GLubyte *_d = NULL;
GLenum _t = 0;
- if (texImage->TexFormat->MesaFormat == MESA_FORMAT_RGB565) {
+ if (texImage->TexFormat == MESA_FORMAT_RGB565) {
_t = GL_UNSIGNED_SHORT_5_6_5_REV;
bpt = bytesPerPixel;
- } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB4444) {
+ } else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
_t = GL_UNSIGNED_SHORT_4_4_4_4_REV;
bpt = bytesPerPixel;
- } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB1555) {
+ } else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
_t = GL_UNSIGNED_SHORT_1_5_5_5_REV;
bpt = bytesPerPixel;
}
}
_s = src = MALLOC(srcRowStride * srcHeight);
_d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight);
- _mesa_texstore_rgba8888(ctx, 2, GL_RGBA,
- &_mesa_texformat_rgba8888_rev, src,
- 0, 0, 0, /* dstX/Y/Zoffset */
- srcRowStride, /* dstRowStride */
- &dstImageOffsets,
- srcWidth, srcHeight, 1,
- texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking);
+ _mesa_texstore(ctx, 2, GL_RGBA,
+ MESA_FORMAT_RGBA8888_REV, src,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ srcRowStride, /* dstRowStride */
+ &dstImageOffsets,
+ srcWidth, srcHeight, 1,
+ texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking);
}
if (srcHeight == 1) {
}
if (bpt) {
- StoreTexImageFunc storeImage =
- _mesa_get_texstore_func(texImage->TexFormat->MesaFormat);
-
src = _s;
dst = _d;
- storeImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, dstImage,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstWidth * bpt,
- &dstImageOffsets,
- dstWidth, dstHeight, 1,
- GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, dstImage,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstWidth * bpt,
+ &dstImageOffsets,
+ dstWidth, dstHeight, 1,
+ GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking);
FREE(dst);
FREE(src);
}
const tdfxMipMapLevel *mml;
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- assert(!texImage->IsCompressed);
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
mml = TDFX_TEXIMAGE_DATA(texImage);
#endif
-static const struct gl_texture_format *
+static gl_format
tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType )
{
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
- return &_mesa_texformat_a8;
+ return MESA_FORMAT_A8;
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- return &_mesa_texformat_l8;
+ return MESA_FORMAT_L8;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
- return &_mesa_texformat_al88;
+ return MESA_FORMAT_AL88;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- return &_mesa_texformat_i8;
+ return MESA_FORMAT_I8;
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case GL_COMPRESSED_RGB:
/* intentional fall-through */
case 3:
case GL_RGB:
if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) {
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
}
/* intentional fall through */
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return (allow32bpt) ? &_mesa_texformat_argb8888
- : &_mesa_texformat_rgb565;
+ return (allow32bpt) ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
case GL_RGBA2:
case GL_RGBA4:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_COMPRESSED_RGBA:
/* intentional fall-through */
case 4:
case GL_RGBA:
if ( srcFormat == GL_BGRA ) {
if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) {
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
}
else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) {
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
}
else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) {
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
}
}
/* intentional fall through */
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- return allow32bpt ? &_mesa_texformat_argb8888
- : &_mesa_texformat_argb4444;
+ return allow32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
case GL_COLOR_INDEX2_EXT:
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
- return &_mesa_texformat_ci8;
+ return MESA_FORMAT_CI8;
/* GL_EXT_texture_compression_s3tc */
/* GL_S3_s3tc */
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
+ return MESA_FORMAT_RGBA_DXT5;
/* GL_3DFX_texture_compression_FXT1 */
case GL_COMPRESSED_RGB_FXT1_3DFX:
- return &_mesa_texformat_rgb_fxt1;
+ return MESA_FORMAT_RGB_FXT1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return &_mesa_texformat_rgba_fxt1;
+ return MESA_FORMAT_RGBA_FXT1;
default:
_mesa_problem(ctx, "unexpected format in tdfxChooseTextureFormat");
- return NULL;
+ return MESA_FORMAT_NONE;
}
}
i = i * mml->wScale;
j = j * mml->hScale;
+ /* XXX Get fetch func from _mesa_get_texel_fetch_func()
_mesa_texformat_rgb_dxt1.FetchTexel2D(texImage, i, j, k, rgba);
+ */
}
i = i * mml->wScale;
j = j * mml->hScale;
+ /* XXX Get fetch func from _mesa_get_texel_fetch_func()
_mesa_texformat_rgba_dxt1.FetchTexel2D(texImage, i, j, k, rgba);
+ */
}
i = i * mml->wScale;
j = j * mml->hScale;
+ /* XXX Get fetch func from _mesa_get_texel_fetch_func()
_mesa_texformat_rgba_dxt3.FetchTexel2D(texImage, i, j, k, rgba);
+ */
}
i = i * mml->wScale;
j = j * mml->hScale;
+ /* XXX Get fetch func from _mesa_get_texel_fetch_func()
_mesa_texformat_rgba_dxt5.FetchTexel2D(texImage, i, j, k, rgba);
+ */
}
GLvoid *tempImage;
GLuint dstImageOffsets = 0;
- if (!texImage->IsCompressed) {
+ if (!_mesa_is_format_compressed(texImage->TexFormat)) {
