Remove screenConfigs from __DRIscreen.
[mesa.git] / src / mesa / drivers / dri / savage / savage_xmesa.c
index 522c6275c48cc0ff2c948c2973f5007384f5d78d..9678c526aa01721503b8f8fd9dd03fefa0f258e4 100644 (file)
 #include "savagecontext.h"
 #include "context.h"
 #include "matrix.h"
-
+#include "framebuffer.h"
+#include "renderbuffer.h"
 #include "simple_list.h"
 
 #include "utils.h"
 
+#include "extensions.h"
+
 #include "swrast/swrast.h"
 #include "swrast_setup/swrast_setup.h"
 #include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
 
 #include "tnl/t_pipeline.h"
 
 
 #include "savage_dri.h"
 
+#include "drirenderbuffer.h"
 #include "texmem.h"
 
+#define need_GL_ARB_multisample
+#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
+#define need_GL_EXT_secondary_color
+#include "extension_helper.h"
+
 #include "xmlpool.h"
 
 /* Driver-specific options
@@ -90,16 +100,14 @@ DRI_CONF_BEGIN
         SAVAGE_SYNC_FRAMES(false)
         DRI_CONF_MAX_TEXTURE_UNITS(2,1,2)
        DRI_CONF_TEXTURE_HEAPS(DRI_CONF_TEXTURE_HEAPS_ALL)
+        DRI_CONF_FORCE_S3TC_ENABLE(false)
     DRI_CONF_SECTION_END
     DRI_CONF_SECTION_DEBUG
         DRI_CONF_NO_RAST(false)
     DRI_CONF_SECTION_END
 DRI_CONF_END;
-static const GLuint __driNConfigOptions = 9;
+static const GLuint __driNConfigOptions = 10;
 
-#ifdef USE_NEW_INTERFACE
-static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
-#endif /* USE_NEW_INTERFACE */
 
 static const struct dri_debug_control debug_control[] =
 {
@@ -123,12 +131,23 @@ unsigned long time_sum=0;
 struct timeval tv_s1,tv_f1;
 #endif
 
-static const char *const card_extensions[] =
+static const struct dri_extension card_extensions[] =
+{
+    { "GL_ARB_multisample",                GL_ARB_multisample_functions },
+    { "GL_ARB_multitexture",               NULL },
+    { "GL_ARB_texture_compression",        GL_ARB_texture_compression_functions },
+    { "GL_ARB_vertex_buffer_object",       GL_ARB_vertex_buffer_object_functions },
+    { "GL_EXT_stencil_wrap",               NULL },
+    { "GL_EXT_texture_lod_bias",           NULL },
+    { "GL_EXT_secondary_color",            GL_EXT_secondary_color_functions },
+    { NULL,                                NULL }
+};
+
+static const struct dri_extension s4_extensions[] =
 {
-    "GL_ARB_multitexture",
-    "GL_EXT_texture_lod_bias",
-    "GL_EXT_texture_env_add",
-    NULL
+    { "GL_ARB_texture_env_add",            NULL },
+    { "GL_ARB_texture_mirrored_repeat",    NULL },
+    { NULL,                                NULL }
 };
 
 extern struct tnl_pipeline_stage _savage_texnorm_stage;
@@ -156,6 +175,14 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
 {
   savageScreenPrivate *savageScreen;
   SAVAGEDRIPtr         gDRIPriv = (SAVAGEDRIPtr)sPriv->pDevPriv;
+   PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
+     (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension"));
+
+
+   if (sPriv->devPrivSize != sizeof(SAVAGEDRIRec)) {
+      fprintf(stderr,"\nERROR!  sizeof(SAVAGEDRIRec) does not match passed size from device driver\n");
+      return GL_FALSE;
+   }
 
    /* Allocate the private area */
    savageScreen = (savageScreenPrivate *)Xmalloc(sizeof(savageScreenPrivate));
@@ -213,7 +240,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
        savageScreen->agpTextures.map = NULL;
 
    savageScreen->texVirtual[SAVAGE_CARD_HEAP] = 
-             (drmAddress)(((unsigned int)sPriv->pFB)+gDRIPriv->textureOffset);
+             (drmAddress)(((GLubyte *)sPriv->pFB)+gDRIPriv->textureOffset);
    savageScreen->texVirtual[SAVAGE_AGP_HEAP] = 
                         (drmAddress)(savageScreen->agpTextures.map);
 
