*
* Authors:
* Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
*/
+#include "main/errors.h"
#include "main/glheader.h"
#include "main/imports.h"
#include "main/api_arrayelt.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
-#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
#include "radeon_mipmap_tree.h"
#include "radeon_ioctl.h"
#include "radeon_state.h"
-#include "radeon_tcl.h"
-#include "radeon_tex.h"
-#include "radeon_swtcl.h"
#include "radeon_queryobj.h"
#include "../r200/r200_reg.h"
-#include "xmlpool.h"
+#include "util/xmlpool.h"
/* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
* 1.3 cmdbuffers allow all previous state to be updated as well as
*/
static int cmdpkt( r100ContextPtr rmesa, int id )
{
- drm_radeon_cmd_header_t h;
-
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- return CP_PACKET0(packet[id].start, packet[id].len - 1);
- } else {
- h.i = 0;
- h.packet.cmd_type = RADEON_CMD_PACKET;
- h.packet.packet_id = id;
- }
- return h.i;
+ return CP_PACKET0(packet[id].start, packet[id].len - 1);
}
static int cmdvec( int offset, int stride, int count )
}
#define CHECK( NM, FLAG, ADD ) \
-static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
+static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom ) \
{ \
return FLAG ? atom->cmd_size + (ADD) : 0; \
}
#define TCL_CHECK( NM, FLAG, ADD ) \
-static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
+static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom ) \
{ \
r100ContextPtr rmesa = R100_CONTEXT(ctx); \
return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size + (ADD) : 0; \
CHECK( always, GL_TRUE, 0 )
CHECK( always_add2, GL_TRUE, 2 )
CHECK( always_add4, GL_TRUE, 4 )
-CHECK( never, GL_FALSE, 0 )
-CHECK( tex0_mm, ctx->Texture.Unit[0]._ReallyEnabled, 3 )
-CHECK( tex1_mm, ctx->Texture.Unit[1]._ReallyEnabled, 3 )
+CHECK( tex0_mm, GL_TRUE, 3 )
+CHECK( tex1_mm, GL_TRUE, 3 )
/* need this for the cubic_map on disabled unit 2 bug, maybe r100 only? */
-CHECK( tex2_mm, ctx->Texture._EnabledUnits, 3 )
-CHECK( tex0, ctx->Texture.Unit[0]._ReallyEnabled, 2 )
-CHECK( tex1, ctx->Texture.Unit[1]._ReallyEnabled, 2 )
-CHECK( tex2, ctx->Texture._EnabledUnits, 2 )
-CHECK( cube0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_CUBE_BIT), 3 + 3*5 - CUBE_STATE_SIZE )
-CHECK( cube1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_CUBE_BIT), 3 + 3*5 - CUBE_STATE_SIZE )
-CHECK( cube2, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_CUBE_BIT), 3 + 3*5 - CUBE_STATE_SIZE )
-CHECK( cube0_mm, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE )
-CHECK( cube1_mm, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE )
-CHECK( cube2_mm, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE )
-CHECK( fog, ctx->Fog.Enabled, 0 )
+CHECK( tex2_mm, GL_TRUE, 3 )
+CHECK( cube0_mm, (ctx->Texture.Unit[0]._Current && ctx->Texture.Unit[0]._Current->Target == GL_TEXTURE_CUBE_MAP), 2 + 4*5 - CUBE_STATE_SIZE )
+CHECK( cube1_mm, (ctx->Texture.Unit[1]._Current && ctx->Texture.Unit[1]._Current->Target == GL_TEXTURE_CUBE_MAP), 2 + 4*5 - CUBE_STATE_SIZE )
+CHECK( cube2_mm, (ctx->Texture.Unit[2]._Current && ctx->Texture.Unit[2]._Current->Target == GL_TEXTURE_CUBE_MAP), 2 + 4*5 - CUBE_STATE_SIZE )
CHECK( fog_add4, ctx->Fog.Enabled, 4 )
-TCL_CHECK( tcl, GL_TRUE, 0 )
TCL_CHECK( tcl_add4, GL_TRUE, 4 )
-TCL_CHECK( tcl_tex0, ctx->Texture.Unit[0]._ReallyEnabled, 0 )
