mesa: Enable remap table in core.
[mesa.git] / src / mesa / drivers / dri / unichrome / via_screen.c
index 2ae2322f8ac5e30852c0192414e671c01ddbec9f..7cfc60a015d6ad1770bec12ef704630bd610b765 100644 (file)
 
 #include <stdio.h>
 
-#include "utils.h"
 #include "dri_util.h"
-#include "glheader.h"
-#include "context.h"
-#include "framebuffer.h"
-#include "renderbuffer.h"
-#include "matrix.h"
-#include "simple_list.h"
+#include "utils.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/matrix.h"
+#include "main/simple_list.h"
 #include "vblank.h"
 
 #include "via_state.h"
 #include "via_dri.h"
 
 #include "GL/internal/dri_interface.h"
+#include "drirenderbuffer.h"
 
-/* Radeon configuration
- */
 #include "xmlpool.h"
 
-const char __driConfigOptions[] =
+PUBLIC const char __driConfigOptions[] =
 DRI_CONF_BEGIN
     DRI_CONF_SECTION_PERFORMANCE
-        DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
         DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
     DRI_CONF_SECTION_END
+    DRI_CONF_SECTION_QUALITY
+        DRI_CONF_EXCESS_MIPMAP(false)
+    DRI_CONF_SECTION_END
     DRI_CONF_SECTION_DEBUG
         DRI_CONF_NO_RAST(false)
     DRI_CONF_SECTION_END
 DRI_CONF_END;
 static const GLuint __driNConfigOptions = 3;
 
-extern const struct dri_extension card_extensions[];
-
-static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );
-
 static drmBufMapPtr via_create_empty_buffers(void)
 {
     drmBufMapPtr retval;
@@ -97,16 +94,13 @@ viaInitDriver(__DRIscreenPrivate *sPriv)
 {
     viaScreenPrivate *viaScreen;
     VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
-    PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
-      (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension"));
-    void * const psc = sPriv->psc->screenConfigs;
-
+    int i;
 
-    if ( glx_enable_extension == NULL ) {
-       return GL_FALSE;
+    if (sPriv->devPrivSize != sizeof(VIADRIRec)) {
+      fprintf(stderr,"\nERROR!  sizeof(VIADRIRec) does not match passed size from device driver\n");
+      return GL_FALSE;
     }
 
-
     /* Allocate the private area */
     viaScreen = (viaScreenPrivate *) CALLOC(sizeof(viaScreenPrivate));
     if (!viaScreen) {
@@ -131,7 +125,6 @@ viaInitDriver(__DRIscreenPrivate *sPriv)
     viaScreen->fbOffset = 0;
     viaScreen->fbSize = gDRIPriv->fbSize;
     viaScreen->irqEnabled = gDRIPriv->irqEnabled;
-    viaScreen->irqEnabled = 1;
 
     if (VIA_DEBUG & DEBUG_DRI) {
        fprintf(stderr, "deviceID = %08x\n", viaScreen->deviceID);
@@ -151,7 +144,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv)
     if (drmMap(sPriv->fd,
                gDRIPriv->regs.handle,
                gDRIPriv->regs.size,
-               (drmAddress *)&viaScreen->reg) != 0) {
+               &viaScreen->reg) != 0) {
         FREE(viaScreen);
         sPriv->private = NULL;
         __driUtilMessage("viaInitDriver: drmMap regs failed");
@@ -163,25 +156,29 @@ viaInitDriver(__DRIscreenPrivate *sPriv)
                    gDRIPriv->agp.handle,
                    gDRIPriv->agp.size,
                   (drmAddress *)&viaScreen->agpLinearStart) != 0) {
+           drmUnmap(viaScreen->reg, gDRIPriv->regs.size);
            FREE(viaScreen);
-           drmUnmap(viaScreen->reg, gDRIPriv->agp.size);
            sPriv->private = NULL;
            __driUtilMessage("viaInitDriver: drmMap agp failed");
            return GL_FALSE;
-       }           
-       viaScreen->agpBase = (GLuint *)gDRIPriv->agp.handle;
+       }
+
+       viaScreen->agpBase = drmAgpBase(sPriv->fd);
     } else
        viaScreen->agpLinearStart = 0;
 
     viaScreen->sareaPrivOffset = gDRIPriv->sarea_priv_offset;
 
