#include "main/texstate.h"
#include "main/texobj.h"
#include "main/enums.h"
+#include "main/samplerobj.h"
#include "radeon_context.h"
#include "radeon_mipmap_tree.h"
#define RADEON_TXFORMAT_RGBA_DXT3 RADEON_TXFORMAT_DXT23
#define RADEON_TXFORMAT_RGBA_DXT5 RADEON_TXFORMAT_DXT45
-#define _COLOR(f) \
- [ MESA_FORMAT_ ## f ] = { RADEON_TXFORMAT_ ## f, 0 }
-#define _COLOR_REV(f) \
- [ MESA_FORMAT_ ## f ## _REV ] = { RADEON_TXFORMAT_ ## f, 0 }
-#define _ALPHA(f) \
- [ MESA_FORMAT_ ## f ] = { RADEON_TXFORMAT_ ## f | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 }
-#define _ALPHA_REV(f) \
- [ MESA_FORMAT_ ## f ## _REV ] = { RADEON_TXFORMAT_ ## f | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 }
-#define _YUV(f) \
- [ MESA_FORMAT_ ## f ] = { RADEON_TXFORMAT_ ## f, RADEON_YUV_TO_RGB }
-#define _INVALID(f) \
- [ MESA_FORMAT_ ## f ] = { 0xffffffff, 0 }
#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5) \
&& (tx_table[f].format != 0xffffffff) )
/* XXX verify this table against MESA_FORMAT_x values */
static const struct tx_table tx_table[] =
{
- _INVALID(NONE), /* MESA_FORMAT_NONE */
- _ALPHA(RGBA8888),
- _ALPHA_REV(RGBA8888),
- _ALPHA(ARGB8888),
- _ALPHA_REV(ARGB8888),
- [ MESA_FORMAT_RGB888 ] = { RADEON_TXFORMAT_ARGB8888, 0 },
- _COLOR(RGB565),
- _COLOR_REV(RGB565),
- _ALPHA(ARGB4444),
- _ALPHA_REV(ARGB4444),
- _ALPHA(ARGB1555),
- _ALPHA_REV(ARGB1555),
- _ALPHA(AL88),
- _ALPHA_REV(AL88),
- _ALPHA(A8),
- _COLOR(L8),
- _ALPHA(I8),
- _YUV(YCBCR),
- _YUV(YCBCR_REV),
- _INVALID(RGB_FXT1),
- _INVALID(RGBA_FXT1),
- _COLOR(RGB_DXT1),
- _ALPHA(RGBA_DXT1),
- _ALPHA(RGBA_DXT3),
- _ALPHA(RGBA_DXT5),
+ [ MESA_FORMAT_NONE ] = { 0xffffffff, 0 },
+ [ MESA_FORMAT_A8B8G8R8_UNORM ] = { RADEON_TXFORMAT_RGBA8888 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_R8G8B8A8_UNORM ] = { RADEON_TXFORMAT_RGBA8888 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_B8G8R8A8_UNORM ] = { RADEON_TXFORMAT_ARGB8888 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_A8R8G8B8_UNORM ] = { RADEON_TXFORMAT_ARGB8888 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_BGR_UNORM8 ] = { RADEON_TXFORMAT_ARGB8888, 0 },
+ [ MESA_FORMAT_B5G6R5_UNORM ] = { RADEON_TXFORMAT_RGB565, 0 },
+ [ MESA_FORMAT_R5G6B5_UNORM ] = { RADEON_TXFORMAT_RGB565, 0 },
+ [ MESA_FORMAT_B4G4R4A4_UNORM ] = { RADEON_TXFORMAT_ARGB4444 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_A4R4G4B4_UNORM ] = { RADEON_TXFORMAT_ARGB4444 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_B5G5R5A1_UNORM ] = { RADEON_TXFORMAT_ARGB1555 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_A1R5G5B5_UNORM ] = { RADEON_TXFORMAT_ARGB1555 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_L8A8_UNORM ] = { RADEON_TXFORMAT_AL88 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_A8L8_UNORM ] = { RADEON_TXFORMAT_AL88 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_A_UNORM8 ] = { RADEON_TXFORMAT_A8 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_L_UNORM8 ] = { RADEON_TXFORMAT_L8, 0 },
