#define RADEON_TEXTURE_H
#include "main/formats.h"
-#include "main/mfeatures.h"
-extern gl_format _radeon_texformat_rgba8888;
-extern gl_format _radeon_texformat_argb8888;
-extern gl_format _radeon_texformat_rgb565;
-extern gl_format _radeon_texformat_argb4444;
-extern gl_format _radeon_texformat_argb1555;
-extern gl_format _radeon_texformat_al88;
+extern mesa_format _radeon_texformat_rgba8888;
+extern mesa_format _radeon_texformat_argb8888;
+extern mesa_format _radeon_texformat_rgb565;
+extern mesa_format _radeon_texformat_argb4444;
+extern mesa_format _radeon_texformat_argb1555;
extern
void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
struct gl_texture_image *radeonNewTextureImage(struct gl_context *ctx);
void radeonFreeTextureImageBuffer(struct gl_context *ctx, struct gl_texture_image *timage);
-void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable);
-void radeon_teximage_unmap(radeon_texture_image *image);
-int radeon_validate_texture_miptree(struct gl_context * ctx, struct gl_texture_object *texObj);
+int radeon_validate_texture_miptree(struct gl_context * ctx,
+ struct gl_sampler_object *samp,
+ struct gl_texture_object *texObj);
-void radeon_swrast_map_texture_images(struct gl_context *ctx, struct gl_texture_object *texObj);
-void radeon_swrast_unmap_texture_images(struct gl_context *ctx, struct gl_texture_object *texObj);
-
-gl_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
+mesa_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
+ GLenum target,
GLint internalFormat,
GLenum format,
GLenum type);
-gl_format radeonChooseTextureFormat(struct gl_context * ctx,
+mesa_format radeonChooseTextureFormat(struct gl_context * ctx,
GLint internalFormat,
GLenum format,
GLenum type, GLboolean fbo);
GLint x, GLint y,
GLsizei width, GLsizei height);
-unsigned radeonIsFormatRenderable(gl_format mesa_format);
+unsigned radeonIsFormatRenderable(mesa_format mesa_format);
-#if FEATURE_OES_EGL_image
void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLeglImageOES image_handle);
-#endif
void
radeon_init_common_texture_funcs(radeonContextPtr radeon,