* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-/* TODO:
- * - depth 8 (ci8, r3g3b2 ?)
- * - XMesaResizeBuffers() ?
- * add it to __DRIcoreExtension or own extension (GL_MESA_resize_buffers) ?
- * - GLX_MESA_copy_sub_buffer
- * - GLX_EXT_texture_from_pixmap
- *
- * BUGS:
- * - winpos, glxpixmap: draw half width only with xorg at depth 16,
- * they somehow manage to get a wrong drawable with depth 32,
- * the "depth 32" visual is the composite overlay visual which is the
- * only available single-buffer visual with glx_visuals "min" ...
- *
- * there is clearly something wrong with GLX visual setup, the assumption
- * that GLX runs before composite no longer holds ...
+/*
+ * DRI software rasterizer
*
- * at depth 16:
- * with glx_visuals "min", the composite overlay visual is added
- * with glx_visuals "all", segfaults when moving cursor over glx window
+ * This is the mesa swrast module packaged into a DRI driver structure.
*
- * - texobj: loses textures at depth 32
- * - texcyl: crashes mesa with "Linear Filtrered"
+ * The front-buffer is allocated by the loader. The loader provides read/write
+ * callbacks for access to the front-buffer. The driver uses a scratch row for
+ * front-buffer rendering to avoid repeated calls to the loader.
*
- * DONE:
- * - round image (i.e. backbuffer) pitch to 32 bits
- * - depth 16
- * - front-buffer rendering - depths, wincopy
- * - GLX_SGI_make_current_read (wincopy with front)
+ * The back-buffer is allocated by the driver and is private.
*/
-#include <GL/gl.h>
-#include <GL/internal/dri_interface.h>
-#include "context.h"
-#include "extensions.h"
-#include "framebuffer.h"
-#include "imports.h"
-#include "renderbuffer.h"
+#include "main/context.h"
+#include "main/extensions.h"
+#include "main/framebuffer.h"
+#include "main/imports.h"
+#include "main/renderbuffer.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "vbo/vbo.h"
#include "drivers/common/driverfuncs.h"
+#include "utils.h"
#include "swrast_priv.h"
#define need_GL_VERSION_1_4
#define need_GL_VERSION_1_5
#define need_GL_VERSION_2_0
+#define need_GL_VERSION_2_1
/* sw extensions for imaging */
#define need_GL_EXT_blend_color
#define need_GL_ARB_vertex_program
#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_fragment_shader
+#define need_GL_ATI_separate_stencil
#define need_GL_EXT_depth_bounds_test
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_framebuffer_blit
#define need_GL_NV_fragment_program
#include "extension_helper.h"
-#include "utils.h"
const struct dri_extension card_extensions[] =
{
{ "GL_VERSION_1_4", GL_VERSION_1_4_functions },
{ "GL_VERSION_1_5", GL_VERSION_1_5_functions },
{ "GL_VERSION_2_0", GL_VERSION_2_0_functions },
+ { "GL_VERSION_2_1", GL_VERSION_2_1_functions },
{ "GL_EXT_blend_color", GL_EXT_blend_color_functions },
{ "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
+ { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
{ NULL, NULL }
};
+
+/**
+ * Screen and config-related functions
+ */
+
static void
setupLoaderExtensions(__DRIscreen *psp,
const __DRIextension **extensions)
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer)
{
- __DRIconfig **configs;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
- * support pageflipping at all.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML
- };
-
- u_int8_t depth_bits_array[3];
- u_int8_t stencil_bits_array[3];
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
-
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- stencil_bits_array[2] = stencil_bits;
-
- depth_buffer_factor = 3;
- back_buffer_factor = 2;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- configs = driCreateConfigs(fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor);
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
- __LINE__);
- return NULL;
- }
+ __DRIconfig **configs;
+ unsigned depth_buffer_factor;
+ unsigned back_buffer_factor;
+ GLenum fb_format;
+ GLenum fb_type;
+
+ /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
+ * support pageflipping at all.
+ */
+ static const GLenum back_buffer_modes[] = {
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML
+ };
+
+ uint8_t depth_bits_array[4];
+ uint8_t stencil_bits_array[4];
+
+ depth_bits_array[0] = 0;
+ depth_bits_array[1] = 0;
+ depth_bits_array[2] = depth_bits;
+ depth_bits_array[3] = depth_bits;
+
+ /* Just like with the accumulation buffer, always provide some modes
+ * with a stencil buffer.