@@ -238,6 +265,10 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
    driParseOptionInfo (&savageScreen->optionCache,
                       __driConfigOptions, __driNConfigOptions);
 
+   if (glx_enable_extension != NULL) {
+      (*glx_enable_extension)(sPriv->psc, "GLX_SGI_make_current_read");
+   }
+
 #if 0
    savageDDFastPathInit();
    savageDDTrifuncInit();
@@ -364,8 +395,8 @@ savageCreateContext( const __GLcontextModes *mesaVis,
 
    for(i=0;i<5;i++)
    {
-       imesa->apertureBase[i] = ((GLuint)savageScreen->aperture.map + 
-                                 0x01000000 * i );
+       imesa->apertureBase[i] = (GLubyte *)savageScreen->aperture.map + 
+          0x01000000 * i;
    }
    
    imesa->aperturePitch = savageScreen->aperturePitch;
@@ -434,7 +465,8 @@ savageCreateContext( const __GLcontextModes *mesaVis,
                                 0,  /* cube textures unsupported. */
                                 0,  /* texture rectangles unsupported. */
                                 12,
-                                GL_FALSE );
+                                GL_FALSE,
+                                0 );
    if (ctx->Const.MaxTextureLevels <= 6) { /*spec requires at least 64x64*/
        __driUtilMessage("Not enough texture memory. "
                        "Falling back to indirect rendering.");
@@ -478,7 +510,7 @@ savageCreateContext( const __GLcontextModes *mesaVis,
    /* Initialize the software rasterizer and helper modules.
     */
    _swrast_CreateContext( ctx );
-   _ac_CreateContext( ctx );
+   _vbo_CreateContext( ctx );
    _tnl_CreateContext( ctx );
    
    _swsetup_CreateContext( ctx );
@@ -523,6 +555,16 @@ savageCreateContext( const __GLcontextModes *mesaVis,
 #endif
 
    driInitExtensions( ctx, card_extensions, GL_TRUE );
+   if (savageScreen->chipset >= S3_SAVAGE4)
+       driInitExtensions( ctx, s4_extensions, GL_FALSE );
+   if (ctx->Mesa_DXTn ||
+       driQueryOptionb (&imesa->optionCache, "force_s3tc_enable")) {
+       _mesa_enable_extension( ctx, "GL_S3_s3tc" );
+       if (savageScreen->chipset >= S3_SAVAGE4)
+          /* This extension needs DXT3 and DTX5 support in hardware.
+           * Not available on Savage3D/MX/IX. */
+          _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
+   }
 
    savageDDInitStateFuncs( ctx );
    savageDDInitSpanFuncs( ctx );
@@ -558,7 +600,7 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv)
 
       _swsetup_DestroyContext(imesa->glCtx );
       _tnl_DestroyContext( imesa->glCtx );
-      _ac_DestroyContext( imesa->glCtx );
+      _vbo_DestroyContext( imesa->glCtx );
       _swrast_DestroyContext( imesa->glCtx );
 
       /* free the Mesa context */
@@ -570,23 +612,97 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv)
    }
 }
 