-TCL_CHECK( tcl_tex1, ctx->Texture.Unit[1]._ReallyEnabled, 0 )
-TCL_CHECK( tcl_tex2, ctx->Texture.Unit[2]._ReallyEnabled, 0 )
-TCL_CHECK( tcl_tex0_add4, ctx->Texture.Unit[0]._ReallyEnabled, 4 )
-TCL_CHECK( tcl_tex1_add4, ctx->Texture.Unit[1]._ReallyEnabled, 4 )
-TCL_CHECK( tcl_tex2_add4, ctx->Texture.Unit[2]._ReallyEnabled, 4 )
+TCL_CHECK( tcl_tex0_add4, ctx->Texture.Unit[0]._Current, 4 )
+TCL_CHECK( tcl_tex1_add4, ctx->Texture.Unit[1]._Current, 4 )
+TCL_CHECK( tcl_tex2_add4, ctx->Texture.Unit[2]._Current, 4 )
TCL_CHECK( tcl_lighting, ctx->Light.Enabled, 0 )
TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 )
-TCL_CHECK( tcl_eyespace_or_lighting, ctx->_NeedEyeCoords || ctx->Light.Enabled, 0 )
TCL_CHECK( tcl_eyespace_or_lighting_add4, ctx->_NeedEyeCoords || ctx->Light.Enabled, 4 )
-TCL_CHECK( tcl_lit0, ctx->Light.Enabled && ctx->Light.Light[0].Enabled, 0 )
-TCL_CHECK( tcl_lit1, ctx->Light.Enabled && ctx->Light.Light[1].Enabled, 0 )
-TCL_CHECK( tcl_lit2, ctx->Light.Enabled && ctx->Light.Light[2].Enabled, 0 )
-TCL_CHECK( tcl_lit3, ctx->Light.Enabled && ctx->Light.Light[3].Enabled, 0 )
-TCL_CHECK( tcl_lit4, ctx->Light.Enabled && ctx->Light.Light[4].Enabled, 0 )
-TCL_CHECK( tcl_lit5, ctx->Light.Enabled && ctx->Light.Light[5].Enabled, 0 )
-TCL_CHECK( tcl_lit6, ctx->Light.Enabled && ctx->Light.Light[6].Enabled, 0 )
-TCL_CHECK( tcl_lit7, ctx->Light.Enabled && ctx->Light.Light[7].Enabled, 0 )
TCL_CHECK( tcl_lit0_add6, ctx->Light.Enabled && ctx->Light.Light[0].Enabled, 6 )
TCL_CHECK( tcl_lit1_add6, ctx->Light.Enabled && ctx->Light.Light[1].Enabled, 6 )
TCL_CHECK( tcl_lit2_add6, ctx->Light.Enabled && ctx->Light.Light[2].Enabled, 6 )
TCL_CHECK( tcl_lit5_add6, ctx->Light.Enabled && ctx->Light.Light[5].Enabled, 6 )
TCL_CHECK( tcl_lit6_add6, ctx->Light.Enabled && ctx->Light.Light[6].Enabled, 6 )
TCL_CHECK( tcl_lit7_add6, ctx->Light.Enabled && ctx->Light.Light[7].Enabled, 6 )
-TCL_CHECK( tcl_ucp0, (ctx->Transform.ClipPlanesEnabled & 0x1), 0 )
-TCL_CHECK( tcl_ucp1, (ctx->Transform.ClipPlanesEnabled & 0x2), 0 )
-TCL_CHECK( tcl_ucp2, (ctx->Transform.ClipPlanesEnabled & 0x4), 0 )
-TCL_CHECK( tcl_ucp3, (ctx->Transform.ClipPlanesEnabled & 0x8), 0 )
-TCL_CHECK( tcl_ucp4, (ctx->Transform.ClipPlanesEnabled & 0x10), 0 )
-TCL_CHECK( tcl_ucp5, (ctx->Transform.ClipPlanesEnabled & 0x20), 0 )
TCL_CHECK( tcl_ucp0_add4, (ctx->Transform.ClipPlanesEnabled & 0x1), 4 )
TCL_CHECK( tcl_ucp1_add4, (ctx->Transform.ClipPlanesEnabled & 0x2), 4 )
TCL_CHECK( tcl_ucp2_add4, (ctx->Transform.ClipPlanesEnabled & 0x4), 4 )
TCL_CHECK( tcl_ucp3_add4, (ctx->Transform.ClipPlanesEnabled & 0x8), 4 )
TCL_CHECK( tcl_ucp4_add4, (ctx->Transform.ClipPlanesEnabled & 0x10), 4 )
TCL_CHECK( tcl_ucp5_add4, (ctx->Transform.ClipPlanesEnabled & 0x20), 4 )
-TCL_CHECK( tcl_eyespace_or_fog, ctx->_NeedEyeCoords || ctx->Fog.Enabled, 0 )
TCL_CHECK( tcl_eyespace_or_fog_add4, ctx->_NeedEyeCoords || ctx->Fog.Enabled, 4 )
-CHECK( txr0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_RECT_BIT), 0 )
-CHECK( txr1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_RECT_BIT), 0 )
-CHECK( txr2, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_RECT_BIT), 0 )
+CHECK( txr0, (ctx->Texture.Unit[0]._Current && ctx->Texture.Unit[0]._Current->Target == GL_TEXTURE_RECTANGLE), 0 )
+CHECK( txr1, (ctx->Texture.Unit[1]._Current && ctx->Texture.Unit[1]._Current->Target == GL_TEXTURE_RECTANGLE), 0 )
