#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
+#define need_GL_EXT_secondary_color
#include "extension_helper.h"
#include "xmlpool.h"
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_lod_bias", NULL },
+ { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ NULL, NULL }
};
};
+static const __DRIextension *savageExtensions[] = {
+ &driReadDrawableExtension,
+};
+
/* this is first function called in dirver*/
static GLboolean
driParseOptionInfo (&savageScreen->optionCache,
__driConfigOptions, __driNConfigOptions);
+ sPriv->extensions = savageExtensions;
+
#if 0
savageDDFastPathInit();
savageDDTrifuncInit();
0, /* cube textures unsupported. */
0, /* texture rectangles unsupported. */
12,
- GL_FALSE );
+ GL_FALSE,
+ 0 );
if (ctx->Const.MaxTextureLevels <= 6) { /*spec requires at least 64x64*/
__driUtilMessage("Not enough texture memory. "
"Falling back to indirect rendering.");
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
"enable_fastpath");
/* DRM versions before 2.1.3 would only render triangle lists. ELTS
* support was added in 2.2.0. */
- if (imesa->enable_fastpath && sPriv->drmMinor < 2) {
+ if (imesa->enable_fastpath && sPriv->drm_version.minor < 2) {
fprintf (stderr,
"*** Disabling fast path because your DRM version is buggy "
"or doesn't\n*** support ELTS. You need at least Savage DRM "
_swsetup_DestroyContext(imesa->glCtx );
_tnl_DestroyContext( imesa->glCtx );
- _ac_DestroyContext( imesa->glCtx );
+ _vbo_DestroyContext( imesa->glCtx );
_swrast_DestroyContext( imesa->glCtx );
/* free the Mesa context */
static void
savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
+ _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
}
#if 0
}
#endif
-void savageXMesaSetFrontClipRects( savageContextPtr imesa )
-{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
-
- imesa->numClipRects = dPriv->numClipRects;
- imesa->pClipRects = dPriv->pClipRects;
- imesa->drawX = dPriv->x;
- imesa->drawY = dPriv->y;
-
- savageCalcViewport( imesa->glCtx );
-}
-
-void savageXMesaSetBackClipRects( savageContextPtr imesa )
+void savageXMesaSetClipRects(savageContextPtr imesa)
{
__DRIdrawablePrivate *dPriv = imesa->driDrawable;
- if (dPriv->numBackClipRects == 0)
- {
-
-
+ if ((dPriv->numBackClipRects == 0)
+ || (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT)) {
imesa->numClipRects = dPriv->numClipRects;
imesa->pClipRects = dPriv->pClipRects;
imesa->drawX = dPriv->x;
imesa->drawY = dPriv->y;
} else {
-
-
imesa->numClipRects = dPriv->numBackClipRects;
imesa->pClipRects = dPriv->pBackClipRects;
imesa->drawX = dPriv->backX;
static void savageXMesaWindowMoved( savageContextPtr imesa )
{
+ __DRIdrawablePrivate *const drawable = imesa->driDrawable;
+ __DRIdrawablePrivate *const readable = imesa->driReadable;
+
if (0)
fprintf(stderr, "savageXMesaWindowMoved\n\n");
- switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) {
- case BUFFER_BIT_FRONT_LEFT:
- savageXMesaSetFrontClipRects( imesa );
- break;
- case BUFFER_BIT_BACK_LEFT:
- savageXMesaSetBackClipRects( imesa );
- break;
- default:
- break;
+ savageXMesaSetClipRects(imesa);
+
+ driUpdateFramebufferSize(imesa->glCtx, drawable);
+ if (drawable != readable) {
+ driUpdateFramebufferSize(imesa->glCtx, readable);
}
}
void savageGetLock( savageContextPtr imesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawablePrivate *const drawable = imesa->driDrawable;
+ __DRIdrawablePrivate *const readable = imesa->driReadable;
__DRIscreenPrivate *sPriv = imesa->driScreen;
drm_savage_sarea_t *sarea = imesa->sarea;
int me = imesa->hHWContext;
- int stamp = dPriv->lastStamp;
+ int stamp = drawable->lastStamp;
int heap;
unsigned int timestamp = 0;
* NOTE: This releases and regains the hw lock, so all state
* checking must be done *after* this call:
*/
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-
+ DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);
+ if (drawable != readable) {
+ DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable);
+ }
-
/* If we lost context, need to dump all registers to hardware.
