void viaFlushDma(struct via_context *vmesa);
void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags);
-void viaInitIoctlFuncs(GLcontext *ctx);
-void viaCopyBuffer(__DRIdrawablePrivate *dpriv);
-void viaPageFlip(__DRIdrawablePrivate *dpriv);
+void viaInitIoctlFuncs(struct gl_context *ctx);
+void viaCopyBuffer(__DRIdrawable *dpriv);
+void viaPageFlip(__DRIdrawable *dpriv);
void viaCheckDma(struct via_context *vmesa, GLuint bytes);
void viaResetPageFlippingLocked(struct via_context *vmesa);
void viaWaitIdle(struct via_context *vmesa, GLboolean light);
void viaWrapPrimitive( struct via_context *vmesa );
-static __inline__ GLuint *viaAllocDma(struct via_context *vmesa, int bytes)
+static INLINE GLuint *viaAllocDma(struct via_context *vmesa, int bytes)
{
if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) {
viaFlushDma(vmesa);
}
-static GLuint __inline__ *viaExtendPrimitive(struct via_context *vmesa, int bytes)
+static GLuint INLINE *viaExtendPrimitive(struct via_context *vmesa, int bytes)
{
if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) {
viaWrapPrimitive(vmesa);