/* Mirrors of some DRI state
*/
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+ __DRIcontext *driContext; /* DRI context */
+ __DRIscreen *driScreen; /* DRI screen */
+ __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */
unsigned int lastStamp; /* mirror driDrawable->lastStamp */
};
extern GLboolean sisCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
-extern void sisDestroyContext( __DRIcontextPrivate * );
+extern void sisDestroyContext( __DRIcontext * );
void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer,
GLuint width, GLuint height);
-extern GLboolean sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
-extern GLboolean sisUnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean sisUnbindContext( __DRIcontext *driContextPriv );
void WaitEngIdle (sisContextPtr smesa);
void Wait2DEngIdle (sisContextPtr smesa);