static GLboolean
do_copy_texsubimage(struct gl_context *ctx,
- GLenum target, GLint level,
struct radeon_tex_obj *tobj,
radeon_texture_image *timg,
GLint dstx, GLint dsty,
+ struct radeon_renderbuffer *rrb,
GLint x, GLint y,
GLsizei width, GLsizei height)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- struct radeon_renderbuffer *rrb;
+ const GLuint face = timg->base.Base.Face;
+ const GLuint level = timg->base.Base.Level;
unsigned src_bpp;
unsigned dst_bpp;
- gl_format src_mesaformat;
- gl_format dst_mesaformat;
- unsigned src_width;
- unsigned dst_width;
+ mesa_format src_mesaformat;
+ mesa_format dst_mesaformat;
unsigned flip_y;
if (!radeon->vtbl.blit) {
return GL_FALSE;
}
- if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) {
- if (ctx->ReadBuffer->_DepthBuffer && ctx->ReadBuffer->_DepthBuffer->Wrapped) {
- rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer->Wrapped);
- } else {
- rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
- }
- flip_y = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Type == GL_NONE;
- } else {
- rrb = radeon_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
- flip_y = ctx->ReadBuffer->Attachment[BUFFER_COLOR0].Type == GL_NONE;
- }
-
// This is software renderbuffer, fallback to swrast
if (!rrb) {
return GL_FALSE;
}
+ if (_mesa_get_format_bits(timg->base.Base.TexFormat, GL_DEPTH_BITS) > 0) {
+ /* copying depth values */
+ flip_y = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Type == GL_NONE;
+ } else {
+ /* copying color */
+ flip_y = ctx->ReadBuffer->Attachment[BUFFER_COLOR0].Type == GL_NONE;
+ }
+
if (!timg->mt) {
- radeon_validate_texture_miptree(ctx, &tobj->base);
+ radeon_validate_texture_miptree(ctx, &tobj->base.Sampler, &tobj->base);
}
assert(rrb->bo);
assert(timg->mt);
assert(timg->mt->bo);
- assert(timg->base.Width >= dstx + width);
- assert(timg->base.Height >= dsty + height);
+ assert(timg->base.Base.Width >= dstx + width);
+ assert(timg->base.Base.Height >= dsty + height);
intptr_t src_offset = rrb->draw_offset;
- intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, _mesa_tex_target_to_face(target), level);
+ intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, face, level);
if (0) {
fprintf(stderr, "%s: copying to face %d, level %d\n",
- __FUNCTION__, _mesa_tex_target_to_face(target), level);
+ __func__, face, level);
fprintf(stderr, "to: x %d, y %d, offset %d\n", dstx, dsty, (uint32_t) dst_offset);
fprintf(stderr, "from (%dx%d) width %d, height %d, offset %d, pitch %d\n",
- x, y, rrb->base.Width, rrb->base.Height, (uint32_t) src_offset, rrb->pitch/rrb->cpp);
+ x, y, rrb->base.Base.Width, rrb->base.Base.Height, (uint32_t) src_offset, rrb->pitch/rrb->cpp);
fprintf(stderr, "src size %d, dst size %d\n", rrb->bo->size, timg->mt->bo->size);
}
- src_mesaformat = rrb->base.Format;
- dst_mesaformat = timg->base.TexFormat;
- src_width = rrb->base.Width;
- dst_width = timg->base.Width;
+ src_mesaformat = rrb->base.Base.Format;
+ dst_mesaformat = timg->base.Base.TexFormat;
src_bpp = _mesa_get_format_bytes(src_mesaformat);
dst_bpp = _mesa_get_format_bytes(dst_mesaformat);
- if (!radeon->vtbl.check_blit(dst_mesaformat)) {
+ if (!radeon->vtbl.check_blit(dst_mesaformat, rrb->pitch / rrb->cpp)) {
/* depth formats tend to be special */
if (_mesa_get_format_bits(dst_mesaformat, GL_DEPTH_BITS) > 0)
return GL_FALSE;
switch (dst_bpp) {
case 2:
- src_mesaformat = MESA_FORMAT_RGB565;
- dst_mesaformat = MESA_FORMAT_RGB565;
+ src_mesaformat = MESA_FORMAT_B5G6R5_UNORM;
+ dst_mesaformat = MESA_FORMAT_B5G6R5_UNORM;
break;
case 4:
- src_mesaformat = MESA_FORMAT_ARGB8888;
- dst_mesaformat = MESA_FORMAT_ARGB8888;
+ src_mesaformat = MESA_FORMAT_B8G8R8A8_UNORM;
+ dst_mesaformat = MESA_FORMAT_B8G8R8A8_UNORM;
break;
case 1:
- src_mesaformat = MESA_FORMAT_A8;
- dst_mesaformat = MESA_FORMAT_A8;
+ src_mesaformat = MESA_FORMAT_A_UNORM8;
+ dst_mesaformat = MESA_FORMAT_A_UNORM8;
break;
default:
return GL_FALSE;
/* blit from src buffer to texture */
return radeon->vtbl.blit(ctx, rrb->bo, src_offset, src_mesaformat, rrb->pitch/rrb->cpp,
- src_width, rrb->base.Height, x, y,
+ rrb->base.Base.Width, rrb->base.Base.Height, x, y,
timg->mt->bo, dst_offset, dst_mesaformat,
timg->mt->levels[level].rowstride / dst_bpp,
- dst_width, timg->base.Height,
+ timg->base.Base.Width, timg->base.Base.Height,
dstx, dsty, width, height, flip_y);
}
void
-radeonCopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y,
- GLsizei width, GLsizei height)
+radeonCopyTexSubImage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint slice,
+ struct gl_renderbuffer *rb,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
{
- struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
- struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target);
- struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
radeon_prepare_render(radeon);
- if (!do_copy_texsubimage(ctx, target, level,
- radeon_tex_obj(texObj), (radeon_texture_image *)texImage,
- xoffset, yoffset, x, y, width, height)) {
+ if (slice != 0 || !do_copy_texsubimage(ctx,
+ radeon_tex_obj(texImage->TexObject),
+ (radeon_texture_image *)texImage,
+ xoffset, yoffset,
+ radeon_renderbuffer(rb), x, y, width, height)) {
radeon_print(RADEON_FALLBACKS, RADEON_NORMAL,
"Falling back to sw for glCopyTexSubImage2D\n");
- _mesa_meta_CopyTexSubImage2D(ctx, target, level,
- xoffset, yoffset, x, y, width, height);
+ _mesa_meta_CopyTexSubImage(ctx, dims, texImage,
+ xoffset, yoffset, slice,
+ rb, x, y, width, height);
}
}