+CHECK( txr2, (ctx->Texture.Unit[2]._Current && ctx->Texture.Unit[2]._Current->Target == GL_TEXTURE_RECTANGLE), 0 )
#define OUT_VEC(hdr, data) do { \
drm_radeon_cmd_header_t h; \
OUT_BATCH_TABLE((data), h.scalars.count); \
} while(0)
-static void scl_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+static void scl_emit(struct gl_context *ctx, struct radeon_state_atom *atom)
{
r100ContextPtr r100 = R100_CONTEXT(ctx);
BATCH_LOCALS(&r100->radeon);
uint32_t dwords = atom->check(ctx, atom);
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ BEGIN_BATCH(dwords);
OUT_SCL(atom->cmd[0], atom->cmd+1);
END_BATCH();
}
-static void vec_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+static void vec_emit(struct gl_context *ctx, struct radeon_state_atom *atom)
{
r100ContextPtr r100 = R100_CONTEXT(ctx);
BATCH_LOCALS(&r100->radeon);
uint32_t dwords = atom->check(ctx, atom);
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ BEGIN_BATCH(dwords);
OUT_VEC(atom->cmd[0], atom->cmd+1);
END_BATCH();
}
-static void lit_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+static void lit_emit(struct gl_context *ctx, struct radeon_state_atom *atom)
{
r100ContextPtr r100 = R100_CONTEXT(ctx);
BATCH_LOCALS(&r100->radeon);
uint32_t dwords = atom->check(ctx, atom);
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ BEGIN_BATCH(dwords);
OUT_VEC(atom->cmd[LIT_CMD_0], atom->cmd+1);
OUT_SCL(atom->cmd[LIT_CMD_1], atom->cmd+LIT_CMD_1+1);
END_BATCH();
}
-static void ctx_emit(GLcontext *ctx, struct radeon_state_atom *atom)
-{
- r100ContextPtr r100 = R100_CONTEXT(ctx);
- BATCH_LOCALS(&r100->radeon);
- struct radeon_renderbuffer *rrb;
- uint32_t cbpitch;
- uint32_t zbpitch, depth_fmt;
- uint32_t dwords = atom->check(ctx, atom);
-
- /* output the first 7 bytes of context */
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH_TABLE(atom->cmd, 5);
-
- rrb = radeon_get_depthbuffer(&r100->radeon);
- if (!rrb) {
- OUT_BATCH(0);
- OUT_BATCH(0);
- } else {
- zbpitch = (rrb->pitch / rrb->cpp);
- if (r100->using_hyperz)
- zbpitch |= RADEON_DEPTH_HYPERZ;
-
- OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_BATCH(zbpitch);
- if (rrb->cpp == 4)
- depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
- else
- depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
- atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
- atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
- }
-
- OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
- OUT_BATCH(atom->cmd[CTX_CMD_1]);
- OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
-
- rrb = radeon_get_colorbuffer(&r100->radeon);
- if (!rrb || !rrb->bo) {
- OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
- OUT_BATCH(atom->cmd[CTX_RB3D_COLOROFFSET]);
- } else {
- atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
- if (rrb->cpp == 4)
- atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
- else
- atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
-
- OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
- OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- }
-
- OUT_BATCH(atom->cmd[CTX_CMD_2]);
-
- if (!rrb || !rrb->bo) {
- OUT_BATCH(atom->cmd[CTX_RB3D_COLORPITCH]);
- } else {
- cbpitch = (rrb->pitch / rrb->cpp);
- if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
- cbpitch |= RADEON_COLOR_TILE_ENABLE;
- OUT_BATCH(cbpitch);
- }
-
- END_BATCH();
-}
-
-static int check_always_ctx( GLcontext *ctx, struct radeon_state_atom *atom)
