#if 0
GLboolean
-tdfx_bitmap_R5G6B5(GLcontext * ctx, GLint px, GLint py,
+tdfx_bitmap_R5G6B5(struct gl_context * ctx, GLint px, GLint py,
GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
const GLubyte * bitmap)
#if 0
GLboolean
-tdfx_bitmap_R8G8B8A8(GLcontext * ctx, GLint px, GLint py,
+tdfx_bitmap_R8G8B8A8(struct gl_context * ctx, GLint px, GLint py,
GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
const GLubyte * bitmap)
#endif
void
-tdfx_readpixels_R5G6B5(GLcontext * ctx, GLint x, GLint y,
+tdfx_readpixels_R5G6B5(struct gl_context * ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *packing,
}
void
-tdfx_readpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y,
+tdfx_readpixels_R8G8B8A8(struct gl_context * ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *packing,
}
void
-tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y,
+tdfx_drawpixels_R8G8B8A8(struct gl_context * ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,