#include <stdlib.h>
#include <stdio.h>
-#include "glheader.h"
-#include "macros.h"
-#include "mtypes.h"
-#include "enums.h"
-#include "colortab.h"
-#include "convolve.h"
-#include "context.h"
-#include "simple_list.h"
-#include "texcompress.h"
-#include "texformat.h"
-#include "texobj.h"
-#include "texstore.h"
-
-#include "mm.h"
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
+#include "main/enums.h"
+#include "main/colortab.h"
+#include "main/convolve.h"
+#include "main/context.h"
+#include "main/mipmap.h"
+#include "main/simple_list.h"
+#include "main/texcompress.h"
+#include "main/texformat.h"
+#include "main/texobj.h"
+#include "main/texstore.h"
+
+#include "main/mm.h"
#include "via_context.h"
#include "via_fb.h"
#include "via_tex.h"
numLevels = lastLevel - firstLevel + 1;
+ /* The hardware supports only 10 mipmap levels; ignore higher levels.
+ */
+ if ((numLevels > 10) && (ctx->Const.MaxTextureLevels > 10)) {
+ lastLevel -= numLevels - 10;
+ numLevels = 10;
+ }
+
/* save these values, check if they effect the residency of the
* texture:
*/
}
texelBytes = texImage->TexFormat->TexelBytes;
+ if (texelBytes == 0) {
+ /* compressed format */
+ texImage->IsCompressed = GL_TRUE;
+ texImage->CompressedSize =
+ ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
+ texImage->Height, texImage->Depth,
+ texImage->TexFormat->MesaFormat);
+ }
/* Minimum pitch of 32 bytes */
if (postConvWidth * texelBytes < 32) {
return;
}
else {
- GLint dstRowStride, dstImageStride = 0;
+ GLint dstRowStride;
GLboolean success;
if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->IntFormat,width);
+ dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
}
else {
dstRowStride = postConvWidth * texImage->TexFormat->TexelBytes;
}
ASSERT(texImage->TexFormat->StoreImage);
- success = texImage->TexFormat->StoreImage(ctx, dims, texImage->Format,
+ success = texImage->TexFormat->StoreImage(ctx, dims,
+ texImage->_BaseFormat,
texImage->TexFormat,
texImage->Data,
0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride, dstImageStride,
+ dstRowStride,
+ texImage->ImageOffsets,
width, height, 1,
format, type, pixels, packing);
if (!success) {
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
+ _mesa_generate_mipmap(ctx, target, texObj);
}
_mesa_unmap_teximage_pbo(ctx, packing);
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
- VIA_FLUSH_DMA(vmesa);
+ viaWaitIdle(vmesa, GL_TRUE);
vmesa->clearTexCache = 1;
_mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
- VIA_FLUSH_DMA(vmesa);
+ viaWaitIdle(vmesa, GL_TRUE);
vmesa->clearTexCache = 1;
_mesa_store_texsubimage1d(ctx, target, level, xoffset, width,