+static int check_always_ctx( struct gl_context *ctx, struct radeon_state_atom *atom)
{
r100ContextPtr r100 = R100_CONTEXT(ctx);
struct radeon_renderbuffer *rrb, *drb;
return dwords;
}
-static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+static void ctx_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom)
{
r100ContextPtr r100 = R100_CONTEXT(ctx);
BATCH_LOCALS(&r100->radeon);
atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
if (rrb->cpp == 4)
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
- else switch (rrb->base._ActualFormat) {
- case GL_RGB5:
+ else switch (rrb->base.Base.Format) {
+ case MESA_FORMAT_B5G6R5_UNORM:
+ case MESA_FORMAT_R5G6B5_UNORM:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
break;
- case GL_RGBA4:
+ case MESA_FORMAT_B4G4R4A4_UNORM:
+ case MESA_FORMAT_A4R4G4B4_UNORM:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444;
break;
- case GL_RGB5_A1:
+ case MESA_FORMAT_B5G5R5A1_UNORM:
+ case MESA_FORMAT_A1R5G5B5_UNORM:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555;
break;
+ default:
+ _mesa_problem(ctx, "unexpected format in ctx_emit_cs()");
}
cbpitch = (rrb->pitch / rrb->cpp);
if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
cbpitch |= R200_COLOR_TILE_ENABLE;
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE)
+ cbpitch |= RADEON_COLOR_MICROTILE_ENABLE;
drb = radeon_get_depthbuffer(&r100->radeon);
if (drb) {
}
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ BEGIN_BATCH(dwords);
/* In the CS case we need to split this up */
OUT_BATCH(CP_PACKET0(packet[0].start, 3));
if (rrb) {
OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0));
- OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_RELOC(rrb->draw_offset, rrb->bo, rrb->draw_offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
// }
END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(4);
+ BEGIN_BATCH(4);
OUT_BATCH(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
OUT_BATCH(0);
OUT_BATCH(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
if (rrb) {
- OUT_BATCH(((rrb->base.Width - 1) << RADEON_RE_WIDTH_SHIFT) |
- ((rrb->base.Height - 1) << RADEON_RE_HEIGHT_SHIFT));
+ OUT_BATCH(((rrb->base.Base.Width - 1) << RADEON_RE_WIDTH_SHIFT) |
+ ((rrb->base.Base.Height - 1) << RADEON_RE_HEIGHT_SHIFT));
} else {
OUT_BATCH(0);
}
END_BATCH();
}
-static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom)
-{
- r100ContextPtr r100 = R100_CONTEXT(ctx);
- BATCH_LOCALS(&r100->radeon);
- uint32_t dwords = atom->check(ctx, atom);
- int i = atom->idx, j;
- radeonTexObj *t = r100->state.texture.unit[i].texobj;
- radeon_mipmap_level *lvl;
-
- if (!(ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT))
- return;
-
- if (!t)
- return;
-
- if (!t->mt)
- return;
-
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH_TABLE(atom->cmd, 3);
- lvl = &t->mt->levels[0];
- for (j = 0; j < 5; j++) {
- OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
- RADEON_GEM_DOMAIN_VRAM, 0, 0);
- }
- END_BATCH();
-}
-
-static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+static void cube_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom)
{
r100ContextPtr r100 = R100_CONTEXT(ctx);
BATCH_LOCALS(&r100->radeon);
radeon_mipmap_level *lvl;
uint32_t base_reg;
- if (!(ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT))
+ if (!ctx->Texture.Unit[i]._Current ||
+ ctx->Texture.Unit[i]._Current->Target != GL_TEXTURE_CUBE_MAP)
return;
if (!t)
