radeon: fix some wine d3d9 tests
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_texture.c
index bcac125baf474d9bf4b272d6a6e312d25bc8d55f..d2b190e42e0ec2e46e50aefd1cbedc2a4525266d 100644 (file)
@@ -593,12 +593,7 @@ static int image_matches_texture_obj(struct gl_texture_object *texObj,
        if (!baseImage)
                return 0;
 
-       /* Check image level against object BaseLevel, but not MaxLevel. MaxLevel is not
-        * the highest level that can be assigned to the miptree.
-        */
-       const unsigned maxLevel = texObj->BaseLevel + baseImage->MaxLog2;
-       if (level < texObj->BaseLevel || level > maxLevel
-                       || level > RADEON_MIPTREE_MAX_TEXTURE_LEVELS)
+       if (level < texObj->BaseLevel || level > texObj->MaxLevel)
                return 0;
 
        const unsigned levelDiff = level - texObj->BaseLevel;
@@ -620,7 +615,9 @@ static void teximage_assign_miptree(radeonContextPtr rmesa,
        radeonTexObj *t = radeon_tex_obj(texObj);
        radeon_texture_image* image = get_radeon_texture_image(texImage);
 
-       /* check image for dimension and level compatibility with texture */
+       /* Since miptree holds only images for levels <BaseLevel..MaxLevel>
+        * don't allocate the miptree if the teximage won't fit.
+        */
        if (!image_matches_texture_obj(texObj, texImage, level))
                return;