Remove screenConfigs from __DRIscreen.
[mesa.git] / src / mesa / drivers / dri / savage / savage_xmesa.c
index 12cf78535ad286c966dceab4d881188c6c730617..9678c526aa01721503b8f8fd9dd03fefa0f258e4 100644 (file)
@@ -40,7 +40,7 @@
 #include "swrast/swrast.h"
 #include "swrast_setup/swrast_setup.h"
 #include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
 
 #include "tnl/t_pipeline.h"
 
 
 #include "savage_dri.h"
 
+#include "drirenderbuffer.h"
 #include "texmem.h"
 
 #define need_GL_ARB_multisample
 #define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
+#define need_GL_EXT_secondary_color
 #include "extension_helper.h"
 
 #include "xmlpool.h"
@@ -133,14 +136,17 @@ static const struct dri_extension card_extensions[] =
     { "GL_ARB_multisample",                GL_ARB_multisample_functions },
     { "GL_ARB_multitexture",               NULL },
     { "GL_ARB_texture_compression",        GL_ARB_texture_compression_functions },
+    { "GL_ARB_vertex_buffer_object",       GL_ARB_vertex_buffer_object_functions },
     { "GL_EXT_stencil_wrap",               NULL },
     { "GL_EXT_texture_lod_bias",           NULL },
+    { "GL_EXT_secondary_color",            GL_EXT_secondary_color_functions },
     { NULL,                                NULL }
 };
 
 static const struct dri_extension s4_extensions[] =
 {
     { "GL_ARB_texture_env_add",            NULL },
+    { "GL_ARB_texture_mirrored_repeat",    NULL },
     { NULL,                                NULL }
 };
 
@@ -169,6 +175,9 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
 {
   savageScreenPrivate *savageScreen;
   SAVAGEDRIPtr         gDRIPriv = (SAVAGEDRIPtr)sPriv->pDevPriv;
+   PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
+     (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension"));
+
 
    if (sPriv->devPrivSize != sizeof(SAVAGEDRIRec)) {
       fprintf(stderr,"\nERROR!  sizeof(SAVAGEDRIRec) does not match passed size from device driver\n");
@@ -256,6 +265,10 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
    driParseOptionInfo (&savageScreen->optionCache,
                       __driConfigOptions, __driNConfigOptions);
 
+   if (glx_enable_extension != NULL) {
+      (*glx_enable_extension)(sPriv->psc, "GLX_SGI_make_current_read");
+   }
+
 #if 0
    savageDDFastPathInit();
    savageDDTrifuncInit();
@@ -452,7 +465,8 @@ savageCreateContext( const __GLcontextModes *mesaVis,
                                 0,  /* cube textures unsupported. */
                                 0,  /* texture rectangles unsupported. */
                                 12,
-                                GL_FALSE );
+                                GL_FALSE,
+                                0 );
    if (ctx->Const.MaxTextureLevels <= 6) { /*spec requires at least 64x64*/
        __driUtilMessage("Not enough texture memory. "
                        "Falling back to indirect rendering.");
@@ -496,7 +510,7 @@ savageCreateContext( const __GLcontextModes *mesaVis,
    /* Initialize the software rasterizer and helper modules.
     */
    _swrast_CreateContext( ctx );
-   _ac_CreateContext( ctx );
+   _vbo_CreateContext( ctx );
    _tnl_CreateContext( ctx );
    
    _swsetup_CreateContext( ctx );
@@ -586,7 +600,7 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv)
 
       _swsetup_DestroyContext(imesa->glCtx );
       _tnl_DestroyContext( imesa->glCtx );
-      _ac_DestroyContext( imesa->glCtx );
+      _vbo_DestroyContext( imesa->glCtx );
       _swrast_DestroyContext( imesa->glCtx );
 
       /* free the Mesa context */
@@ -611,15 +625,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
       return GL_FALSE; /* not implemented */
    }
    else {
-       GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24;
-#if 0
-       driDrawPriv->driverPrivate = (void *) 
-         _mesa_create_framebuffer(mesaVis,
-                                  GL_FALSE,  /* software depth buffer? */
-                                  swStencil,
-                                  mesaVis->accumRedBits > 0,
-                                  mesaVis->alphaBits > 0 );
-#else
+      GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24;
       struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
       /*
        * XXX: this value needs to be set according to the config file
@@ -630,39 +636,61 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
 
