#include "main/mtypes.h"
#include "main/colormac.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/teximage.h"
}
if (fxMesa->haveHwStencil) {
- if (ctx->Stencil.Enabled) {
+ if (ctx->Stencil._Enabled) {
fxMesa->Stencil.Function = ctx->Stencil.Function[0] - GL_NEVER + GR_CMP_NEVER;
fxMesa->Stencil.RefValue = ctx->Stencil.Ref[0] & 0xff;
fxMesa->Stencil.ValueMask = ctx->Stencil.ValueMask[0] & 0xff;