srcRowStride, /* dstRowStride */
0, /* dstImageStride */
srcWidth, srcHeight, 1,
- texImage->Format, _t, srcImage, &ctx->DefaultPacking);
+ texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking);
}
if (srcHeight == 1) {
if (bpt) {
src = _s;
dst = _d;
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, dstImage,
0, 0, 0, /* dstX/Y/Zoffset */
dstWidth * bpt,
return GL_FALSE;
}
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, tempImage,
0, 0, 0, /* dstX/Y/Zoffset */
width * texelBytes, /* dstRowStride */
width, height, /* src */
newWidth, newHeight, /* dst */
rawImage /*src*/, tempImage /*dst*/ );
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, texImage->Data,
xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */
dstRowStride,
case GL_RGBA4_S3TC:
internalFormat = GL_COMPRESSED_RGBA_FXT1_3DFX;
}
- texImage->IntFormat = internalFormat;
+ texImage->InternalFormat = internalFormat;
}
#endif
#if FX_TC_NAPALM
texNapalm = GL_COMPRESSED_RGBA_FXT1_3DFX;
}
if (texNapalm) {
- texImage->IntFormat = internalFormat = texNapalm;
+ texImage->InternalFormat = internalFormat = texNapalm;
texImage->IsCompressed = GL_TRUE;
}
}
else {
/* no rescaling needed */
/* unpack image, apply transfer ops and store in texImage->Data */
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, texImage->Data,
0, 0, 0, /* dstX/Y/Zoffset */
dstRowStride,
assert(mml);
assert(texImage->Data); /* must have an existing texture image! */
- assert(texImage->Format);
+ assert(texImage->_BaseFormat);
texelBytes = texImage->TexFormat->TexelBytes;
if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->IntFormat, mml->width);
+ dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, mml->width);
} else {
dstRowStride = mml->width * texelBytes;
}
}
else {
/* no rescaling needed */
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, texImage->Data,
xoffset, yoffset, 0,
dstRowStride,
mml = TDFX_TEXIMAGE_DATA(texImage);
assert(mml);
- srcRowStride = _mesa_compressed_row_stride(texImage->IntFormat, width);
+ srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, width);
- destRowStride = _mesa_compressed_row_stride(texImage->IntFormat,
+ destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat,
mml->width);
dest = _mesa_compressed_image_address(xoffset, yoffset, 0,
- texImage->IntFormat,
+ texImage->InternalFormat,
mml->width,
(GLubyte*) texImage->Data);
* see fxDDCompressedTexImage2D for caveats
*/
if (mml->wScale != 1 || mml->hScale != 1) {
- srcRowStride = _mesa_compressed_row_stride(texImage->IntFormat, texImage->Width);
+ srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, texImage->Width);
- destRowStride = _mesa_compressed_row_stride(texImage->IntFormat,
+ destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat,
mml->width);
_mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4,
destRowStride, mml->height / 4,
tObj->Image[0][level]->Height = height;
tObj->Image[0][level]->Border = border;
#if 0
- tObj->Image[0][level]->IntFormat = internalFormat;
+ tObj->Image[0][level]->InternalFormat = internalFormat;
#endif
if (level == 0) {
/* don't use mipmap levels > 0 */