       {
          driRenderbuffer *frontRb
-            = driNewRenderbuffer(GL_RGBA, screen->cpp,
-                                 screen->frontOffset, screen->aperturePitch);
+            = driNewRenderbuffer(GL_RGBA,
+                                 (GLubyte *) screen->aperture.map
+                                 + 0x01000000 * TARGET_FRONT,
+                                 screen->cpp,
+                                 screen->frontOffset, screen->aperturePitch,
+                                 driDrawPriv);
          savageSetSpanFunctions(frontRb, mesaVis, float_depth);
+         assert(frontRb->Base.Data);
          _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
       }
 
       if (mesaVis->doubleBufferMode) {
          driRenderbuffer *backRb
-            = driNewRenderbuffer(GL_RGBA, screen->cpp,
-                                 screen->backOffset, screen->aperturePitch);
+            = driNewRenderbuffer(GL_RGBA,
+                                 (GLubyte *) screen->aperture.map
+                                 + 0x01000000 * TARGET_BACK,
+                                 screen->cpp,
+                                 screen->backOffset, screen->aperturePitch,
+                                 driDrawPriv);
          savageSetSpanFunctions(backRb, mesaVis, float_depth);
+         assert(backRb->Base.Data);
          _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
       }
 
       if (mesaVis->depthBits == 16) {
          driRenderbuffer *depthRb
-            = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
-                                 screen->depthOffset, screen->aperturePitch);
+            = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+                                 (GLubyte *) screen->aperture.map
+                                 + 0x01000000 * TARGET_DEPTH,
+                                 screen->zpp,
+                                 screen->depthOffset, screen->aperturePitch,
+                                 driDrawPriv);
          savageSetSpanFunctions(depthRb, mesaVis, float_depth);
          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
       }
       else if (mesaVis->depthBits == 24) {
          driRenderbuffer *depthRb
-            = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp,
-                                 screen->depthOffset, screen->aperturePitch);
+            = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
+                                 (GLubyte *) screen->aperture.map
+                                 + 0x01000000 * TARGET_DEPTH,
+                                 screen->zpp,
+                                 screen->depthOffset, screen->aperturePitch,
+                                 driDrawPriv);
          savageSetSpanFunctions(depthRb, mesaVis, float_depth);
          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
       }
 
       if (mesaVis->stencilBits > 0 && !swStencil) {
          driRenderbuffer *stencilRb
-            = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp,
-                                 screen->depthOffset, screen->aperturePitch);
+            = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
+                                 (GLubyte *) screen->aperture.map
+                                 + 0x01000000 * TARGET_DEPTH,
+                                 screen->zpp,
+                                 screen->depthOffset, screen->aperturePitch,
+                                 driDrawPriv);
          savageSetSpanFunctions(stencilRb, mesaVis, float_depth);
          _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
       }
@@ -675,15 +703,15 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
                                    GL_FALSE, /* alpha */
                                    GL_FALSE /* aux */);
       driDrawPriv->driverPrivate = (void *) fb;
-#endif
-       return (driDrawPriv->driverPrivate != NULL);
+
+      return (driDrawPriv->driverPrivate != NULL);
    }
 }
 
 static void
 savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
 {
-   _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
+   _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
 }
 
 #if 0
@@ -697,34 +725,18 @@ void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv)
 }
 #endif
 
-void savageXMesaSetFrontClipRects( savageContextPtr imesa )
-{
-   __DRIdrawablePrivate *dPriv = imesa->driDrawable;
-
-   imesa->numClipRects = dPriv->numClipRects;
-   imesa->pClipRects = dPriv->pClipRects;
-   imesa->drawX = dPriv->x;
-   imesa->drawY = dPriv->y;
 
-   savageCalcViewport( imesa->glCtx );
-}
-
-
-void savageXMesaSetBackClipRects( savageContextPtr imesa )
+void savageXMesaSetClipRects(savageContextPtr imesa)
 {
    __DRIdrawablePrivate *dPriv = imesa->driDrawable;
 
-   if (dPriv->numBackClipRects == 0) 
-   {
-
-
+   if ((dPriv->numBackClipRects == 0)
+       || (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT)) {
       imesa->numClipRects = dPriv->numClipRects;
       imesa->pClipRects = dPriv->pClipRects;
       imesa->drawX = dPriv->x;
       imesa->drawY = dPriv->y;
    } else {
-
-
       imesa->numClipRects = dPriv->numBackClipRects;
       imesa->pClipRects = dPriv->pBackClipRects;
       imesa->drawX = dPriv->backX;
@@ -737,18 +749,17 @@ void savageXMesaSetBackClipRects( savageContextPtr imesa )
 
 static void savageXMesaWindowMoved( savageContextPtr imesa ) 
 {
+   __DRIdrawablePrivate *const drawable = imesa->driDrawable;
+   __DRIdrawablePrivate *const readable = imesa->driReadable;
+
    if (0)
       fprintf(stderr, "savageXMesaWindowMoved\n\n");
 
