#include "sis_alloc.h"
#include "main/imports.h"
-#include "main/matrix.h"
-#include "main/extensions.h"
#include "utils.h"
#include "main/framebuffer.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
}
}
-void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer,
+void sisReAllocateBuffers(struct gl_context *ctx, struct gl_framebuffer *drawbuffer,
GLuint width, GLuint height)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
}
GLboolean
-sisCreateContext( const __GLcontextModes *glVisual,
+sisCreateContext( gl_api api,
+ const struct gl_config *glVisual,
__DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
- GLcontext *ctx, *shareCtx;
+ struct gl_context *ctx, *shareCtx;
__DRIscreen *sPriv = driContextPriv->driScreenPriv;
sisContextPtr smesa;
sisScreenPtr sisScreen;
newSisCtx->driDrawable = driDrawPriv;
- drawBuffer = (GLframebuffer *)driDrawPriv->driverPrivate;
- readBuffer = (GLframebuffer *)driReadPriv->driverPrivate;
+ drawBuffer = (struct gl_framebuffer *)driDrawPriv->driverPrivate;
+ readBuffer = (struct gl_framebuffer *)driReadPriv->driverPrivate;
_mesa_make_current( newSisCtx->glCtx, drawBuffer, readBuffer );