GLubyte *destAddr;
- StoreTexImageFunc storeImage =
- _mesa_get_texstore_func(texImage->TexFormat->MesaFormat);
tempImage = MALLOC(width * height * texelBytes);
if (!tempImage) {
return GL_FALSE;
}
- storeImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, tempImage,
- 0, 0, 0, /* dstX/Y/Zoffset */
- width * texelBytes, /* dstRowStride */
- &dstImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, tempImage,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ width * texelBytes, /* dstRowStride */
+ &dstImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
/* now rescale */
/* compute address of dest subimage within the overal tex image */
} else {
const GLint rawBytes = 4;
GLvoid *rawImage = MALLOC(width * height * rawBytes);
- StoreTexImageFunc storeImage =
- _mesa_get_texstore_func(texImage->TexFormat->MesaFormat);
if (!rawImage) {
return GL_FALSE;
return GL_FALSE;
}
/* unpack image, apply transfer ops and store in rawImage */
- _mesa_texstore_rgba8888(ctx, 2, GL_RGBA,
- &_mesa_texformat_rgba8888_rev, rawImage,
- 0, 0, 0, /* dstX/Y/Zoffset */
- width * rawBytes, /* dstRowStride */
- &dstImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, GL_RGBA,
+ MESA_FORMAT_RGBA8888_REV, rawImage,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ width * rawBytes, /* dstRowStride */
+ &dstImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
_mesa_rescale_teximage2d(rawBytes,
width,
newWidth * rawBytes, /* dst stride */
width, height, /* src */
newWidth, newHeight, /* dst */
rawImage /*src*/, tempImage /*dst*/ );
- storeImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- &dstImageOffsets,
- newWidth, newHeight, 1,
- GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ &dstImageOffsets,
+ newWidth, newHeight, 1,
+ GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking);
FREE(rawImage);
}
* be correct, since it would mess with "compressedSize".
* Ditto for GL_RGBA[4]_S3TC, which is always mapped to DXT3.
*/
- if (texImage->IsCompressed) {
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
}
if (texNapalm) {
texImage->InternalFormat = internalFormat = texNapalm;
- texImage->IsCompressed = GL_TRUE;
+ _mesa_is_format_compressed(texImage->TexFormat) = GL_TRUE;
}
}
#endif
texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
internalFormat, format, type);
assert(texImage->TexFormat);
- mesaFormat = texImage->TexFormat->MesaFormat;
+ mesaFormat = texImage->TexFormat;
mml->glideFormat = fxGlideFormat(mesaFormat);
ti->info.format = mml->glideFormat;
texImage->FetchTexelc = fxFetchFunction(mesaFormat);
- texelBytes = texImage->TexFormat->TexelBytes;
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
- if (texImage->IsCompressed) {
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
texImage->CompressedSize = _mesa_compressed_texture_size(ctx,
mml->width,
mml->height,
1,
mesaFormat);
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width);
+ dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width);
texImage->Data = _mesa_alloc_texmemory(texImage->CompressedSize);
} else {
dstRowStride = mml->width * texelBytes;
else {
/* no rescaling needed */
/* unpack image, apply transfer ops and store in texImage->Data */
- StoreTexImageFunc storeImage =
- _mesa_get_texstore_func(texImage->TexFormat->MesaFormat);
-
- storeImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
}
}
assert(texImage->Data); /* must have an existing texture image! */
assert(texImage->_BaseFormat);
- texelBytes = texImage->TexFormat->TexelBytes;
- if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width);
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
+ dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width);
} else {
dstRowStride = mml->width * texelBytes;
}
}
else {
/* no rescaling needed */
- StoreTexImageFunc storeImage =
- _mesa_get_texstore_func(texImage->TexFormat->MesaFormat);
-
- storeImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- xoffset, yoffset, 0,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ xoffset, yoffset, 0,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
}
ti->reloadImages = GL_TRUE; /* signal the image needs to be reloaded */
return;
}
- assert(texImage->IsCompressed);
-
ti = TDFX_TEXTURE_DATA(texObj);
if (!ti) {
texObj->DriverData = fxAllocTexObjData(fxMesa);
/* Determine the appropriate Glide texel format,
* given the user's internal texture format hint.
*/
- mesaFormat = texImage->TexFormat->MesaFormat;
+ mesaFormat = texImage->TexFormat;
mml->glideFormat = fxGlideFormat(mesaFormat);
ti->info.format = mml->glideFormat;
texImage->FetchTexelc = fxFetchFunction(mesaFormat);
* we replicate the data over the padded area.
* For now, we take 2) + 3) but texelfetchers will be wrong!
*/
- const GLuint mesaFormat = texImage->TexFormat->MesaFormat;
+ const GLuint mesaFormat = texImage->TexFormat;
GLuint srcRowStride = _mesa_compressed_row_stride(mesaFormat, width);
GLuint destRowStride = _mesa_compressed_row_stride(mesaFormat,
GLint destRowStride, srcRowStride;
GLint i, rows;
GLubyte *dest;
- const GLuint mesaFormat = texImage->TexFormat->MesaFormat;
+ const GLuint mesaFormat = texImage->TexFormat;
if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) {
fprintf(stderr, "tdfxCompressedTexSubImage2D: id=%d\n", texObj->Name);