#include "utils.h"
-#define need_GL_ARB_multisample
/* #define need_GL_ARB_point_parameters */
#define need_GL_ARB_occlusion_query
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
/* #define need_GL_ARB_vertex_program */
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_fog_coord
-#define need_GL_EXT_multi_draw_arrays
#define need_GL_EXT_paletted_texture
/* #define need_GL_EXT_secondary_color */
-#define need_GL_IBM_multimode_draw_arrays
-/* #define need_GL_MESA_program_debug */
/* #define need_GL_NV_vertex_program */
-#include "extension_helper.h"
+#include "main/remap_helper.h"
/**
* Common extension strings exported by all cards
*/
-const struct dri_extension card_extensions[] =
+static const struct dri_extension card_extensions[] =
{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_texture_mirrored_repeat", NULL },
- { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
- { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
{ "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
{ "GL_EXT_shared_texture_palette", NULL },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_env_add", NULL },
{ "GL_EXT_texture_lod_bias", NULL },
- { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions },
#ifdef need_GL_ARB_point_parameters
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
#ifdef need_GL_NV_vertex_program
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions }
{ "GL_NV_vertex_program1_1", NULL },
-#endif
-#ifdef need_GL_MESA_program_debug
- { "GL_MESA_program_debug", GL_MESA_program_debug_functions },
#endif
{ NULL, NULL }
};
/**
* Extension strings exported only by Naplam (e.g., Voodoo4 & Voodoo5) cards.
*/
-const struct dri_extension napalm_extensions[] =
+static const struct dri_extension napalm_extensions[] =
{
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_env_combine", NULL },
{ "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
{ "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
/*
* Enable/Disable the extensions for this context.
*/
-static void tdfxDDInitExtensions( GLcontext *ctx )
+static void tdfxDDInitExtensions( struct gl_context *ctx )
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
if ( TDFX_IS_NAPALM( fxMesa ) ) {
driInitExtensions( ctx, napalm_extensions, GL_FALSE );
- } else {
- _mesa_enable_extension( ctx, "GL_SGIS_generate_mipmap" );
}
}
{ NULL, 0 }
};
-GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+GLboolean tdfxCreateContext( gl_api api,
+ const struct gl_config *mesaVis,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
tdfxContextPtr fxMesa;
- GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ struct gl_context *ctx, *shareCtx;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private;
TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) ((char *) sPriv->pSAREA +
sizeof(drm_sarea_t));
ctx->Const.MaxLineWidthAA = 1.0;
ctx->Const.LineWidthGranularity = 1.0;
+ ctx->Const.MaxDrawBuffers = 1;
+
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
* Initialize the state in an tdfxContextPtr struct.
*/
static GLboolean
-tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa )
+tdfxInitContext( __DRIdrawable *driDrawPriv, tdfxContextPtr fxMesa )
{
/* KW: Would be nice to make one of these a member of the other.
*/
void
-tdfxDestroyContext( __DRIcontextPrivate *driContextPriv )
+tdfxDestroyContext( __DRIcontext *driContextPriv )
{
tdfxContextPtr fxMesa = (tdfxContextPtr) driContextPriv->driverPrivate;
GLboolean
-tdfxUnbindContext( __DRIcontextPrivate *driContextPriv )
+tdfxUnbindContext( __DRIcontext *driContextPriv )
{
GET_CURRENT_CONTEXT(ctx);
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
GLboolean
-tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+tdfxMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) {
fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)driContextPriv );
if ( driContextPriv ) {
tdfxContextPtr newFx = (tdfxContextPtr) driContextPriv->driverPrivate;
- GLcontext *newCtx = newFx->glCtx;
+ struct gl_context *newCtx = newFx->glCtx;
GET_CURRENT_CONTEXT(curCtx);
if ((newFx->driDrawable != driDrawPriv)
* dispatch is set correctly.
*/
_mesa_make_current( newCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
+ (struct gl_framebuffer *) driDrawPriv->driverPrivate,
+ (struct gl_framebuffer *) driReadPriv->driverPrivate );
return GL_TRUE;
}
/* [dBorca] tunnel2 requires this */
}
_mesa_make_current( newCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
+ (struct gl_framebuffer *) driDrawPriv->driverPrivate,
+ (struct gl_framebuffer *) driReadPriv->driverPrivate );
} else {
_mesa_make_current( NULL, NULL, NULL );
}