+ */
+ stencil_bits_array[0] = 0;
+ stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
+ stencil_bits_array[2] = 0;
+ stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
+
+ depth_buffer_factor = 4;
+ back_buffer_factor = 2;
+
+ if (pixel_bits == 8) {
+ fb_format = GL_RGB;
+ fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
+ }
+ else if (pixel_bits == 16) {
+ fb_format = GL_RGB;
+ fb_type = GL_UNSIGNED_SHORT_5_6_5;
+ }
+ else {
+ fb_format = GL_BGRA;
+ fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+ }
+
+ configs = driCreateConfigs(fb_format, fb_type,
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ back_buffer_factor);
+ if (configs == NULL) {
+ fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+ __LINE__);
+ return NULL;
+ }
- return configs;
+ return configs;
}
static __DRIscreen *
{
static const __DRIextension *emptyExtensionList[] = { NULL };
__DRIscreen *psp;
+ __DRIconfig **configs8, **configs16, **configs32;
(void) data;
psp->num = scrn;
psp->extensions = emptyExtensionList;
- *driver_configs = driConcatConfigs(swrastFillInModes(psp, 16, 16, 0, 1),
- swrastFillInModes(psp, 32, 24, 8, 1));
+ configs8 = swrastFillInModes(psp, 8, 8, 0, 1);
+ configs16 = swrastFillInModes(psp, 16, 16, 0, 1);
+ configs32 = swrastFillInModes(psp, 32, 24, 8, 1);
+
+ configs16 = (__DRIconfig **)driConcatConfigs(configs8, configs16);
+
+ *driver_configs = driConcatConfigs(configs16, configs32);
driInitExtensions( NULL, card_extensions, GL_FALSE );
/**
- * swrast_buffer.c
+ * Framebuffer and renderbuffer-related functions.
*/
static GLuint
choose_pixel_format(const GLvisual *v)
{
if (v->rgbMode) {
- /* XXX 24bpp packed, 8bpp, xmesa gets bitsPerPixel from xserver */
int bpp = v->rgbBits;
- if (bpp == 24)
- bpp = 32;
if (bpp == 32
&& v->redMask == 0xff0000
&& v->greenMask == 0x07e0
&& v->blueMask == 0x001f)
return PF_R5G6B5;
+ else if (bpp == 8
+ && v->redMask == 0x07
+ && v->greenMask == 0x38
+ && v->blueMask == 0xc0)
+ return PF_R3G3B2;
}
else {
if (v->indexBits == 8)
{
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
int bpp;
+ unsigned mask = PITCH_ALIGN_BITS - 1;
TRACE;
return GL_FALSE;
}
- /* always pad to 32 bits */
- xrb->pitch = ((width * bpp + 0x1f) & ~0x1f) / 8;
+ /* always pad to PITCH_ALIGN_BITS */
+ xrb->pitch = ((width * bpp + mask) & ~mask) / 8;
return GL_TRUE;
}
static GLboolean
swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat, GLuint width, GLuint height)
+ GLenum internalFormat, GLuint width, GLuint height)
{
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
_mesa_free(rb->Data);
- (void) swrast_alloc_front_storage(ctx, rb, internalFormat, width, height);
+ swrast_alloc_front_storage(ctx, rb, internalFormat, width, height);
rb->Data = _mesa_malloc(height * xrb->pitch);
TRACE;
- if (xrb) {
- _mesa_init_renderbuffer(&xrb->Base, 0);
+ if (!xrb)
+ return NULL;
- pixel_format = choose_pixel_format(visual);
+ _mesa_init_renderbuffer(&xrb->Base, 0);
- xrb->Base.Delete = swrast_delete_renderbuffer;
- if (front) {
- xrb->Base.AllocStorage = swrast_alloc_front_storage;
- swrast_set_span_funcs_pixmap(xrb, pixel_format);
- }
- else {
- xrb->Base.AllocStorage = swrast_alloc_back_storage;
- swrast_set_span_funcs_ximage(xrb, pixel_format);
- }
+ pixel_format = choose_pixel_format(visual);
- switch (pixel_format) {
- case PF_A8R8G8B8:
- xrb->Base.InternalFormat = GL_RGBA;
- xrb->Base._BaseFormat = GL_RGBA;
- xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 8 * sizeof(GLubyte);
