#include "main/imports.h"
#include "main/context.h"
#include "main/enums.h"
-#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/pbo.h"
#include "main/texcompress.h"
#include "radeon_mipmap_tree.h"
+static void teximage_assign_miptree(radeonContextPtr rmesa,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+
+static radeon_mipmap_tree *radeon_miptree_create_for_teximage(radeonContextPtr rmesa,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
GLuint numrows, GLuint rowsize)
*/
struct gl_texture_image *radeonNewTextureImage(struct gl_context *ctx)
{
- return CALLOC(sizeof(radeon_texture_image));
+ return calloc(1, sizeof(radeon_texture_image));
}
_mesa_delete_texture_image(ctx, img);
}
+static GLboolean
+radeonAllocTextureImageBuffer(struct gl_context *ctx,
+ struct gl_texture_image *timage)
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct gl_texture_object *texobj = timage->TexObject;
+
+ ctx->Driver.FreeTextureImageBuffer(ctx, timage);
+
+ if (!_swrast_init_texture_image(timage))
+ return GL_FALSE;
+
+ teximage_assign_miptree(rmesa, texobj, timage);
+
+ return GL_TRUE;
+}
+
/**
* Free memory associated with this texture image.
if (image->mt) {
radeon_miptree_unreference(&image->mt);
- assert(!image->base.Buffer);
- } else {
- _swrast_free_texture_image_buffer(ctx, timage);
}
if (image->bo) {
radeon_bo_unref(image->bo);
image->bo = NULL;
}
- if (image->base.Buffer) {
- _mesa_align_free(image->base.Buffer);
- image->base.Buffer = NULL;
- }
-
- if (image->base.ImageOffsets) {
- free(image->base.ImageOffsets);
- image->base.ImageOffsets = NULL;
- }
-}
-
-/* Set Data pointer and additional data for mapped texture image */
-static void teximage_set_map_data(radeon_texture_image *image)
-{
- radeon_mipmap_level *lvl;
-
- if (!image->mt) {
- radeon_warning("%s(%p) Trying to set map data without miptree.\n",
- __func__, image);
-
- return;
- }
-
- lvl = &image->mt->levels[image->base.Base.Level];
-
- image->base.Data = image->mt->bo->ptr + lvl->faces[image->base.Base.Face].offset;
- image->base.RowStride = lvl->rowstride / _mesa_get_format_bytes(image->base.Base.TexFormat);
-}
-
-
-/**
- * Map a single texture image for glTexImage and friends.
- */
-void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable)
-{
- radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
- "%s(img %p), write_enable %s.\n",
- __func__, image,
- write_enable ? "true": "false");
- if (image->mt) {
- assert(!image->base.Data);
-
- radeon_bo_map(image->mt->bo, write_enable);
- teximage_set_map_data(image);
- }
-}
-
-
-void radeon_teximage_unmap(radeon_texture_image *image)
-{
- radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
- "%s(img %p)\n",
- __func__, image);
- if (image->mt) {
- assert(image->base.Data);
-
- image->base.Data = 0;
- radeon_bo_unmap(image->mt->bo);
- }
-}
-
-static void map_override(struct gl_context *ctx, radeonTexObj *t)
-{
- radeon_texture_image *img = get_radeon_texture_image(t->base.Image[0][0]);
-
- radeon_bo_map(t->bo, GL_FALSE);
-
- img->base.Data = t->bo->ptr;
-}
-
-static void unmap_override(struct gl_context *ctx, radeonTexObj *t)
-{
- radeon_texture_image *img = get_radeon_texture_image(t->base.Image[0][0]);
-
- radeon_bo_unmap(t->bo);
-
- img->base.Data = NULL;
-}
-
-/**
- * Map a validated texture for reading during software rendering.