+    i = 0;
+    viaScreen->extensions[i++] = &driFrameTrackingExtension.base;
+    viaScreen->extensions[i++] = &driReadDrawableExtension;
     if ( viaScreen->irqEnabled ) {
-       (*glx_enable_extension)( psc, "GLX_SGI_swap_control" );
-       (*glx_enable_extension)( psc, "GLX_SGI_video_sync" );
-       (*glx_enable_extension)( psc, "GLX_MESA_swap_control" );
+       viaScreen->extensions[i++] = &driSwapControlExtension.base;
+       viaScreen->extensions[i++] = &driMediaStreamCounterExtension.base;
     }
 
-    (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
+    viaScreen->extensions[i++] = NULL;
+    sPriv->extensions = viaScreen->extensions;
 
     return GL_TRUE;
 }
@@ -198,6 +195,8 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv)
 
     via_free_empty_buffers(viaScreen->bufs);
 
+    driDestroyOptionInfo(&viaScreen->optionCache);
+
     FREE(viaScreen);
     sPriv->private = NULL;
 }
@@ -213,7 +212,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
 
     GLboolean swStencil = (mesaVis->stencilBits > 0 && 
                           mesaVis->depthBits != 24);
-
+    GLboolean swAccum = mesaVis->accumRedBits > 0;
 
     if (isPixmap) {
        /* KW: This needs work, disabled for now:
@@ -231,73 +230,83 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
        return GL_FALSE;
     }
     else {
-#if 0
-        driDrawPriv->driverPrivate = (void *)
-            _mesa_create_framebuffer(mesaVis,
-                                     GL_FALSE, /* software depth buffer? */
-                                     swStencil,
-                                     mesaVis->accumRedBits > 0,
-                                     GL_FALSE  /* s/w alpha planes */);
-#else
       struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
 
+      /* The front color, back color and depth renderbuffers are
+       * set up later in calculate_buffer_parameters().
+       * Only create/connect software-based buffers here.
+       */
+
+#if 000
+      /* This code _should_ be put to use.  We have to move the
+       * viaRenderbuffer members out of the via_context structure.
+       * Those members should just be the renderbuffers hanging off the
+       * gl_framebuffer object.
+       */
       /* XXX check/fix the offset/pitch parameters! */
       {
          driRenderbuffer *frontRb
-            = driNewRenderbuffer(GL_RGBA, screen->bytesPerPixel,
-                                 0, screen->width);
+            = driNewRenderbuffer(GL_RGBA, NULL,
+                                 screen->bytesPerPixel,
+                                 0, screen->width, driDrawPriv);
          viaSetSpanFunctions(frontRb, mesaVis);
          _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
       }
 
       if (mesaVis->doubleBufferMode) {
          driRenderbuffer *backRb
-            = driNewRenderbuffer(GL_RGBA, screen->bytesPerPixel,
-                                 0, screen->width);
+            = driNewRenderbuffer(GL_RGBA, NULL,
+                                 screen->bytesPerPixel,
+                                 0, screen->width, driDrawPriv);
          viaSetSpanFunctions(backRb, mesaVis);
          _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
       }
 
       if (mesaVis->depthBits == 16) {
          driRenderbuffer *depthRb
-            = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->bytesPerPixel,
-                                 0, screen->width);
+            = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL,
+                                 screen->bytesPerPixel,
+                                 0, screen->width, driDrawPriv);
          viaSetSpanFunctions(depthRb, mesaVis);
          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
       }
       else if (mesaVis->depthBits == 24) {
          driRenderbuffer *depthRb
-            = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->bytesPerPixel,
-                                 0, screen->width);
+            = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL,
+                                 screen->bytesPerPixel,
+                                 0, screen->width, driDrawPriv);
          viaSetSpanFunctions(depthRb, mesaVis);
          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
       }
       else if (mesaVis->depthBits == 32) {
          driRenderbuffer *depthRb
-            = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->bytesPerPixel,
-                                 0, screen->width);
+            = driNewRenderbuffer(GL_DEPTH_COMPONENT32, NULL,
+                                 screen->bytesPerPixel,
+                                 0, screen->width, driDrawPriv);
          viaSetSpanFunctions(depthRb, mesaVis);
          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
       }
 
       if (mesaVis->stencilBits > 0 && !swStencil) {
          driRenderbuffer *stencilRb
-            = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->bytesPerPixel,
-                                 0, screen->width);
+            = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL,
+                                 screen->bytesPerPixel,
+                                 0, screen->width, driDrawPriv);
          viaSetSpanFunctions(stencilRb, mesaVis);
          _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
       }
+#endif
 
       _mesa_add_soft_renderbuffers(fb,
                                    GL_FALSE, /* color */
                                    GL_FALSE, /* depth */
                                    swStencil,
-                                   mesaVis->accumRedBits > 0,
+                                   swAccum,
                                    GL_FALSE, /* alpha */
                                    GL_FALSE /* aux */);
       driDrawPriv->driverPrivate = (void *) fb;
-#endif
-        return (driDrawPriv->driverPrivate != NULL);
+
+      return (driDrawPriv->driverPrivate != NULL);
    }
 }
 
@@ -305,35 +314,14 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
 static void
 viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
 {
-    _mesa_destroy_framebuffer((GLframebuffer *)(driDrawPriv->driverPrivate));
+   _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
 }
 
-
-
-static struct __DriverAPIRec viaAPI = {
-   .InitDriver      = viaInitDriver,
-   .DestroyScreen   = viaDestroyScreen,
-   .CreateContext   = viaCreateContext,
-   .DestroyContext  = viaDestroyContext,
-   .CreateBuffer    = viaCreateBuffer,
-   .DestroyBuffer   = viaDestroyBuffer,
-   .SwapBuffers     = viaSwapBuffers,
-   .MakeCurrent     = viaMakeCurrent,
-   .UnbindContext   = viaUnbindContext,
-   .GetSwapInfo     = getSwapInfo,
-   .GetMSC          = driGetMSC32,
-   .WaitForMSC      = driWaitForMSC32,
-   .WaitForSBC      = NULL,
-   .SwapBuffersMSC  = NULL
-};
-
-
-static __GLcontextModes *
-viaFillInModes( unsigned pixel_bits, GLboolean have_back_buffer )
+static const __DRIconfig **
+viaFillInModes( __DRIscreenPrivate *psp,
+               unsigned pixel_bits, GLboolean have_back_buffer )
 {
-    __GLcontextModes * modes;
-    __GLcontextModes * m;
-    unsigned num_modes;
+    __DRIconfig **configs;
     const unsigned back_buffer_factor = (have_back_buffer) ? 2 : 1;
     GLenum fb_format;
     GLenum fb_type;
@@ -350,13 +338,11 @@ viaFillInModes( unsigned pixel_bits, GLboolean have_back_buffer )
     /* The 32-bit depth-buffer mode isn't supported yet, so don't actually
      * enable it.
      */
-    static const u_int8_t depth_bits_array[4]   = { 0, 16, 24, 32 };
-    static const u_int8_t stencil_bits_array[4] = { 0,  0,  8,  0 };
+    static const uint8_t depth_bits_array[4]   = { 0, 16, 24, 32 };
+    static const uint8_t stencil_bits_array[4] = { 0,  0,  8,  0 };
+    uint8_t msaa_samples_array[1] = { 0 };
     const unsigned depth_buffer_factor = 3;
 
-
-    num_modes = depth_buffer_factor * back_buffer_factor * 4;
-
     if ( pixel_bits == 16 ) {
         fb_format = GL_RGB;
         fb_type = GL_UNSIGNED_SHORT_5_6_5;
@@ -366,92 +352,50 @@ viaFillInModes( unsigned pixel_bits, GLboolean have_back_buffer )
         fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
     }
 
-    modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
-    m = modes;
-    if ( ! driFillInModes( & m, fb_format, fb_type,
-                          depth_bits_array, stencil_bits_array, 
-                          depth_buffer_factor,
-                          back_buffer_modes, back_buffer_factor,
-                          GLX_TRUE_COLOR ) ) {
-       fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
-                __func__, __LINE__ );
+    configs = driCreateConfigs(fb_format, fb_type,
+                              depth_bits_array, stencil_bits_array,
+                              depth_buffer_factor, back_buffer_modes,
+                              back_buffer_factor,
+                               msaa_samples_array, 1);
+    if (configs == NULL) {
+       fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+               __LINE__);
        return NULL;
     }
 
-    if ( ! driFillInModes( & m, fb_format, fb_type,
-                          depth_bits_array, stencil_bits_array, 
-                          depth_buffer_factor,
-                          back_buffer_modes, back_buffer_factor,
-                          GLX_DIRECT_COLOR ) ) {
-       fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
-                __func__, __LINE__ );
-       return NULL;
-    }
-
-    return modes;
+    return (const __DRIconfig **) configs;
 }
 