case 2: base_reg = RADEON_PP_CUBIC_OFFSET_T2_0; break;
default:
case 0: base_reg = RADEON_PP_CUBIC_OFFSET_T0_0; break;
- };
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ }
+ BEGIN_BATCH(dwords);
OUT_BATCH_TABLE(atom->cmd, 2);
lvl = &t->mt->levels[0];
for (j = 0; j < 5; j++) {
END_BATCH();
}
-static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
-{
- r100ContextPtr r100 = R100_CONTEXT(ctx);
- BATCH_LOCALS(&r100->radeon);
- uint32_t dwords = atom->cmd_size;
- int i = atom->idx;
- radeonTexObj *t = r100->state.texture.unit[i].texobj;
- radeon_mipmap_level *lvl;
-
- if (t && t->mt && !t->image_override)
- dwords += 2;
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
-
- OUT_BATCH_TABLE(atom->cmd, 3);
- if (t && t->mt && !t->image_override) {
- if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
- lvl = &t->mt->levels[0];
- OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- } else {
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- }
- } else if (!t) {
- /* workaround for old CS mechanism */
- OUT_BATCH(r100->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]);
- // OUT_BATCH(r100->radeon.radeonScreen);
- } else {
- OUT_BATCH(t->override_offset);
- }
-
- OUT_BATCH_TABLE((atom->cmd+4), 5);
- END_BATCH();
-}
-
-static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+static void tex_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom)
{
r100ContextPtr r100 = R100_CONTEXT(ctx);
BATCH_LOCALS(&r100->radeon);
dwords += 2;
else
dwords -= 2;
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ BEGIN_BATCH(dwords);
OUT_BATCH(CP_PACKET0(RADEON_PP_TXFILTER_0 + (24 * i), 1));
OUT_BATCH_TABLE((atom->cmd + 1), 2);
if (hastexture) {
OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0));
if (t->mt && !t->image_override) {
- if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
- lvl = &t->mt->levels[0];
+ if (ctx->Texture.Unit[i]._Current &&
+ ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_CUBE_MAP) {
+ lvl = &t->mt->levels[t->minLod];
OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
} else {
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t),
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
}
} else {
*/
void radeonInitState( r100ContextPtr rmesa )
{
- GLcontext *ctx = rmesa->radeon.glCtx;
+ struct gl_context *ctx = &rmesa->radeon.glCtx;
GLuint i;
- rmesa->radeon.state.color.clear = 0x00000000;
-
- switch ( ctx->Visual.depthBits ) {
- case 16:
- rmesa->radeon.state.depth.clear = 0x0000ffff;
- rmesa->radeon.state.stencil.clear = 0x00000000;
- break;
- case 24:
- rmesa->radeon.state.depth.clear = 0x00ffffff;
- rmesa->radeon.state.stencil.clear = 0xffff0000;
- break;
- default:
- break;
- }
-
rmesa->radeon.Fallback = 0;
#define ALLOC_STATE_IDX( ATOM, CHK, SZ, NM, FLAG, IDX ) \
do { \
rmesa->hw.ATOM.cmd_size = SZ; \
- rmesa->hw.ATOM.cmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
- rmesa->hw.ATOM.lastcmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
+ rmesa->hw.ATOM.cmd = (GLuint *) calloc(SZ, sizeof(int)); \
+ rmesa->hw.ATOM.lastcmd = (GLuint *) calloc(SZ, sizeof(int)); \
rmesa->hw.ATOM.name = NM; \
rmesa->hw.ATOM.is_tcl = FLAG; \
rmesa->hw.ATOM.check = check_##CHK; \
/* Allocate state buffers:
*/
ALLOC_STATE( ctx, always_add4, CTX_STATE_SIZE, "CTX/context", 0 );
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- rmesa->hw.ctx.emit = ctx_emit_cs;
- rmesa->hw.ctx.check = check_always_ctx;