- */
-void radeonMapTexture(struct gl_context *ctx, struct gl_texture_object *texObj)
-{
- radeonTexObj* t = radeon_tex_obj(texObj);
- int face, level;
-
- radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
- "%s(%p, tex %p)\n",
- __func__, ctx, texObj);
-
- if (!radeon_validate_texture_miptree(ctx, texObj)) {
- radeon_error("%s(%p, tex %p) Failed to validate miptree for "
- "sw fallback.\n",
- __func__, ctx, texObj);
- return;
- }
-
- if (t->image_override && t->bo) {
- radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
- "%s(%p, tex %p) Work around for missing miptree in r100.\n",
- __func__, ctx, texObj);
-
- map_override(ctx, t);
- }
-
- /* for r100 3D sw fallbacks don't have mt */
- if (!t->mt) {
- radeon_warning("%s(%p, tex %p) No miptree in texture.\n",
- __func__, ctx, texObj);
- return;
- }
-
- radeon_bo_map(t->mt->bo, GL_FALSE);
- for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->minLod; level <= t->maxLod; ++level)
- teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level]));
- }
-}
-void radeonUnmapTexture(struct gl_context *ctx, struct gl_texture_object *texObj)
-{
- radeonTexObj* t = radeon_tex_obj(texObj);
- int face, level;
-
- radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
- "%s(%p, tex %p)\n",
- __func__, ctx, texObj);
-
- if (t->image_override && t->bo)
- unmap_override(ctx, t);
- /* for r100 3D sw fallbacks don't have mt */
- if (!t->mt)
- return;
-
- for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->minLod; level <= t->maxLod; ++level) {
- radeon_texture_image *image =
- get_radeon_texture_image(texObj->Image[face][level]);
- image->base.Data = NULL;
- }
- }
- radeon_bo_unmap(t->mt->bo);
+ _swrast_free_texture_image_buffer(ctx, timage);
}
-
/**
* Map texture memory/buffer into user space.
* Note: the region of interest parameters are ignored here.
_mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
assert(y % bh == 0);
y /= bh;
- height /= bh;
+ texel_size /= bw;
if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
*stride = get_texture_image_row_stride(rmesa, texImage->TexFormat, width, 0, texImage->TexObject->Target);
*map = bo->ptr;
} else if (likely(mt)) {
- radeon_bo_map(mt->bo, write);
+ void *base;
radeon_mipmap_level *lvl = &image->mt->levels[texImage->Level];
- void *base = mt->bo->ptr + lvl->faces[image->base.Base.Face].offset;
+
+ radeon_bo_map(mt->bo, write);
+ base = mt->bo->ptr + lvl->faces[image->base.Base.Face].offset;
*stride = lvl->rowstride;
*map = base + (slice * height) * *stride;
}
/* try to find a format which will only need a memcopy */
-static gl_format radeonChoose8888TexFormat(radeonContextPtr rmesa,
+static mesa_format radeonChoose8888TexFormat(radeonContextPtr rmesa,
GLenum srcFormat,
GLenum srcType, GLboolean fbo)
{
- /* r100 can only do this */
#if defined(RADEON_R100)
+ /* r100 can only do this */
return _radeon_texformat_argb8888;
#elif defined(RADEON_R200)
const GLuint ui = 1;
const GLubyte littleEndian = *((const GLubyte *)&ui);
- if (fbo)
+
+ /* Unfortunately, regardless the fbo flag, we might still be asked to
+ * attach a texture to a fbo later, which then won't succeed if we chose
+ * one which isn't renderable. And unlike more exotic formats, apps aren't
+ * really prepared for the incomplete framebuffer this results in (they'd
+ * have to retry with same internalFormat even, just different
+ * srcFormat/srcType, which can't really be expected anyway).
+ * Ideally, we'd defer format selection until later (if the texture is
+ * used as a rt it's likely there's never data uploaded to it before attached
+ * to a fbo), but this isn't really possible, so for now just always use
+ * a renderable format.