+ [ MESA_FORMAT_I_UNORM8 ] = { RADEON_TXFORMAT_I8 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_YCBCR ] = { RADEON_TXFORMAT_YCBCR, RADEON_YUV_TO_RGB },
+ [ MESA_FORMAT_YCBCR_REV ] = { RADEON_TXFORMAT_YCBCR_REV, RADEON_YUV_TO_RGB },
+ [ MESA_FORMAT_RGB_FXT1 ] = { 0xffffffff, 0 },
+ [ MESA_FORMAT_RGBA_FXT1 ] = { 0xffffffff, 0 },
+ [ MESA_FORMAT_RGB_DXT1 ] = { RADEON_TXFORMAT_RGB_DXT1, 0 },
+ [ MESA_FORMAT_RGBA_DXT1 ] = { RADEON_TXFORMAT_RGBA_DXT1 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_RGBA_DXT3 ] = { RADEON_TXFORMAT_RGBA_DXT3 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
+ [ MESA_FORMAT_RGBA_DXT5 ] = { RADEON_TXFORMAT_RGBA_DXT5 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
};
-#undef _COLOR
-#undef _ALPHA
-#undef _INVALID
-
/* ================================================================
* Texture combine functions
*/
| RADEON_SCALE_1X | RADEON_CLAMP_TX;
- /* texUnit->_Current can be NULL if and only if the texture unit is
- * not actually enabled.
- */
- assert( (texUnit->_ReallyEnabled == 0)
- || (texUnit->_Current != NULL) );
-
if ( RADEON_DEBUG & RADEON_TEXTURE ) {
fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit );
}
rmesa->state.texture.unit[unit].format = 0;
rmesa->state.texture.unit[unit].envMode = 0;
- if ( !texUnit->_ReallyEnabled ) {
+ if ( !texUnit->_Current ) {
color_combine = color_combine0;
alpha_combine = alpha_combine0;
}
void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format,
__DRIdrawable *dPriv)
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
struct radeon_renderbuffer *rb;
struct radeon_framebuffer *rfb;
radeonTexObjPtr t;
uint32_t pitch_val;
- gl_format texFormat;
+ mesa_format texFormat;
radeon = pDRICtx->driverPrivate;
rfb = dPriv->driverPrivate;
- texUnit = _mesa_get_current_tex_unit(radeon->glCtx);
- texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
- texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
+ texObj = _mesa_get_current_tex_object(&radeon->glCtx, target);
+ texImage = _mesa_get_tex_image(&radeon->glCtx, texObj, target, 0);
rImage = get_radeon_texture_image(texImage);
t = radeon_tex_obj(texObj);
return;
}
- _mesa_lock_texture(radeon->glCtx, texObj);
+ _mesa_lock_texture(&radeon->glCtx, texObj);
if (t->bo) {
radeon_bo_unref(t->bo);
t->bo = NULL;
switch (rb->cpp) {
case 4:
if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
- t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
- texFormat = MESA_FORMAT_RGB888;
+ t->pp_txformat = tx_table[MESA_FORMAT_BGR_UNORM8].format;
+ texFormat = MESA_FORMAT_BGR_UNORM8;
}
else {
- t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format;
- texFormat = MESA_FORMAT_ARGB8888;
+ t->pp_txformat = tx_table[MESA_FORMAT_B8G8R8A8_UNORM].format;
+ texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
}
- t->pp_txfilter |= tx_table[MESA_FORMAT_ARGB8888].filter;
+ t->pp_txfilter |= tx_table[MESA_FORMAT_B8G8R8A8_UNORM].filter;
break;
case 3:
default:
- texFormat = MESA_FORMAT_RGB888;
- t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