 
 /**
- * This is the bootstrap function for the driver.  libGL supplies all of the
- * requisite information about the system, and the driver initializes itself.
- * This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c __GLcontextModes that the driver can support for windows or
- * pbuffers.
+ * This is the driver specific part of the createNewScreen entry point.
  * 
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on 
- *         failure.
+ * \todo maybe fold this into intelInitDriver
+ *
+ * \return the __GLcontextModes supported by this driver
  */
-PUBLIC
-void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn,
-                            __DRIscreen *psc,
-                            const __GLcontextModes * modes,
-                            const __DRIversion * ddx_version,
-                            const __DRIversion * dri_version,
-                            const __DRIversion * drm_version,
-                            const __DRIframebuffer * frame_buffer,
-                            drmAddress pSAREA, int fd, 
-                            int internal_api_version,
-                            const __DRIinterfaceMethods * interface,
-                            __GLcontextModes ** driver_modes )
-                            
+static const __DRIconfig **
+viaInitScreen(__DRIscreenPrivate *psp)
 {
-   __DRIscreenPrivate *psp;
-   static const __DRIversion ddx_expected = { 4, 0, 0 };
+   static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR,
+                                              VIA_DRIDDX_VERSION_MINOR,
+                                              VIA_DRIDDX_VERSION_PATCH };
    static const __DRIversion dri_expected = { 4, 0, 0 };
    static const __DRIversion drm_expected = { 2, 3, 0 };
+   static const char *driver_name = "Unichrome";
+   VIADRIPtr dri_priv = (VIADRIPtr) psp->pDevPriv;
 
-   dri_interface = interface;
-
-   if ( ! driCheckDriDdxDrmVersions2( "Unichrome",
-                                     dri_version, & dri_expected,
-                                     ddx_version, & ddx_expected,
-                                     drm_version, & drm_expected ) ) {
+   if ( ! driCheckDriDdxDrmVersions2( driver_name,
+                                     &psp->dri_version, & dri_expected,
+                                     &psp->ddx_version, & ddx_expected,
+                                     &psp->drm_version, & drm_expected) )
       return NULL;
-   }
-      
-   psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
-                                 ddx_version, dri_version, drm_version,
-                                 frame_buffer, pSAREA, fd,
-                                 internal_api_version, &viaAPI);
-   if ( psp != NULL ) {
-      VIADRIPtr dri_priv = (VIADRIPtr) psp->pDevPriv;
-      *driver_modes = viaFillInModes( dri_priv->bytesPerPixel * 8,
-                                     GL_TRUE );
-
-      /* Calling driInitExtensions here, with a NULL context pointer, does not actually
-       * enable the extensions.  It just makes sure that all the dispatch offsets for all
-       * the extensions that *might* be enables are known.  This is needed because the
-       * dispatch offsets need to be known when _mesa_context_create is called, but we can't
-       * enable the extensions until we have a context pointer.
-       *
-       * Hello chicken.  Hello egg.  How are you two today?
-       */
-      driInitExtensions( NULL, card_extensions, GL_FALSE );
-   }
 
-   fprintf(stderr, "%s - succeeded\n", __FUNCTION__);
-   return (void *) psp;
+   if (!viaInitDriver(psp))
+       return NULL;
+
+   return viaFillInModes( psp, dri_priv->bytesPerPixel * 8, GL_TRUE );
+
 }
 
 
@@ -480,3 +424,20 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
 
    return 0;
 }
+
+const struct __DriverAPIRec driDriverAPI = {
+   .InitScreen      = viaInitScreen,
+   .DestroyScreen   = viaDestroyScreen,
+   .CreateContext   = viaCreateContext,
+   .DestroyContext  = viaDestroyContext,
+   .CreateBuffer    = viaCreateBuffer,
+   .DestroyBuffer   = viaDestroyBuffer,
+   .SwapBuffers     = viaSwapBuffers,
+   .MakeCurrent     = viaMakeCurrent,
+   .UnbindContext   = viaUnbindContext,
+   .GetSwapInfo     = getSwapInfo,
+   .GetDrawableMSC  = driDrawableGetMSC32,
+   .WaitForMSC      = driWaitForMSC32,
+   .WaitForSBC      = NULL,
+   .SwapBuffersMSC  = NULL
+};