+
 static GLboolean
 savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
                    __DRIdrawablePrivate *driDrawPriv,
                    const __GLcontextModes *mesaVis,
                    GLboolean isPixmap)
 {
+   savageScreenPrivate *screen = (savageScreenPrivate *) driScrnPriv->private;
+
    if (isPixmap) {
       return GL_FALSE; /* not implemented */
    }
    else {
-       GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24;
-      driDrawPriv->driverPrivate = (void *) 
-         _mesa_create_framebuffer(mesaVis,
-                                  GL_FALSE,  /* software depth buffer? */
-                                  swStencil,
-                                  mesaVis->accumRedBits > 0,
-                                  mesaVis->alphaBits > 0 );
+      GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24;
+      struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
+      /*
+       * XXX: this value needs to be set according to the config file
+       * setting.  But we don't get that until we create a rendering
+       * context!!!!
+       */
+      GLboolean float_depth = GL_FALSE;
+
+      {
+         driRenderbuffer *frontRb
+            = driNewRenderbuffer(GL_RGBA,
+                                 (GLubyte *) screen->aperture.map
+                                 + 0x01000000 * TARGET_FRONT,
+                                 screen->cpp,
+                                 screen->frontOffset, screen->aperturePitch,
+                                 driDrawPriv);
+         savageSetSpanFunctions(frontRb, mesaVis, float_depth);
+         assert(frontRb->Base.Data);
+         _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
+      }
+
+      if (mesaVis->doubleBufferMode) {
+         driRenderbuffer *backRb
+            = driNewRenderbuffer(GL_RGBA,
+                                 (GLubyte *) screen->aperture.map
+                                 + 0x01000000 * TARGET_BACK,
+                                 screen->cpp,
+                                 screen->backOffset, screen->aperturePitch,
+                                 driDrawPriv);
+         savageSetSpanFunctions(backRb, mesaVis, float_depth);
+         assert(backRb->Base.Data);
+         _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
+      }
+
+      if (mesaVis->depthBits == 16) {
+         driRenderbuffer *depthRb
+            = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+                                 (GLubyte *) screen->aperture.map
+                                 + 0x01000000 * TARGET_DEPTH,
+                                 screen->zpp,
+                                 screen->depthOffset, screen->aperturePitch,
+                                 driDrawPriv);
+         savageSetSpanFunctions(depthRb, mesaVis, float_depth);
+         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+      }
+      else if (mesaVis->depthBits == 24) {
+         driRenderbuffer *depthRb
+            = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
+                                 (GLubyte *) screen->aperture.map
+                                 + 0x01000000 * TARGET_DEPTH,
+                                 screen->zpp,
+                                 screen->depthOffset, screen->aperturePitch,
+                                 driDrawPriv);
+         savageSetSpanFunctions(depthRb, mesaVis, float_depth);
+         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+      }
+
+      if (mesaVis->stencilBits > 0 && !swStencil) {
+         driRenderbuffer *stencilRb
+            = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
+                                 (GLubyte *) screen->aperture.map
+                                 + 0x01000000 * TARGET_DEPTH,
+                                 screen->zpp,
+                                 screen->depthOffset, screen->aperturePitch,
+                                 driDrawPriv);
+         savageSetSpanFunctions(stencilRb, mesaVis, float_depth);
+         _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
+      }
+
+      _mesa_add_soft_renderbuffers(fb,
+                                   GL_FALSE, /* color */
+                                   GL_FALSE, /* depth */
+                                   swStencil,
+                                   mesaVis->accumRedBits > 0,
+                                   GL_FALSE, /* alpha */
+                                   GL_FALSE /* aux */);
+      driDrawPriv->driverPrivate = (void *) fb;
 
       return (driDrawPriv->driverPrivate != NULL);
    }
@@ -595,7 +711,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
 static void
 savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
 {
-   _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
+   _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
 }
 
 #if 0
@@ -609,34 +725,18 @@ void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv)
 }
 #endif
 
-void savageXMesaSetFrontClipRects( savageContextPtr imesa )
-{
-   __DRIdrawablePrivate *dPriv = imesa->driDrawable;
-
-   imesa->numClipRects = dPriv->numClipRects;
-   imesa->pClipRects = dPriv->pClipRects;
-   imesa->drawX = dPriv->x;
-   imesa->drawY = dPriv->y;
-
-   savageCalcViewport( imesa->glCtx );
-}
-
 
-void savageXMesaSetBackClipRects( savageContextPtr imesa )
+void savageXMesaSetClipRects(savageContextPtr imesa)
 {
    __DRIdrawablePrivate *dPriv = imesa->driDrawable;
 
-   if (dPriv->numBackClipRects == 0) 
-   {
-
-
+   if ((dPriv->numBackClipRects == 0)
+       || (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT)) {
       imesa->numClipRects = dPriv->numClipRects;
       imesa->pClipRects = dPriv->pClipRects;
       imesa->drawX = dPriv->x;
       imesa->drawY = dPriv->y;
    } else {
-
-
       imesa->numClipRects = dPriv->numBackClipRects;
       imesa->pClipRects = dPriv->pBackClipRects;
       imesa->drawX = dPriv->backX;
@@ -649,18 +749,17 @@ void savageXMesaSetBackClipRects( savageContextPtr imesa )
 
 static void savageXMesaWindowMoved( savageContextPtr imesa ) 
 {
+   __DRIdrawablePrivate *const drawable = imesa->driDrawable;
+   __DRIdrawablePrivate *const readable = imesa->driReadable;
+
    if (0)
       fprintf(stderr, "savageXMesaWindowMoved\n\n");
 
