#include "main/glheader.h"
#include "main/imports.h"
-#include "main/api_arrayelt.h"
#include "main/enums.h"
#include "main/light.h"
#include "main/context.h"
static void radeonUpdateClipPlanes( struct gl_context *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- GLuint p;
+ GLbitfield mask = ctx->Transform.ClipPlanesEnabled;
- for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
- if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
- GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
+ while (mask) {
+ const int p = u_bit_scan(&mask);
+ GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
- RADEON_STATECHANGE( rmesa, ucp[p] );
- rmesa->hw.ucp[p].cmd[UCP_X] = ip[0];
- rmesa->hw.ucp[p].cmd[UCP_Y] = ip[1];
- rmesa->hw.ucp[p].cmd[UCP_Z] = ip[2];
- rmesa->hw.ucp[p].cmd[UCP_W] = ip[3];
- }
+ RADEON_STATECHANGE( rmesa, ucp[p] );
+ rmesa->hw.ucp[p].cmd[UCP_X] = ip[0];
+ rmesa->hw.ucp[p].cmd[UCP_Y] = ip[1];
+ rmesa->hw.ucp[p].cmd[UCP_Z] = ip[2];
+ rmesa->hw.ucp[p].cmd[UCP_W] = ip[3];
}
}
}
-static void radeonInvalidateState( struct gl_context *ctx, GLuint new_state )
+static void radeonInvalidateState(struct gl_context *ctx)
{
+ GLuint new_state = ctx->NewState;
+
+ if (new_state & (_NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT))
+ _mesa_update_draw_buffer_bounds(ctx, ctx->DrawBuffer);
+
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
- _ae_invalidate_state( ctx, new_state );
R100_CONTEXT(ctx)->radeon.NewGLState |= new_state;
}