switch to X86_SOURCES
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_swtcl.c
index d7f9df762e5028d4c99b1f1fc9a511d8727eb6e7..fd14e76d4441a3218e1fc4daa46ea1aef9e07ac9 100644 (file)
@@ -704,7 +704,7 @@ static GLboolean run_texrect_stage( GLcontext *ctx,
    
       if (stage->changed_inputs & VERT_BIT_TEX(i)) {
         struct gl_texture_object *texObj = ctx->Texture.Unit[i].CurrentRect;
-        struct gl_texture_image *texImage = texObj->Image[texObj->BaseLevel];
+        struct gl_texture_image *texImage = texObj->Image[0][texObj->BaseLevel];
         const GLfloat iw = 1.0/texImage->Width;
         const GLfloat ih = 1.0/texImage->Height;
         GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data;