- } else
- rmesa->hw.ctx.emit = ctx_emit;
+ rmesa->hw.ctx.emit = ctx_emit_cs;
+ rmesa->hw.ctx.check = check_always_ctx;
ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 );
ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 );
ALLOC_STATE( vpt, always, VPT_STATE_SIZE, "VPT/viewport", 0 );
ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 );
ALLOC_STATE( tcl, always, TCL_STATE_SIZE, "TCL/tcl", 1 );
ALLOC_STATE( mtl, tcl_lighting, MTL_STATE_SIZE, "MTL/material", 1 );
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- ALLOC_STATE( grd, always_add2, GRD_STATE_SIZE, "GRD/guard-band", 1 );
- ALLOC_STATE( fog, fog_add4, FOG_STATE_SIZE, "FOG/fog", 1 );
- ALLOC_STATE( glt, tcl_lighting_add4, GLT_STATE_SIZE, "GLT/light-global", 1 );
- ALLOC_STATE( eye, tcl_lighting_add4, EYE_STATE_SIZE, "EYE/eye-vector", 1 );
- ALLOC_STATE_IDX( tex[0], tex0_mm, TEX_STATE_SIZE, "TEX/tex-0", 0, 0);
- ALLOC_STATE_IDX( tex[1], tex1_mm, TEX_STATE_SIZE, "TEX/tex-1", 0, 1);
- ALLOC_STATE_IDX( tex[2], tex2_mm, TEX_STATE_SIZE, "TEX/tex-2", 0, 2);
- ALLOC_STATE( mat[0], tcl_add4, MAT_STATE_SIZE, "MAT/modelproject", 1 );
- ALLOC_STATE( mat[1], tcl_eyespace_or_fog_add4, MAT_STATE_SIZE, "MAT/modelview", 1 );
- ALLOC_STATE( mat[2], tcl_eyespace_or_lighting_add4, MAT_STATE_SIZE, "MAT/it-modelview", 1 );
- ALLOC_STATE( mat[3], tcl_tex0_add4, MAT_STATE_SIZE, "MAT/texmat0", 1 );
- ALLOC_STATE( mat[4], tcl_tex1_add4, MAT_STATE_SIZE, "MAT/texmat1", 1 );
- ALLOC_STATE( mat[5], tcl_tex2_add4, MAT_STATE_SIZE, "MAT/texmat2", 1 );
- ALLOC_STATE( lit[0], tcl_lit0_add6, LIT_STATE_SIZE, "LIT/light-0", 1 );
- ALLOC_STATE( lit[1], tcl_lit1_add6, LIT_STATE_SIZE, "LIT/light-1", 1 );
- ALLOC_STATE( lit[2], tcl_lit2_add6, LIT_STATE_SIZE, "LIT/light-2", 1 );
- ALLOC_STATE( lit[3], tcl_lit3_add6, LIT_STATE_SIZE, "LIT/light-3", 1 );
- ALLOC_STATE( lit[4], tcl_lit4_add6, LIT_STATE_SIZE, "LIT/light-4", 1 );
- ALLOC_STATE( lit[5], tcl_lit5_add6, LIT_STATE_SIZE, "LIT/light-5", 1 );
- ALLOC_STATE( lit[6], tcl_lit6_add6, LIT_STATE_SIZE, "LIT/light-6", 1 );
- ALLOC_STATE( lit[7], tcl_lit7_add6, LIT_STATE_SIZE, "LIT/light-7", 1 );
- ALLOC_STATE( ucp[0], tcl_ucp0_add4, UCP_STATE_SIZE, "UCP/userclip-0", 1 );
- ALLOC_STATE( ucp[1], tcl_ucp1_add4, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
- ALLOC_STATE( ucp[2], tcl_ucp2_add4, UCP_STATE_SIZE, "UCP/userclip-2", 1 );
- ALLOC_STATE( ucp[3], tcl_ucp3_add4, UCP_STATE_SIZE, "UCP/userclip-3", 1 );
- ALLOC_STATE( ucp[4], tcl_ucp4_add4, UCP_STATE_SIZE, "UCP/userclip-4", 1 );
- ALLOC_STATE( ucp[5], tcl_ucp5_add4, UCP_STATE_SIZE, "UCP/userclip-5", 1 );
- } else {
- ALLOC_STATE( grd, always, GRD_STATE_SIZE, "GRD/guard-band", 1 );
- ALLOC_STATE( fog, fog, FOG_STATE_SIZE, "FOG/fog", 1 );
- ALLOC_STATE( glt, tcl_lighting, GLT_STATE_SIZE, "GLT/light-global", 1 );
- ALLOC_STATE( eye, tcl_lighting, EYE_STATE_SIZE, "EYE/eye-vector", 1 );
- ALLOC_STATE_IDX( tex[0], tex0, TEX_STATE_SIZE, "TEX/tex-0", 0, 0);
- ALLOC_STATE_IDX( tex[1], tex1, TEX_STATE_SIZE, "TEX/tex-1", 0, 1);
- ALLOC_STATE_IDX( tex[2], tex2, TEX_STATE_SIZE, "TEX/tex-2", 0, 2);
- ALLOC_STATE( mat[0], tcl, MAT_STATE_SIZE, "MAT/modelproject", 1 );
- ALLOC_STATE( mat[1], tcl_eyespace_or_fog, MAT_STATE_SIZE, "MAT/modelview", 1 );
- ALLOC_STATE( mat[2], tcl_eyespace_or_lighting, MAT_STATE_SIZE, "MAT/it-modelview", 1 );
- ALLOC_STATE( mat[3], tcl_tex0, MAT_STATE_SIZE, "MAT/texmat0", 1 );
