radeonChooseVertexState( ctx );
radeonChooseRenderState( ctx );
- _mesa_validate_all_lighting_tables( ctx );
+ _tnl_validate_shine_tables( ctx );
tnl->Driver.NotifyMaterialChange =
- _mesa_validate_all_lighting_tables;
+ _tnl_validate_shine_tables;
radeonReleaseArrays( ctx, ~0 );