#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
+#include "main/viewport.h"
#if defined(USE_X86_ASM)
#include "x86/common_x86_asm.h"
#endif
ctx->Const.MaxPointSizeAA = 16.0;
ctx->Const.PointSizeGranularity = 0.25;
+ ctx->Const.MaxDrawBuffers = 1;
+
#if 0
tmesa->texHeap = mmInit( 0, tmesa->tridentScreen->textureSize );
static void
tridentDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void