in wrong rgb values (same as alpha value instead of 0). */
return _radeon_texformat_al88;
#else
- return MESA_FORMAT_A8;
+ return MESA_FORMAT_A_UNORM8;
#endif
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- return MESA_FORMAT_L8;
+ return MESA_FORMAT_L_UNORM8;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- return MESA_FORMAT_I8;
+ return MESA_FORMAT_I_UNORM8;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
case GL_SLUMINANCE:
case GL_SLUMINANCE8:
case GL_COMPRESSED_SLUMINANCE:
- return MESA_FORMAT_SL8;
+ return MESA_FORMAT_L_SRGB8;
case GL_SLUMINANCE_ALPHA:
case GL_SLUMINANCE8_ALPHA8:
switch (mesa_format)
{
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
case MESA_FORMAT_S8_Z24:
return 1;
default: