#include "main/state.h"
#include "main/context.h"
#include "main/framebuffer.h"
+#include "main/simple_list.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
rmesa->hw.zbs.cmd[ZBS_SE_ZBIAS_CONSTANT] = constant.ui32;
}
-static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask )
+static void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint i;
*/
stipple.mask = rmesa->state.stipple.mask;
drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
- &stipple, sizeof(drm_radeon_stipple_t) );
+ &stipple, sizeof(drm_radeon_stipple_t) );
UNLOCK_HARDWARE( &rmesa->radeon );
}
if (ctx->Light.ColorMaterialEnabled)
mask &= ~ctx->Light.ColorMaterialBitmask;
- if (RADEON_DEBUG & DEBUG_STATE)
+ if (RADEON_DEBUG & RADEON_STATE)
fprintf(stderr, "%s\n", __FUNCTION__);
r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint p, flag;
- if ( RADEON_DEBUG & DEBUG_STATE )
+ if ( RADEON_DEBUG & RADEON_STATE )
fprintf( stderr, "%s( %s = %s )\n", __FUNCTION__,
_mesa_lookup_enum_by_nr( cap ),
state ? "GL_TRUE" : "GL_FALSE" );
GLboolean tmp;
RADEON_STATECHANGE( rmesa, tcl );
- if (RADEON_DEBUG & DEBUG_STATE)
+ if (RADEON_DEBUG & RADEON_STATE)
fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]);
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_RESCALE_NORMALS;
}
- if (RADEON_DEBUG & DEBUG_STATE)
+ if (RADEON_DEBUG & RADEON_STATE)
fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]);
}
RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
}
- ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, rmesa->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0);
+ ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, first_elem(&rmesa->radeon.dma.reserved)->bo, RADEON_GEM_DOMAIN_GTT, 0);
if (ret)
return GL_FALSE;
return GL_TRUE;
}
}
+static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask )
+{
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ GLint i;
+
+ radeon_firevertices(&r100->radeon);
+
+ RADEON_STATECHANGE(r100, stp);
+
+ /* Must flip pattern upside down.
+ */
+ for ( i = 31 ; i >= 0; i--) {
+ r100->hw.stp.cmd[3 + i] = ((GLuint *) mask)[i];
+ }
+}
+
/* Initialize the driver's state functions.
* Many of the ctx->Driver functions might have been initialized to
* software defaults in the earlier _mesa_init_driver_functions() call.
*/
-void radeonInitStateFuncs( GLcontext *ctx )
+void radeonInitStateFuncs( GLcontext *ctx , GLboolean dri2 )
{
ctx->Driver.UpdateState = radeonInvalidateState;
ctx->Driver.LightingSpaceChange = radeonLightingSpaceChange;
ctx->Driver.LogicOpcode = radeonLogicOpCode;
ctx->Driver.PolygonMode = radeonPolygonMode;
ctx->Driver.PolygonOffset = radeonPolygonOffset;
- ctx->Driver.PolygonStipple = radeonPolygonStipple;
+ if (dri2)
+ ctx->Driver.PolygonStipple = radeonPolygonStipple;
+ else
+ ctx->Driver.PolygonStipple = radeonPolygonStipplePreKMS;
ctx->Driver.RenderMode = radeonRenderMode;
ctx->Driver.Scissor = radeonScissor;
ctx->Driver.ShadeModel = radeonShadeModel;