radeon: Only get DRI2 front buffer information for glXBindTexImageEXT.
[mesa.git] / src / mesa / drivers / dri / savage / savagecontext.h
index c4573b0da41aa45f13ef25f1bed2a331b18a9bc5..53a37db1cbcc2e9f514da736fd0f2fbdda3b2489 100644 (file)
@@ -31,15 +31,14 @@ typedef struct savage_context_t savageContext;
 typedef struct savage_context_t *savageContextPtr;
 typedef struct savage_texture_object_t *savageTextureObjectPtr;
 
-#include <X11/Xlibint.h>
 #include "dri_util.h"
-#include "mtypes.h"
+#include "main/mtypes.h"
 #include "xf86drm.h"
 #include "drm.h"
 #include "savage_drm.h"
 #include "savage_init.h"
 #include "savage_3d_reg.h"
-#include "mm.h"
+#include "main/mm.h"
 #include "tnl/t_vertex.h"
 
 #include "texmem.h"
@@ -130,7 +129,7 @@ typedef void (*savage_point_func)( savageContextPtr, savageVertex * );
 struct savage_vtxbuf_t {
     GLuint total, used, flushed; /* in 32 bit units */
     GLuint idx;                /* for DMA buffers */
-    u_int32_t *buf;
+    uint32_t *buf;
 };
 
 struct savage_cmdbuf_t {