#ifndef __RADEON_STATE_H__
#define __RADEON_STATE_H__
-#ifdef GLX_DIRECT_RENDERING
-
#include "radeon_context.h"
extern void radeonInitState( radeonContextPtr rmesa );
extern void radeonUpdateMaterial( GLcontext *ctx );
-extern void radeonSetCliprects( radeonContextPtr rmesa, GLenum mode );
+extern void radeonSetCliprects( radeonContextPtr rmesa );
extern void radeonRecalcScissorRects( radeonContextPtr rmesa );
extern void radeonUpdateViewportOffset( GLcontext *ctx );
extern void radeonUpdateWindow( GLcontext *ctx );
+extern void radeonUpdateDrawBuffer( GLcontext *ctx );
+extern void radeonUploadTexMatrix( radeonContextPtr rmesa, GLfloat *src,
+ int unit, GLboolean swapcols );
extern void radeonValidateState( GLcontext *ctx );
#define TEXMAT_2 5
#endif
-#endif