#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
-#include "mtypes.h"
+#include "main/mtypes.h"
/**
GLuint pitch;
};
-static inline __DRIcontext *
+static INLINE __DRIcontext *
swrast_context(GLcontext *ctx)
{
return (__DRIcontext *) ctx;
}
-static inline __DRIdrawable *
+static INLINE __DRIdrawable *
swrast_drawable(GLframebuffer *fb)
{
return (__DRIdrawable *) fb;
}
-static inline struct swrast_renderbuffer *
+static INLINE struct swrast_renderbuffer *
swrast_renderbuffer(struct gl_renderbuffer *rb)
{
return (struct swrast_renderbuffer *) rb;