#define SAVAGEDMA
/* Whether use DMA to transfer the 3d commands and data */
+/* Need to fix the drm driver first though */
#define SAVAGE_CMD_DMA 0
#define DMA_BUFFER_SIZE (4*1024*1024) /*4M*/
int savageDMAInit (savageContextPtr imesa);
int savageDMAClose (savageContextPtr);
-/* faked implementation of vertex buffers */
-void savageFakeVertices (savageContextPtr imesa, drmBufPtr buffer);
-drmBufPtr savageFakeGetBuffer (savageContextPtr imesa);
-
#endif