- xrb->Base.GreenBits = 8 * sizeof(GLubyte);
- xrb->Base.BlueBits = 8 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 8 * sizeof(GLubyte);
- break;
- case PF_R5G6B5:
- xrb->Base.InternalFormat = GL_RGB;
- xrb->Base._BaseFormat = GL_RGB;
- xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 5 * sizeof(GLubyte);
- xrb->Base.GreenBits = 6 * sizeof(GLubyte);
- xrb->Base.BlueBits = 5 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 0;
- break;
- case PF_CI8:
- xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT;
- xrb->Base._BaseFormat = GL_COLOR_INDEX;
- xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.IndexBits = 8 * sizeof(GLubyte);
- break;
- default:
- return NULL;
- }
+ xrb->Base.Delete = swrast_delete_renderbuffer;
+ if (front) {
+ xrb->Base.AllocStorage = swrast_alloc_front_storage;
+ swrast_set_span_funcs_front(xrb, pixel_format);
}
+ else {
+ xrb->Base.AllocStorage = swrast_alloc_back_storage;
+ swrast_set_span_funcs_back(xrb, pixel_format);
+ }
+
+ switch (pixel_format) {
+ case PF_A8R8G8B8:
+ xrb->Base.InternalFormat = GL_RGBA;
+ xrb->Base._BaseFormat = GL_RGBA;
+ xrb->Base.DataType = GL_UNSIGNED_BYTE;
+ xrb->Base.RedBits = 8 * sizeof(GLubyte);
+ xrb->Base.GreenBits = 8 * sizeof(GLubyte);
+ xrb->Base.BlueBits = 8 * sizeof(GLubyte);
+ xrb->Base.AlphaBits = 8 * sizeof(GLubyte);
+ break;
+ case PF_R5G6B5:
+ xrb->Base.InternalFormat = GL_RGB;
+ xrb->Base._BaseFormat = GL_RGB;
+ xrb->Base.DataType = GL_UNSIGNED_BYTE;
+ xrb->Base.RedBits = 5 * sizeof(GLubyte);
+ xrb->Base.GreenBits = 6 * sizeof(GLubyte);
+ xrb->Base.BlueBits = 5 * sizeof(GLubyte);
+ xrb->Base.AlphaBits = 0;
+ break;
+ case PF_R3G3B2:
+ xrb->Base.InternalFormat = GL_RGB;
+ xrb->Base._BaseFormat = GL_RGB;
+ xrb->Base.DataType = GL_UNSIGNED_BYTE;
+ xrb->Base.RedBits = 3 * sizeof(GLubyte);
+ xrb->Base.GreenBits = 3 * sizeof(GLubyte);
+ xrb->Base.BlueBits = 2 * sizeof(GLubyte);
+ xrb->Base.AlphaBits = 0;
+ break;
+ case PF_CI8:
+ xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT;
+ xrb->Base._BaseFormat = GL_COLOR_INDEX;
+ xrb->Base.DataType = GL_UNSIGNED_BYTE;
+ xrb->Base.IndexBits = 8 * sizeof(GLubyte);
+ break;
+ default:
+ return NULL;
+ }
+
return xrb;
}
/**
- * swrast_dd.c
+ * General device driver functions.
*/
static void
case GL_VENDOR:
return (const GLubyte *) "Mesa Project";
case GL_RENDERER:
- return (const GLubyte *) "X.Org";
+ return (const GLubyte *) "Software Rasterizer";
default:
return NULL;
}
/**
- * swrast_context.c
+ * Context-related functions.
*/
static __DRIcontext *
if (!draw || !read)
return GL_FALSE;
- /* check for same context and buffer */
mesaCtx = &ctx->Base;
mesaDraw = &draw->Base;
mesaRead = &read->Base;
+
+ /* check for same context and buffer */
if (mesaCtx == _mesa_get_current_context()
&& mesaCtx->DrawBuffer == mesaDraw
&& mesaCtx->ReadBuffer == mesaRead) {
{
TRACE;
(void) ctx;
- _mesa_make_current(NULL, NULL, NULL);
return GL_TRUE;
}
static const __DRIcoreExtension driCoreExtension = {
{ __DRI_CORE, __DRI_CORE_VERSION },
- NULL,
+ NULL, /* driCreateNewScreen */
driDestroyScreen,
driGetExtensions,
driGetConfigAttrib,
driIndexConfigAttrib,
- NULL,
+ NULL, /* driCreateNewDrawable */
driDestroyDrawable,
driSwapBuffers,
driCreateNewContext,
static const __DRIswrastExtension driSWRastExtension = {
{ __DRI_SWRAST, __DRI_SWRAST_VERSION },
driCreateNewScreen,
- driCreateNewDrawable,
+ driCreateNewDrawable
};
/* This is the table of extensions that the loader will dlsym() for. */