-   switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) {
-   case BUFFER_BIT_FRONT_LEFT:
-      savageXMesaSetFrontClipRects( imesa );
-      break;
-   case BUFFER_BIT_BACK_LEFT:
-      savageXMesaSetBackClipRects( imesa );
-      break;
-   default:
-       break;
+   savageXMesaSetClipRects(imesa);
+
+   driUpdateFramebufferSize(imesa->glCtx, drawable);
+   if (drawable != readable) {
+      driUpdateFramebufferSize(imesa->glCtx, readable);
    }
 }
 
@@ -805,16 +816,27 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
                  __DRIdrawablePrivate *driReadPriv)
 {
    if (driContextPriv) {
-      savageContextPtr imesa = (savageContextPtr) driContextPriv->driverPrivate;
-      
+      savageContextPtr imesa
+         = (savageContextPtr) driContextPriv->driverPrivate;
+      struct gl_framebuffer *drawBuffer
+         = (GLframebuffer *) driDrawPriv->driverPrivate;
+      struct gl_framebuffer *readBuffer
+         = (GLframebuffer *) driReadPriv->driverPrivate;
+      driRenderbuffer *frontRb = (driRenderbuffer *)
+         drawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
+      driRenderbuffer *backRb = (driRenderbuffer *)
+         drawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+
+      assert(frontRb->Base.Data);
+      if (imesa->glCtx->Visual.doubleBufferMode) {
+         assert(backRb->Base.Data);
+      }
+
       imesa->driReadable = driReadPriv;
       imesa->driDrawable = driDrawPriv;
-      imesa->mesa_drawable = driDrawPriv;
       imesa->dirty = ~0;
       
-      _mesa_make_current(imesa->glCtx,
-                         (GLframebuffer *) driDrawPriv->driverPrivate,
-                         (GLframebuffer *) driReadPriv->driverPrivate);
+      _mesa_make_current(imesa->glCtx, drawBuffer, readBuffer);
       
       savageXMesaWindowMoved( imesa );
    }
@@ -828,11 +850,12 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
 
 void savageGetLock( savageContextPtr imesa, GLuint flags ) 
 {
-   __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+   __DRIdrawablePrivate *const drawable = imesa->driDrawable;
+   __DRIdrawablePrivate *const readable = imesa->driReadable;
    __DRIscreenPrivate *sPriv = imesa->driScreen;
    drm_savage_sarea_t *sarea = imesa->sarea;
    int me = imesa->hHWContext;
-   int stamp = dPriv->lastStamp; 
+   int stamp = drawable->lastStamp; 
    int heap;
    unsigned int timestamp = 0;
 
@@ -852,10 +875,11 @@ void savageGetLock( savageContextPtr imesa, GLuint flags )
     * NOTE: This releases and regains the hw lock, so all state
     * checking must be done *after* this call:
     */
-   DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);           
-
+   DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);
+   if (drawable != readable) {
+      DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable);
+   }
 
-  
 
    /* If we lost context, need to dump all registers to hardware.
     * Note that we don't care about 2d contexts, even if they perform
@@ -886,11 +910,10 @@ void savageGetLock( savageContextPtr imesa, GLuint flags )
       DRI_AGE_TEXTURES( imesa->textureHeaps[heap] );
    }
 
-   if (dPriv->lastStamp != stamp)
+   if (drawable->lastStamp != stamp) {
+      driUpdateFramebufferSize(imesa->glCtx, drawable);
       savageXMesaWindowMoved( imesa );
-
-  
-   
+   }
 }
 
 
@@ -1003,16 +1026,16 @@ savageFillInModes( unsigned pixel_bits, unsigned depth_bits,
  *         failure.
  */
 PUBLIC
-void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
-                            const __GLcontextModes * modes,
-                            const __DRIversion * ddx_version,
-                            const __DRIversion * dri_version,
-                            const __DRIversion * drm_version,
-                            const __DRIframebuffer * frame_buffer,
-                            drmAddress pSAREA, int fd, 
-                            int internal_api_version,
-                            const __DRIinterfaceMethods * interface,
-                            __GLcontextModes ** driver_modes )
+void * __DRI_CREATE_NEW_SCREEN(int scrn, __DRIscreen *psc,
+                              const __GLcontextModes * modes,
+                              const __DRIversion * ddx_version,
+                              const __DRIversion * dri_version,
+                              const __DRIversion * drm_version,
+                              const __DRIframebuffer * frame_buffer,
+                              drmAddress pSAREA, int fd, 
+                              int internal_api_version,
+                              const __DRIinterfaceMethods * interface,
+                              __GLcontextModes ** driver_modes )
                             
 {
    __DRIscreenPrivate *psp;
@@ -1029,7 +1052,7 @@ void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIsc
       return NULL;
    }
       
-   psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
+   psp = __driUtilCreateNewScreen(scrn, psc, NULL,
                                  ddx_version, dri_version, drm_version,
                                  frame_buffer, pSAREA, fd,
                                  internal_api_version, &savageAPI);