+ */
+ if (1 || fbo)
return _radeon_texformat_argb8888;
if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
- return MESA_FORMAT_RGBA8888;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
} else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
- return MESA_FORMAT_RGBA8888_REV;
+ return MESA_FORMAT_R8G8B8A8_UNORM;
} else
return _radeon_texformat_argb8888;
#endif
}
-gl_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
+mesa_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
+ GLenum target,
GLint internalFormat,
GLenum format,
GLenum type)
type, 0);
}
-gl_format radeonChooseTextureFormat(struct gl_context * ctx,
+mesa_format radeonChooseTextureFormat(struct gl_context * ctx,
GLint internalFormat,
GLenum format,
GLenum type, GLboolean fbo)
radeon_print(RADEON_TEXTURE, RADEON_TRACE,
"%s InternalFormat=%s(%d) type=%s format=%s\n",
__func__,
- _mesa_lookup_enum_by_nr(internalFormat), internalFormat,
- _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
+ _mesa_enum_to_string(internalFormat), internalFormat,
+ _mesa_enum_to_string(type), _mesa_enum_to_string(format));
radeon_print(RADEON_TEXTURE, RADEON_TRACE,
"%s do32bpt=%d force16bpt=%d\n",
__func__, do32bpt, force16bpt);
in wrong rgb values (same as alpha value instead of 0). */
return _radeon_texformat_al88;
#else
- return MESA_FORMAT_A8;
+ return MESA_FORMAT_A_UNORM8;
#endif
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- return MESA_FORMAT_L8;
+ return MESA_FORMAT_L_UNORM8;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- return MESA_FORMAT_I8;
+ return MESA_FORMAT_I_UNORM8;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
return MESA_FORMAT_RGBA_DXT5;
case GL_ALPHA16F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT16;
+ return MESA_FORMAT_A_FLOAT16;
case GL_ALPHA32F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT32;
+ return MESA_FORMAT_A_FLOAT32;
case GL_LUMINANCE16F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT16;
+ return MESA_FORMAT_L_FLOAT16;
case GL_LUMINANCE32F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT32;
+ return MESA_FORMAT_L_FLOAT32;
case GL_LUMINANCE_ALPHA16F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
+ return MESA_FORMAT_LA_FLOAT16;
case GL_LUMINANCE_ALPHA32F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
+ return MESA_FORMAT_LA_FLOAT32;
case GL_INTENSITY16F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT16;
+ return MESA_FORMAT_I_FLOAT16;
case GL_INTENSITY32F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT32;
+ return MESA_FORMAT_I_FLOAT32;
case GL_RGB16F_ARB:
return MESA_FORMAT_RGBA_FLOAT16;
case GL_RGB32F_ARB:
case GL_DEPTH_COMPONENT32:
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- return MESA_FORMAT_S8_Z24;
+ return MESA_FORMAT_Z24_UNORM_S8_UINT;
/* EXT_texture_sRGB */
case GL_SRGB:
case GL_SRGB8_ALPHA8:
case GL_COMPRESSED_SRGB:
case GL_COMPRESSED_SRGB_ALPHA:
- return MESA_FORMAT_SARGB8;
+ return MESA_FORMAT_B8G8R8A8_SRGB;
case GL_SLUMINANCE:
case GL_SLUMINANCE8:
case GL_COMPRESSED_SLUMINANCE:
- return MESA_FORMAT_SL8;
+ return MESA_FORMAT_L_SRGB8;
case GL_SLUMINANCE_ALPHA:
case GL_SLUMINANCE8_ALPHA8:
case GL_COMPRESSED_SLUMINANCE_ALPHA:
- return MESA_FORMAT_SLA8;
+ return MESA_FORMAT_L8A8_SRGB;
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
return MESA_FORMAT_SRGB_DXT1;
/** Check if given image is valid within current texture object.
*/
-static int image_matches_texture_obj(struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- unsigned level)
-{
- const struct gl_texture_image *baseImage = texObj->Image[0][texObj->BaseLevel];
-
- if (!baseImage)
- return 0;
-
- if (level < texObj->BaseLevel || level > texObj->MaxLevel)
- return 0;
-
- const unsigned levelDiff = level - texObj->BaseLevel;
- const unsigned refWidth = MAX2(baseImage->Width >> levelDiff, 1);
- const unsigned refHeight = MAX2(baseImage->Height >> levelDiff, 1);
- const unsigned refDepth = MAX2(baseImage->Depth >> levelDiff, 1);
-
- return (texImage->Width == refWidth &&
- texImage->Height == refHeight &&
- texImage->Depth == refDepth);
-}
-
static void teximage_assign_miptree(radeonContextPtr rmesa,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- unsigned face,
- unsigned level)
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
{
radeonTexObj *t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
- /* Since miptree holds only images for levels <BaseLevel..MaxLevel>
- * don't allocate the miptree if the teximage won't fit.
- */
- if (!image_matches_texture_obj(texObj, texImage, level))
- return;
-
/* Try using current miptree, or create new if there isn't any */
- if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
+ if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage)) {
radeon_miptree_unreference(&t->mt);
- radeon_try_alloc_miptree(rmesa, t);
+ t->mt = radeon_miptree_create_for_teximage(rmesa,
+ texObj,
+ texImage);
+
radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
- "%s: texObj %p, texImage %p, face %d, level %d, "
+ "%s: texObj %p, texImage %p, "
"texObj miptree doesn't match, allocated new miptree %p\n",
- __FUNCTION__, texObj, texImage, face, level, t->mt);
+ __func__, texObj, texImage, t->mt);
}
/* Miptree alocation may have failed,
"%s Failed to allocate miptree.\n", __func__);
}
-
-/**
- * Update a subregion of the given texture image.
- */
-static void radeon_store_teximage(struct gl_context* ctx, int dims,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLsizei imageSize,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- int compressed)
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeonTexObj *t = radeon_tex_obj(texObj);
- radeon_texture_image* image = get_radeon_texture_image(texImage);
- GLuint texel_size = _mesa_get_format_bytes(texImage->TexFormat);
-
- GLuint dstRowStride;
- GLuint alignedWidth;
- GLint i;
-
- radeon_print(RADEON_TEXTURE, RADEON_TRACE,
- "%s(%p, tex %p, image %p) compressed %d\n",
- __func__, ctx, texObj, texImage, compressed);
-
- if (image->mt) {
- dstRowStride = image->mt->levels[image->base.Base.Level].rowstride;
- } else if (t->bo) {
- /* TFP case */
- dstRowStride = get_texture_image_row_stride(rmesa, texImage->TexFormat, width, 0);
- } else {
- dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
- }
-
- assert(dstRowStride);
-
- /* fill in the ImageOffsets array */
- alignedWidth = dstRowStride / texel_size;
- for (i = 0; i < texImage->Depth; ++i) {
- image->base.ImageOffsets[i] = alignedWidth * texImage->Height * i;
- }
- /* and fill in RowStride (in texels) */
- image->base.RowStride = alignedWidth;
-
- radeon_teximage_map(image, GL_TRUE);
-
- if (compressed) {
- uint32_t srcRowStride, bytesPerRow, rows, block_width, block_height;
- GLubyte *img_start;
-
- _mesa_get_format_block_size(texImage->TexFormat, &block_width, &block_height);
-
- if (!image->mt) {
- dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
- img_start = _mesa_compressed_image_address(xoffset, yoffset, 0,
- texImage->TexFormat,
- texImage->Width, image->base.Data);
- }
- else {
- uint32_t offset;
- offset = dstRowStride / texel_size * yoffset / block_height + xoffset / block_width;
- offset *= texel_size;
- img_start = image->base.Data + offset;
- }
- srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
- bytesPerRow = srcRowStride;
- rows = (height + block_height - 1) / block_height;
-
- copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow);
- }
- else {
- GLubyte *slices[512];
- GLuint i;
- assert(depth <= 512);
- for (i = 0; i < depth; i++) {
- slices[i] = (GLubyte *) image->base.Data
- + image->base.ImageOffsets[i] * texel_size;
- }
- if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
- texImage->TexFormat,
- xoffset, yoffset, zoffset,
- dstRowStride,
- slices,
- width, height, depth,
- format, type, pixels, packing)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
- }
- }
-
- radeon_teximage_unmap(image);
-}
-
-/**
- * All glTexImage calls go through this function.
- */
-static void radeon_teximage(
- struct gl_context *ctx, int dims,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLsizei imageSize,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- int compressed)
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeonTexObj* t = radeon_tex_obj(texObj);
- radeon_texture_image* image = get_radeon_texture_image(texImage);
- GLuint face = _mesa_tex_target_to_face(target);
-
- radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
- "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
- __func__, dims, texObj, texImage, face, level);
-
- t->validated = GL_FALSE;
-
- radeonFreeTextureImageBuffer(ctx, texImage);
-
- if (!t->bo) {
- teximage_assign_miptree(rmesa, texObj, texImage, face, level);
- if (!image->mt) {
- int size = _mesa_format_image_size(texImage->TexFormat,
- texImage->Width,
- texImage->Height,
- texImage->Depth);
- image->base.Buffer = _mesa_align_malloc(size, 512);
-
- radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
- "%s %dd: texObj %p, texImage %p, "
- " no miptree assigned, using local memory %p\n",
- __func__, dims, texObj, texImage, image->base.Buffer);
- }
- }
-
- {
- struct radeon_bo *bo;
- bo = !image->mt ? image->bo : image->mt->bo;
- if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
- radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
- "%s Calling teximage for texture that is "
- "queued for GPU processing.\n",
- __func__);
- radeon_firevertices(rmesa);
- }
- }
-
- image->base.ImageOffsets =
- (GLuint *) malloc(texImage->Depth * sizeof(GLuint));
-
-
- /* Upload texture image; note that the spec allows pixels to be NULL */
- if (compressed) {
- pixels = _mesa_validate_pbo_compressed_teximage(
- ctx, imageSize, pixels, packing, "glCompressedTexImage");
- } else {
- pixels = _mesa_validate_pbo_teximage(
- ctx, dims, width, height, depth,
- format, type, pixels, packing, "glTexImage");
- }
-
- if (pixels) {
- radeon_store_teximage(ctx, dims,
- 0, 0, 0,
- width, height, depth,
- imageSize, format, type,
- pixels, packing,
- texObj, texImage,
- compressed);
- }
-
- _mesa_unmap_teximage_pbo(ctx, packing);
-}
-
-void radeonTexImage1D(struct gl_context * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- radeon_teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
- 0, format, type, pixels, packing, texObj, texImage, 0);
-}
-
-void radeonTexImage2D(struct gl_context * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-
-{
- radeon_teximage(ctx, 2, target, level, internalFormat, width, height, 1,
- 0, format, type, pixels, packing, texObj, texImage, 0);
-}
-
-void radeonCompressedTexImage2D(struct gl_context * ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid * data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- radeon_teximage(ctx, 2, target, level, internalFormat, width, height, 1,
- imageSize, 0, 0, data, &ctx->Unpack, texObj, texImage, 1);
-}
-
-void radeonTexImage3D(struct gl_context * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- radeon_teximage(ctx, 3, target, level, internalFormat, width, height, depth,
- 0, format, type, pixels, packing, texObj, texImage, 0);
-}
-
-/**
- * All glTexSubImage calls go through this function.
- */
-static void radeon_texsubimage(struct gl_context* ctx, int dims, GLenum target, int level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLsizei imageSize,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- int compressed)
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeonTexObj* t = radeon_tex_obj(texObj);
- radeon_texture_image* image = get_radeon_texture_image(texImage);
-
- radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
- "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
- __func__, dims, texObj, texImage,
- _mesa_tex_target_to_face(target), level);
- {
- struct radeon_bo *bo;
- bo = !image->mt ? image->bo : image->mt->bo;
- if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
- radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
- "%s Calling texsubimage for texture that is "
- "queued for GPU processing.\n",
- __func__);
- radeon_firevertices(rmesa);
- }
- }
-
-
- t->validated = GL_FALSE;
- if (compressed) {
- pixels = _mesa_validate_pbo_compressed_teximage(
- ctx, imageSize, pixels, packing, "glCompressedTexSubImage");
- } else {
- pixels = _mesa_validate_pbo_teximage(ctx, dims,
- width, height, depth, format, type, pixels, packing, "glTexSubImage");
- }
-
- if (pixels) {
- radeon_store_teximage(ctx, dims,
- xoffset, yoffset, zoffset,
- width, height, depth,
- imageSize, format, type,
- pixels, packing,
- texObj, texImage,
- compressed);
- }
-
- _mesa_unmap_teximage_pbo(ctx, packing);
-}
-
-void radeonTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- radeon_texsubimage(ctx, 1, target, level, xoffset, 0, 0, width, 1, 1, 0,
- format, type, pixels, packing, texObj, texImage, 0);
-}
-
-void radeonTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- radeon_texsubimage(ctx, 2, target, level, xoffset, yoffset, 0, width, height, 1,
- 0, format, type, pixels, packing, texObj, texImage,
- 0);
-}
-
-void radeonCompressedTexSubImage2D(struct gl_context * ctx, GLenum target,
- GLint level, GLint xoffset,
- GLint yoffset, GLsizei width,
- GLsizei height, GLenum format,
- GLsizei imageSize, const GLvoid * data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- radeon_texsubimage(ctx, 2, target, level, xoffset, yoffset, 0, width, height, 1,
- imageSize, format, 0, data, &ctx->Unpack, texObj, texImage, 1);
-}
-
-
-void radeonTexSubImage3D(struct gl_context * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- radeon_texsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, width, height, depth, 0,
- format, type, pixels, packing, texObj, texImage, 0);
-}
-
-unsigned radeonIsFormatRenderable(gl_format mesa_format)
+unsigned radeonIsFormatRenderable(mesa_format mesa_format)
{
if (mesa_format == _radeon_texformat_argb8888 || mesa_format == _radeon_texformat_rgb565 ||
mesa_format == _radeon_texformat_argb1555 || mesa_format == _radeon_texformat_argb4444)
switch (mesa_format)
{
- case MESA_FORMAT_Z16:
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z_UNORM16:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
return 1;
default:
return 0;
}
}
-#if FEATURE_OES_EGL_image
void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
__DRIscreen *screen;
__DRIimage *image;
- screen = radeon->dri.screen;
+ screen = radeon->radeonScreen->driScreen;
image = screen->dri2.image->lookupEGLImage(screen, image_handle,
screen->loaderPrivate);
if (image == NULL)
radeon_bo_ref(image->bo);
t->mt->bo = image->bo;
- if (!radeon_miptree_matches_image(t->mt, &radeonImage->base.Base,
- radeonImage->base.Base.Face, 0))
+ if (!radeon_miptree_matches_image(t->mt, &radeonImage->base.Base))
fprintf(stderr, "miptree doesn't match image\n");
}
-#endif
-gl_format _radeon_texformat_rgba8888 = MESA_FORMAT_NONE;
-gl_format _radeon_texformat_argb8888 = MESA_FORMAT_NONE;
-gl_format _radeon_texformat_rgb565 = MESA_FORMAT_NONE;
-gl_format _radeon_texformat_argb4444 = MESA_FORMAT_NONE;
-gl_format _radeon_texformat_argb1555 = MESA_FORMAT_NONE;
-gl_format _radeon_texformat_al88 = MESA_FORMAT_NONE;
+mesa_format _radeon_texformat_rgba8888 = MESA_FORMAT_NONE;
+mesa_format _radeon_texformat_argb8888 = MESA_FORMAT_NONE;
+mesa_format _radeon_texformat_rgb565 = MESA_FORMAT_NONE;
+mesa_format _radeon_texformat_argb4444 = MESA_FORMAT_NONE;
+mesa_format _radeon_texformat_argb1555 = MESA_FORMAT_NONE;
+mesa_format _radeon_texformat_al88 = MESA_FORMAT_NONE;
/*@}*/
radeonInitTextureFormats(void)
{
if (_mesa_little_endian()) {
- _radeon_texformat_rgba8888 = MESA_FORMAT_RGBA8888;
- _radeon_texformat_argb8888 = MESA_FORMAT_ARGB8888;
- _radeon_texformat_rgb565 = MESA_FORMAT_RGB565;