-   switch (imesa->glCtx->Color._DrawDestMask[0]) {
-   case DD_FRONT_LEFT_BIT:
-      savageXMesaSetFrontClipRects( imesa );
-      break;
-   case DD_BACK_LEFT_BIT:
-      savageXMesaSetBackClipRects( imesa );
-      break;
-   default:
-       break;
+   savageXMesaSetClipRects(imesa);
+
+   driUpdateFramebufferSize(imesa->glCtx, drawable);
+   if (drawable != readable) {
+      driUpdateFramebufferSize(imesa->glCtx, readable);
    }
 }
 
@@ -717,22 +816,33 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
                  __DRIdrawablePrivate *driReadPriv)
 {
    if (driContextPriv) {
-      savageContextPtr imesa = (savageContextPtr) driContextPriv->driverPrivate;
-      
+      savageContextPtr imesa
+         = (savageContextPtr) driContextPriv->driverPrivate;
+      struct gl_framebuffer *drawBuffer
+         = (GLframebuffer *) driDrawPriv->driverPrivate;
+      struct gl_framebuffer *readBuffer
+         = (GLframebuffer *) driReadPriv->driverPrivate;
+      driRenderbuffer *frontRb = (driRenderbuffer *)
+         drawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
+      driRenderbuffer *backRb = (driRenderbuffer *)
+         drawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+
+      assert(frontRb->Base.Data);
+      if (imesa->glCtx->Visual.doubleBufferMode) {
+         assert(backRb->Base.Data);
+      }
+
       imesa->driReadable = driReadPriv;
       imesa->driDrawable = driDrawPriv;
-      imesa->mesa_drawable = driDrawPriv;
       imesa->dirty = ~0;
       
-      _mesa_make_current2(imesa->glCtx,
-                          (GLframebuffer *) driDrawPriv->driverPrivate,
-                          (GLframebuffer *) driReadPriv->driverPrivate);
+      _mesa_make_current(imesa->glCtx, drawBuffer, readBuffer);
       
       savageXMesaWindowMoved( imesa );
    }
    else 
    {
-      _mesa_make_current(NULL, NULL);
+      _mesa_make_current(NULL, NULL, NULL);
    }
    return GL_TRUE;
 }
@@ -740,11 +850,12 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
 
 void savageGetLock( savageContextPtr imesa, GLuint flags ) 
 {
-   __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+   __DRIdrawablePrivate *const drawable = imesa->driDrawable;
+   __DRIdrawablePrivate *const readable = imesa->driReadable;
    __DRIscreenPrivate *sPriv = imesa->driScreen;
    drm_savage_sarea_t *sarea = imesa->sarea;
    int me = imesa->hHWContext;
-   int stamp = dPriv->lastStamp; 
+   int stamp = drawable->lastStamp; 
    int heap;
    unsigned int timestamp = 0;
 
@@ -764,10 +875,11 @@ void savageGetLock( savageContextPtr imesa, GLuint flags )
     * NOTE: This releases and regains the hw lock, so all state
     * checking must be done *after* this call:
     */
-   DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);           
-
+   DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);
+   if (drawable != readable) {
+      DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable);
+   }
 
-  
 
    /* If we lost context, need to dump all registers to hardware.
     * Note that we don't care about 2d contexts, even if they perform
@@ -798,11 +910,10 @@ void savageGetLock( savageContextPtr imesa, GLuint flags )
       DRI_AGE_TEXTURES( imesa->textureHeaps[heap] );
    }
 
-   if (dPriv->lastStamp != stamp)
+   if (drawable->lastStamp != stamp) {
+      driUpdateFramebufferSize(imesa->glCtx, drawable);
       savageXMesaWindowMoved( imesa );
-
-  
-   
+   }
 }
 
 
@@ -820,25 +931,6 @@ static const struct __DriverAPIRec savageAPI = {
 };
 
