#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
+#include "drivers/common/meta.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
radeon_firevertices(rmesa);
}
- radeon_teximage_map(baseimage, GL_FALSE);
- radeon_generate_mipmap(ctx, target, texObj);
- radeon_teximage_unmap(baseimage);
+ if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) {
+ radeon_teximage_map(baseimage, GL_FALSE);
+ radeon_generate_mipmap(ctx, target, texObj);
+ radeon_teximage_unmap(baseimage);
+ } else {
+ _mesa_meta_GenerateMipmap(ctx, target, texObj);
+ }
}
case GL_SRGB8_ALPHA8:
case GL_COMPRESSED_SRGB:
case GL_COMPRESSED_SRGB_ALPHA:
- return MESA_FORMAT_SRGBA8;
+ return MESA_FORMAT_SARGB8;
case GL_SLUMINANCE:
case GL_SLUMINANCE8:
if (!baseImage)
return 0;
- /* Check image level against object BaseLevel, but not MaxLevel. MaxLevel is not
- * the highest level that can be assigned to the miptree.
- */
- const unsigned maxLevel = texObj->BaseLevel + baseImage->MaxLog2;
- if (level < texObj->BaseLevel || level > maxLevel
- || level > RADEON_MIPTREE_MAX_TEXTURE_LEVELS)
+ if (level < texObj->BaseLevel || level > texObj->MaxLevel)
return 0;
const unsigned levelDiff = level - texObj->BaseLevel;
radeonTexObj *t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
- /* check image for dimension and level compatibility with texture */
+ /* Since miptree holds only images for levels <BaseLevel..MaxLevel>
+ * don't allocate the miptree if the teximage won't fit.
+ */
if (!image_matches_texture_obj(texObj, texImage, level))
return;