- _radeon_texformat_argb4444 = MESA_FORMAT_ARGB4444;
- _radeon_texformat_argb1555 = MESA_FORMAT_ARGB1555;
- _radeon_texformat_al88 = MESA_FORMAT_AL88;
+ _radeon_texformat_rgba8888 = MESA_FORMAT_A8B8G8R8_UNORM;
+ _radeon_texformat_argb8888 = MESA_FORMAT_B8G8R8A8_UNORM;
+ _radeon_texformat_rgb565 = MESA_FORMAT_B5G6R5_UNORM;
+ _radeon_texformat_argb4444 = MESA_FORMAT_B4G4R4A4_UNORM;
+ _radeon_texformat_argb1555 = MESA_FORMAT_B5G5R5A1_UNORM;
+ _radeon_texformat_al88 = MESA_FORMAT_L8A8_UNORM;
}
else {
- _radeon_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV;
- _radeon_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV;
- _radeon_texformat_rgb565 = MESA_FORMAT_RGB565_REV;
- _radeon_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV;
- _radeon_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV;
- _radeon_texformat_al88 = MESA_FORMAT_AL88_REV;
+ _radeon_texformat_rgba8888 = MESA_FORMAT_R8G8B8A8_UNORM;
+ _radeon_texformat_argb8888 = MESA_FORMAT_A8R8G8B8_UNORM;
+ _radeon_texformat_rgb565 = MESA_FORMAT_R5G6B5_UNORM;
+ _radeon_texformat_argb4444 = MESA_FORMAT_A4R4G4B4_UNORM;
+ _radeon_texformat_argb1555 = MESA_FORMAT_A1R5G5B5_UNORM;
+ _radeon_texformat_al88 = MESA_FORMAT_A8L8_UNORM;
}
}
{
functions->NewTextureImage = radeonNewTextureImage;
functions->DeleteTextureImage = radeonDeleteTextureImage;
+ functions->AllocTextureImageBuffer = radeonAllocTextureImageBuffer;
functions->FreeTextureImageBuffer = radeonFreeTextureImageBuffer;
- functions->MapTexture = radeonMapTexture;
- functions->UnmapTexture = radeonUnmapTexture;
functions->MapTextureImage = radeon_map_texture_image;
functions->UnmapTextureImage = radeon_unmap_texture_image;
functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
- functions->TexImage1D = radeonTexImage1D;
- functions->TexImage2D = radeonTexImage2D;
- functions->TexImage3D = radeonTexImage3D;
- functions->TexSubImage1D = radeonTexSubImage1D;
- functions->TexSubImage2D = radeonTexSubImage2D;
- functions->TexSubImage3D = radeonTexSubImage3D;
- functions->CompressedTexImage2D = radeonCompressedTexImage2D;
- functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
-
- functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
+ functions->CopyTexSubImage = radeonCopyTexSubImage;
functions->Bitmap = _mesa_meta_Bitmap;
-#if FEATURE_OES_EGL_image
functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d;
-#endif
radeonInitTextureFormats();
}
+
+static radeon_mipmap_tree *radeon_miptree_create_for_teximage(radeonContextPtr rmesa,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeonTexObj *t = radeon_tex_obj(texObj);
+ GLuint firstLevel;
+ GLuint lastLevel;
+ int width, height, depth;
+ int i;
+
+ width = texImage->Width;
+ height = texImage->Height;
+ depth = texImage->Depth;
+
+ if (texImage->Level > texObj->BaseLevel &&
+ (width == 1 ||
+ (texObj->Target != GL_TEXTURE_1D && height == 1) ||
+ (texObj->Target == GL_TEXTURE_3D && depth == 1))) {
+ /* For this combination, we're at some lower mipmap level and
+ * some important dimension is 1. We can't extrapolate up to a
+ * likely base level width/height/depth for a full mipmap stack
+ * from this info, so just allocate this one level.
+ */
+ firstLevel = texImage->Level;
+ lastLevel = texImage->Level;
+ } else {
+ if (texImage->Level < texObj->BaseLevel)
+ firstLevel = 0;
+ else
+ firstLevel = texObj->BaseLevel;
+
+ for (i = texImage->Level; i > firstLevel; i--) {
+ width <<= 1;
+ if (height != 1)
+ height <<= 1;
+ if (depth != 1)
+ depth <<= 1;
+ }
+ if ((texObj->Sampler.MinFilter == GL_NEAREST ||
+ texObj->Sampler.MinFilter == GL_LINEAR) &&
+ texImage->Level == firstLevel) {
+ lastLevel = firstLevel;
+ } else {
+ lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth));
+ }
+ }
+
+ return radeon_miptree_create(rmesa, texObj->Target,
+ texImage->TexFormat, firstLevel, lastLevel - firstLevel + 1,
+ width, height, depth,
+ t->tile_bits);
+}