extern void radeonUploadTexMatrix( r100ContextPtr rmesa,
int unit, GLboolean swapcols );
-extern void radeonValidateState( GLcontext *ctx );
-
-extern void radeonPrintDirty( r100ContextPtr rmesa,
- const char *msg );
+extern GLboolean radeonValidateState( GLcontext *ctx );
extern void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode );