static GrTexTable_t
convertPalette(FxU32 data[256], const struct gl_color_table *table)
{
- const GLubyte *tableUB = (const GLubyte *) table->Table;
+ const GLubyte *tableUB = table->TableUB;
GLint width = table->Size;
FxU32 r, g, b, a;
GLint i;
- ASSERT(table->Type == GL_UNSIGNED_BYTE);
-
switch (table->_BaseFormat) {
case GL_INTENSITY:
for (i = 0; i < width; i++) {