__FUNCTION__, src_pitch, dstPitch);
if (src_pitch == dstPitch) {
- memcpy( region.address, tex, lines * src_pitch );
+ memcpy( region.address + region.start, tex, lines * src_pitch );
}
else {
- char *buf = region.address;
+ char *buf = region.address + region.start;
int i;
for (i = 0 ; i < lines ; i++) {
memcpy( buf, tex, src_pitch );
return;
}
- switch (face) {
- case 0:
- texImage = t->base.tObj->Image[level];
- break;
- case 1:
- texImage = t->base.tObj->NegX[level];
- break;
- case 2:
- texImage = t->base.tObj->PosY[level];
- break;
- case 3:
- texImage = t->base.tObj->NegY[level];
- break;
- case 4:
- texImage = t->base.tObj->PosZ[level];
- break;
- case 5:
- texImage = t->base.tObj->NegZ[level];
- break;
- }
+ texImage = t->base.tObj->Image[face][level];
if ( !texImage ) {
if ( RADEON_DEBUG & DEBUG_TEXTURE )