#ifndef __RADEON_TEX_H__
#define __RADEON_TEX_H__
-extern void radeonSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
- unsigned long long offset, GLint depth,
- GLuint pitch);
-
extern void radeonSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv);
extern void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format,
__DRIdrawable *dPriv);
-extern void radeonUpdateTextureState( GLcontext *ctx );
+extern void radeonUpdateTextureState( struct gl_context *ctx );
extern int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t,
GLuint face );
extern void radeonDestroyTexObj( r100ContextPtr rmesa, radeonTexObjPtr t );
+extern void radeonTexUpdateParameters(struct gl_context *ctx, GLuint unit);
-extern void radeonInitTextureFuncs( struct dd_function_table *functions );
+extern void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions );
#endif /* __RADEON_TEX_H__ */