- ALLOC_STATE( mat[4], tcl_tex1, MAT_STATE_SIZE, "MAT/texmat1", 1 );
- ALLOC_STATE( mat[5], tcl_tex2, MAT_STATE_SIZE, "MAT/texmat2", 1 );
- ALLOC_STATE( lit[0], tcl_lit0, LIT_STATE_SIZE, "LIT/light-0", 1 );
- ALLOC_STATE( lit[1], tcl_lit1, LIT_STATE_SIZE, "LIT/light-1", 1 );
- ALLOC_STATE( lit[2], tcl_lit2, LIT_STATE_SIZE, "LIT/light-2", 1 );
- ALLOC_STATE( lit[3], tcl_lit3, LIT_STATE_SIZE, "LIT/light-3", 1 );
- ALLOC_STATE( lit[4], tcl_lit4, LIT_STATE_SIZE, "LIT/light-4", 1 );
- ALLOC_STATE( lit[5], tcl_lit5, LIT_STATE_SIZE, "LIT/light-5", 1 );
- ALLOC_STATE( lit[6], tcl_lit6, LIT_STATE_SIZE, "LIT/light-6", 1 );
- ALLOC_STATE( lit[7], tcl_lit7, LIT_STATE_SIZE, "LIT/light-7", 1 );
- ALLOC_STATE( ucp[0], tcl_ucp0, UCP_STATE_SIZE, "UCP/userclip-0", 1 );
- ALLOC_STATE( ucp[1], tcl_ucp1, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
- ALLOC_STATE( ucp[2], tcl_ucp2, UCP_STATE_SIZE, "UCP/userclip-2", 1 );
- ALLOC_STATE( ucp[3], tcl_ucp3, UCP_STATE_SIZE, "UCP/userclip-3", 1 );
- ALLOC_STATE( ucp[4], tcl_ucp4, UCP_STATE_SIZE, "UCP/userclip-4", 1 );
- ALLOC_STATE( ucp[5], tcl_ucp5, UCP_STATE_SIZE, "UCP/userclip-5", 1 );
- }
+ ALLOC_STATE( grd, always_add2, GRD_STATE_SIZE, "GRD/guard-band", 1 );
+ ALLOC_STATE( fog, fog_add4, FOG_STATE_SIZE, "FOG/fog", 1 );
+ ALLOC_STATE( glt, tcl_lighting_add4, GLT_STATE_SIZE, "GLT/light-global", 1 );
+ ALLOC_STATE( eye, tcl_lighting_add4, EYE_STATE_SIZE, "EYE/eye-vector", 1 );
+ ALLOC_STATE_IDX( tex[0], tex0_mm, TEX_STATE_SIZE, "TEX/tex-0", 0, 0);
+ ALLOC_STATE_IDX( tex[1], tex1_mm, TEX_STATE_SIZE, "TEX/tex-1", 0, 1);
+ ALLOC_STATE_IDX( tex[2], tex2_mm, TEX_STATE_SIZE, "TEX/tex-2", 0, 2);
+ ALLOC_STATE( mat[0], tcl_add4, MAT_STATE_SIZE, "MAT/modelproject", 1 );
+ ALLOC_STATE( mat[1], tcl_eyespace_or_fog_add4, MAT_STATE_SIZE, "MAT/modelview", 1 );
+ ALLOC_STATE( mat[2], tcl_eyespace_or_lighting_add4, MAT_STATE_SIZE, "MAT/it-modelview", 1 );
+ ALLOC_STATE( mat[3], tcl_tex0_add4, MAT_STATE_SIZE, "MAT/texmat0", 1 );
+ ALLOC_STATE( mat[4], tcl_tex1_add4, MAT_STATE_SIZE, "MAT/texmat1", 1 );
+ ALLOC_STATE( mat[5], tcl_tex2_add4, MAT_STATE_SIZE, "MAT/texmat2", 1 );
+ ALLOC_STATE( lit[0], tcl_lit0_add6, LIT_STATE_SIZE, "LIT/light-0", 1 );
+ ALLOC_STATE( lit[1], tcl_lit1_add6, LIT_STATE_SIZE, "LIT/light-1", 1 );
+ ALLOC_STATE( lit[2], tcl_lit2_add6, LIT_STATE_SIZE, "LIT/light-2", 1 );
+ ALLOC_STATE( lit[3], tcl_lit3_add6, LIT_STATE_SIZE, "LIT/light-3", 1 );
+ ALLOC_STATE( lit[4], tcl_lit4_add6, LIT_STATE_SIZE, "LIT/light-4", 1 );
+ ALLOC_STATE( lit[5], tcl_lit5_add6, LIT_STATE_SIZE, "LIT/light-5", 1 );
+ ALLOC_STATE( lit[6], tcl_lit6_add6, LIT_STATE_SIZE, "LIT/light-6", 1 );
+ ALLOC_STATE( lit[7], tcl_lit7_add6, LIT_STATE_SIZE, "LIT/light-7", 1 );
+ ALLOC_STATE( ucp[0], tcl_ucp0_add4, UCP_STATE_SIZE, "UCP/userclip-0", 1 );
+ ALLOC_STATE( ucp[1], tcl_ucp1_add4, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
+ ALLOC_STATE( ucp[2], tcl_ucp2_add4, UCP_STATE_SIZE, "UCP/userclip-2", 1 );
+ ALLOC_STATE( ucp[3], tcl_ucp3_add4, UCP_STATE_SIZE, "UCP/userclip-3", 1 );
+ ALLOC_STATE( ucp[4], tcl_ucp4_add4, UCP_STATE_SIZE, "UCP/userclip-4", 1 );
+ ALLOC_STATE( ucp[5], tcl_ucp5_add4, UCP_STATE_SIZE, "UCP/userclip-5", 1 );
+ ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
- }
-
for (i = 0; i < 3; i++) {
- if (rmesa->radeon.radeonScreen->kernel_mm)
- rmesa->hw.tex[i].emit = tex_emit_cs;
- else
- rmesa->hw.tex[i].emit = tex_emit;
- }
