/* sw extensions not associated with some GL version */
#define need_GL_ARB_shader_objects
+#define need_GL_ARB_vertex_array_object
#define need_GL_ARB_vertex_program
+#define need_GL_ARB_sync
#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_fragment_shader
#define need_GL_ATI_separate_stencil
{ "GL_SGI_color_table", GL_SGI_color_table_functions },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
+ { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
+ { "GL_ARB_sync", GL_ARB_sync_functions },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
{ "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
}
}
-static const __DRIconfig **
+static __DRIconfig **
swrastFillInModes(__DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer)
uint8_t depth_bits_array[4];
uint8_t stencil_bits_array[4];
+ uint8_t msaa_samples_array[1];
depth_bits_array[0] = 0;
depth_bits_array[1] = 0;
stencil_bits_array[2] = 0;
stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
+ msaa_samples_array[0] = 0;
+
depth_buffer_factor = 4;
back_buffer_factor = 2;
configs = driCreateConfigs(fb_format, fb_type,
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
- back_buffer_factor);
+ back_buffer_factor, msaa_samples_array, 1);
if (configs == NULL) {
fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
__LINE__);
return NULL;
}
- return (const __DRIconfig **)configs;
+ return configs;
}
static __DRIscreen *
{
static const __DRIextension *emptyExtensionList[] = { NULL };
__DRIscreen *psp;
- const __DRIconfig **configs8, **configs16, **configs24, **configs32;
+ __DRIconfig **configs8, **configs16, **configs24, **configs32;
(void) data;
configs16 = driConcatConfigs(configs8, configs16);
configs24 = driConcatConfigs(configs16, configs24);
- *driver_configs = driConcatConfigs(configs24, configs32);
+ *driver_configs = (const __DRIconfig **)
+ driConcatConfigs(configs24, configs32);
driInitExtensions( NULL, card_extensions, GL_FALSE );
_mesa_free(buf->row);
fb->DeletePending = GL_TRUE;
- _mesa_unreference_framebuffer(&fb);
+ _mesa_reference_framebuffer(&fb, NULL);
}
}