[UCP_X] = ip[0];
+ rmesa->hw.ucp[p].cmd[UCP_Y] = ip[1];
+ rmesa->hw.ucp[p].cmd[UCP_Z] = ip[2];
+ rmesa->hw.ucp[p].cmd[UCP_W] = ip[3];
}
}
}
-static void radeonInvalidateState( struct gl_context *ctx, GLuint new_state )
+static void radeonInvalidateState(struct gl_context *ctx)
{
+ GLuint new_state = ctx->NewState;
+
+ if (new_state & (_NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT))
+ _mesa_update_draw_buffer_bounds(ctx, ctx->DrawBuffer);
+
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
- _ae_invalidate_state( ctx, new_state );
R100_CONTEXT(ctx)->radeon.NewGLState |= new_state;
}