- t->pp_txfilter |= tx_table[MESA_FORMAT_RGB888].filter;
+ texFormat = MESA_FORMAT_BGR_UNORM8;
+ t->pp_txformat = tx_table[MESA_FORMAT_BGR_UNORM8].format;
+ t->pp_txfilter |= tx_table[MESA_FORMAT_BGR_UNORM8].filter;
break;
case 2:
- texFormat = MESA_FORMAT_RGB565;
- t->pp_txformat = tx_table[MESA_FORMAT_RGB565].format;
- t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter;
+ texFormat = MESA_FORMAT_B5G6R5_UNORM;
+ t->pp_txformat = tx_table[MESA_FORMAT_B5G6R5_UNORM].format;
+ t->pp_txfilter |= tx_table[MESA_FORMAT_B5G6R5_UNORM].filter;
break;
}
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0,
+ _mesa_init_teximage_fields(&radeon->glCtx, texImage,
+ rb->base.Base.Width, rb->base.Base.Height,
+ 1, 0,
rb->cpp, texFormat);
rImage->base.RowStride = rb->pitch / rb->cpp;
t->pp_txpitch &= (1 << 13) -1;
pitch_val = rb->pitch;
- t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
- | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
+ t->pp_txsize = ((rb->base.Base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
+ | ((rb->base.Base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
if (target == GL_TEXTURE_RECTANGLE_NV) {
t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
t->pp_txpitch = pitch_val;
(texImage->HeightLog2 << RADEON_TXFORMAT_HEIGHT_SHIFT));
}
t->validated = GL_TRUE;
- _mesa_unlock_texture(radeon->glCtx, texObj);
+ _mesa_unlock_texture(&radeon->glCtx, texObj);
return;
}
RADEON_Q_BIT(unit));
if (rmesa->radeon.TclFallback & (RADEON_TCL_FALLBACK_TEXGEN_0<<unit)) {
- TCL_FALLBACK( rmesa->radeon.glCtx, (RADEON_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE);
+ TCL_FALLBACK( &rmesa->radeon.glCtx, (RADEON_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE);
rmesa->recheck_texgen[unit] = GL_TRUE;
}
firstImage = t->base.Image[0][t->minLod];
- if (firstImage->Border > 0) {
- fprintf(stderr, "%s: border\n", __FUNCTION__);
- return GL_FALSE;
- }
-
log2Width = firstImage->WidthLog2;
log2Height = firstImage->HeightLog2;
texelBytes = _mesa_get_format_bytes(firstImage->TexFormat);
radeonTexObj *t = radeon_tex_obj(texObj);
int ret;
- if (!radeon_validate_texture_miptree(ctx, texObj))
+ if (!radeon_validate_texture_miptree(ctx, _mesa_get_samplerobj(ctx, unit), texObj))
return GL_FALSE;
ret = setup_hardware_state(rmesa, t, unit);
rmesa->recheck_texgen[unit] = GL_TRUE;
+ radeonTexUpdateParameters(ctx, unit);
import_tex_obj_state( rmesa, unit, t );
if (rmesa->recheck_texgen[unit]) {
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- if (ctx->Texture.Unit[unit]._ReallyEnabled & TEXTURE_3D_BIT) {
+ if (ctx->Texture.Unit[unit]._Current &&
+ ctx->Texture.Unit[unit]._Current->Target == GL_TEXTURE_3D) {
disable_tex_obj_state(rmesa, unit);
rmesa->state.texture.unit[unit].texobj = NULL;
return GL_FALSE;
}
- if (!ctx->Texture.Unit[unit]._ReallyEnabled) {
+ if (!ctx->Texture.Unit[unit]._Current) {
/* disable the unit */
disable_tex_obj_state(rmesa, unit);
rmesa->state.texture.unit[unit].texobj = NULL;