#include "mtypes.h"
#include "drm.h"
#include "mm.h"
+#include "drirenderbuffer.h"
/* Flags for context */
#define S3V_FRONT_BUFFER 0x00000001
void s3vGetLock( s3vContextPtr vmesa, GLuint flags );
void s3vInitExtensions( GLcontext *ctx );
void s3vInitDriverFuncs( GLcontext *ctx );
-void s3vInitSpanFuncs( GLcontext *ctx );
+void s3vSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
void s3vInitState( s3vContextPtr vmesa );
void s3vInitHW( s3vContextPtr vmesa );
void s3vInitStateFuncs( GLcontext *ctx );