* Note that we don't care about 2d contexts, even if they perform
DRI_AGE_TEXTURES( imesa->textureHeaps[heap] );
}
- if (dPriv->lastStamp != stamp) {
- driUpdateFramebufferSize(imesa->glCtx, dPriv);
+ if (drawable->lastStamp != stamp) {
+ driUpdateFramebufferSize(imesa->glCtx, drawable);
savageXMesaWindowMoved( imesa );
}
}
static const struct __DriverAPIRec savageAPI = {
- savageInitDriver,
savageDestroyScreen,
savageCreateContext,
savageDestroyContext,
/**
- * This is the bootstrap function for the driver. libGL supplies all of the
- * requisite information about the system, and the driver initializes itself.
- * This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c __GLcontextModes that the driver can support for windows or
- * pbuffers.
+ * This is the driver specific part of the createNewScreen entry point.
*
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
- * failure.
+ * \todo maybe fold this into intelInitDriver
+ *
+ * \return the __GLcontextModes supported by this driver
*/
-PUBLIC
-void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
- const __GLcontextModes * modes,
- const __DRIversion * ddx_version,
- const __DRIversion * dri_version,
- const __DRIversion * drm_version,
- const __DRIframebuffer * frame_buffer,
- drmAddress pSAREA, int fd,
- int internal_api_version,
- const __DRIinterfaceMethods * interface,
- __GLcontextModes ** driver_modes )
-
+__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp)
{
- __DRIscreenPrivate *psp;
static const __DRIversion ddx_expected = { 2, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 2, 1, 0 };
-
- dri_interface = interface;
+ SAVAGEDRIPtr dri_priv = (SAVAGEDRIPtr)psp->pDevPriv;
if ( ! driCheckDriDdxDrmVersions2( "Savage",
- dri_version, & dri_expected,
- ddx_version, & ddx_expected,
- drm_version, & drm_expected ) ) {
+ &psp->dri_version, & dri_expected,
+ &psp->ddx_version, & ddx_expected,
+ &psp->drm_version, & drm_expected ) )
return NULL;
- }
-
- psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
- ddx_version, dri_version, drm_version,
- frame_buffer, pSAREA, fd,
- internal_api_version, &savageAPI);
- if ( psp != NULL ) {
- SAVAGEDRIPtr dri_priv = (SAVAGEDRIPtr)psp->pDevPriv;
- *driver_modes = savageFillInModes( dri_priv->cpp*8,
- (dri_priv->cpp == 2) ? 16 : 24,
- (dri_priv->cpp == 2) ? 0 : 8,
- (dri_priv->backOffset != dri_priv->depthOffset) );
-
- /* Calling driInitExtensions here, with a NULL context pointer, does not actually
- * enable the extensions. It just makes sure that all the dispatch offsets for all
- * the extensions that *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is called, but we can't
- * enable the extensions until we have a context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
- }
- return (void *) psp;
+ psp->DriverAPI = savageAPI;
+
+ /* Calling driInitExtensions here, with a NULL context pointer,
+ * does not actually enable the extensions. It just makes sure
+ * that all the dispatch offsets for all the extensions that
+ * *might* be enables are known. This is needed because the
+ * dispatch offsets need to be known when _mesa_context_create is
+ * called, but we can't enable the extensions until we have a
+ * context pointer.
+ *
+ * Hello chicken. Hello egg. How are you two today?
+ */
+ driInitExtensions( NULL, card_extensions, GL_FALSE );
+
+ if (!savageInitDriver(psp))
+ return NULL;
+
+ return savageFillInModes( dri_priv->cpp*8,
+ (dri_priv->cpp == 2) ? 16 : 24,
+ (dri_priv->cpp == 2) ? 0 : 8,
+ (dri_priv->backOffset != dri_priv->depthOffset) );
}