#define LOCAL_VARS \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- __DRIdrawablePrivate *const dPriv = drb->dPriv; \
+ __DRIdrawable *const dPriv = drb->dPriv; \
GLuint pitch = drb->backBuffer ? info.strideInBytes \
: (drb->pitch * drb->cpp); \
const GLuint bottom = dPriv->h - 1; \
#define HW_READ_CLIPLOOP() \
do { \
- const __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; \
+ const __DRIdrawable *dPriv = fxMesa->driDrawable; \
drm_clip_rect_t *rect = dPriv->pClipRects; \
int _nc = dPriv->numClipRects; \
while (_nc--) { \