 
-
-#ifndef DRI_NEW_INTERFACE_ONLY
-/*
- * This is the (old) bootstrap function for the driver.
- * The __driCreateScreen name is the symbol that libGL.so fetches.
- * Return:  pointer to a __DRIscreenPrivate.
- */
-void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
-                        int numConfigs, __GLXvisualConfig *config)
-{
-   __DRIscreenPrivate *psp;
-   psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &savageAPI);
-   return (void *) psp;
-}
-#endif /* DRI_NEW_INTERFACE_ONLY */
-
-
-
-#ifdef USE_NEW_INTERFACE
 static __GLcontextModes *
 savageFillInModes( unsigned pixel_bits, unsigned depth_bits,
                   unsigned stencil_bits, GLboolean have_back_buffer )
@@ -891,7 +983,7 @@ savageFillInModes( unsigned pixel_bits, unsigned depth_bits,
         fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
     }
 
-    modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) );
+    modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
     m = modes;
     if ( ! driFillInModes( & m, fb_format, fb_type,
                           depth_bits_array, stencil_bits_array, depth_buffer_factor,
@@ -934,15 +1026,16 @@ savageFillInModes( unsigned pixel_bits, unsigned depth_bits,
  *         failure.
  */
 PUBLIC
-void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
-                            const __GLcontextModes * modes,
-                            const __DRIversion * ddx_version,
-                            const __DRIversion * dri_version,
-                            const __DRIversion * drm_version,
-                            const __DRIframebuffer * frame_buffer,
-                            drmAddress pSAREA, int fd, 
-                            int internal_api_version,
-                            __GLcontextModes ** driver_modes )
+void * __DRI_CREATE_NEW_SCREEN(int scrn, __DRIscreen *psc,
+                              const __GLcontextModes * modes,
+                              const __DRIversion * ddx_version,
+                              const __DRIversion * dri_version,
+                              const __DRIversion * drm_version,
+                              const __DRIframebuffer * frame_buffer,
+                              drmAddress pSAREA, int fd, 
+                              int internal_api_version,
+                              const __DRIinterfaceMethods * interface,
+                              __GLcontextModes ** driver_modes )
                             
 {
    __DRIscreenPrivate *psp;
@@ -950,6 +1043,8 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc
    static const __DRIversion dri_expected = { 4, 0, 0 };
    static const __DRIversion drm_expected = { 2, 1, 0 };
 
+   dri_interface = interface;
+
    if ( ! driCheckDriDdxDrmVersions2( "Savage",
                                      dri_version, & dri_expected,
                                      ddx_version, & ddx_expected,
@@ -957,22 +1052,27 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc
       return NULL;
    }
       
-   psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
+   psp = __driUtilCreateNewScreen(scrn, psc, NULL,
                                  ddx_version, dri_version, drm_version,
                                  frame_buffer, pSAREA, fd,
                                  internal_api_version, &savageAPI);
    if ( psp != NULL ) {
-      create_context_modes = (PFNGLXCREATECONTEXTMODES)
-         glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
-      if ( create_context_modes != NULL ) {
-        SAVAGEDRIPtr dri_priv = (SAVAGEDRIPtr)psp->pDevPriv;
-        *driver_modes = savageFillInModes( dri_priv->cpp*8,
-                                           (dri_priv->cpp == 2) ? 16 : 24,
-                                           (dri_priv->cpp == 2) ? 0  : 8,
-                                           (dri_priv->backOffset != dri_priv->depthOffset) );
-      }
+      SAVAGEDRIPtr dri_priv = (SAVAGEDRIPtr)psp->pDevPriv;
+      *driver_modes = savageFillInModes( dri_priv->cpp*8,
+                                        (dri_priv->cpp == 2) ? 16 : 24,
+                                        (dri_priv->cpp == 2) ? 0  : 8,
+                                        (dri_priv->backOffset != dri_priv->depthOffset) );
+
+      /* Calling driInitExtensions here, with a NULL context pointer, does not actually
+       * enable the extensions.  It just makes sure that all the dispatch offsets for all
+       * the extensions that *might* be enables are known.  This is needed because the
+       * dispatch offsets need to be known when _mesa_context_create is called, but we can't
+       * enable the extensions until we have a context pointer.
+       *
+       * Hello chicken.  Hello egg.  How are you two today?
+       */
+      driInitExtensions( NULL, card_extensions, GL_FALSE );
    }
 
    return (void *) psp;
 }
-#endif /* USE_NEW_INTERFACE */