- if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR100)
- {
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- ALLOC_STATE_IDX( cube[0], cube0_mm, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
- ALLOC_STATE_IDX( cube[1], cube1_mm, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
- ALLOC_STATE_IDX( cube[2], cube2_mm, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
- for (i = 0; i < 3; i++)
- rmesa->hw.cube[i].emit = cube_emit_cs;
- } else {
- ALLOC_STATE_IDX( cube[0], cube0, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
- ALLOC_STATE_IDX( cube[1], cube1, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
- ALLOC_STATE_IDX( cube[2], cube2, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
- for (i = 0; i < 3; i++)
- rmesa->hw.cube[i].emit = cube_emit;
- }
- }
- else
- {
- ALLOC_STATE_IDX( cube[0], never, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
- ALLOC_STATE_IDX( cube[1], never, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
- ALLOC_STATE_IDX( cube[2], never, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
+ rmesa->hw.tex[i].emit = tex_emit_cs;
}
+ ALLOC_STATE_IDX( cube[0], cube0_mm, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
+ ALLOC_STATE_IDX( cube[1], cube1_mm, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
+ ALLOC_STATE_IDX( cube[2], cube2_mm, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
+ for (i = 0; i < 3; i++)
+ rmesa->hw.cube[i].emit = cube_emit_cs;
+
ALLOC_STATE_IDX( txr[0], txr0, TXR_STATE_SIZE, "TXR/txr-0", 0, 0 );
ALLOC_STATE_IDX( txr[1], txr1, TXR_STATE_SIZE, "TXR/txr-1", 0, 1 );
ALLOC_STATE_IDX( txr[2], txr2, TXR_STATE_SIZE, "TXR/txr-2", 0, 2 );
cmdvec( RADEON_VS_UCP_ADDR + i, 1, 4 );
}
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0);
- rmesa->hw.stp.cmd[STP_DATA_0] = 0;
- rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31);
+ rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0);
+ rmesa->hw.stp.cmd[STP_DATA_0] = 0;
+ rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31);
- rmesa->hw.grd.emit = scl_emit;
- rmesa->hw.fog.emit = vec_emit;
- rmesa->hw.glt.emit = vec_emit;
- rmesa->hw.eye.emit = vec_emit;
-
- for (i = 0; i < 6; i++)
- rmesa->hw.mat[i].emit = vec_emit;
+ rmesa->hw.grd.emit = scl_emit;
+ rmesa->hw.fog.emit = vec_emit;
+ rmesa->hw.glt.emit = vec_emit;
+ rmesa->hw.eye.emit = vec_emit;
+ for (i = 0; i < 6; i++)
+ rmesa->hw.mat[i].emit = vec_emit;
- for (i = 0; i < 8; i++)
- rmesa->hw.lit[i].emit = lit_emit;
+ for (i = 0; i < 8; i++)
+ rmesa->hw.lit[i].emit = lit_emit;
- for (i = 0; i < 6; i++)
- rmesa->hw.ucp[i].emit = vec_emit;
- }
-
- rmesa->last_ReallyEnabled = -1;
+ for (i = 0; i < 6; i++)
+ rmesa->hw.ucp[i].emit = vec_emit;
/* Initial Harware state:
*/
rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE;
rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE;
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- radeon_init_query_stateobj(&rmesa->radeon, R100_QUERYOBJ_CMDSIZE);
- rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_CMD_0] = CP_PACKET0(RADEON_RB3D_ZPASS_DATA, 0);
- rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_DATA_0] = 0;
- }
+ radeon_init_query_stateobj(&rmesa->radeon, R100_QUERYOBJ_CMDSIZE);
+ rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_CMD_0] = CP_PACKET0(RADEON_RB3D_ZPASS_DATA, 0);
+ rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_DATA_0] = 0;
rmesa->radeon.hw.all_dirty = GL_TRUE;