#include "mtypes.h"
#include "macros.h"
#include "colormac.h"
+#include "enums.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "via_context.h"
#include "via_tris.h"
#include "via_state.h"
+#include "via_span.h"
#include "via_vb.h"
#include "via_ioctl.h"
-static void viaRenderPrimitive(GLcontext *ctx, GLenum prim);
-GLuint RasterCounter = 0;
-extern GLuint idle;
-extern GLuint busy;
/***********************************************************************
* Emit primitives as inline vertices *
***********************************************************************/
-#if defined(USE_X86_ASM)
-#define COPY_DWORDS(j, vb, vertsize, v) \
- do { \
- int __tmp; \
- __asm__ __volatile__("rep ; movsl" \
- : "=%c" (j), "=D" (vb), "=S" (__tmp) \
- : "0" (vertsize), \
- "D" ((long)vb), \
- "S" ((long)v)); \
+#if 0
+#define COPY_DWORDS(vb, vertsize, v) \
+ do { \
+ int j; \
+ int __tmp; \
+ __asm__ __volatile__("rep ; movsl" \
+ : "=%c" (j), "=D" (vb), "=S" (__tmp) \
+ : "0" (vertsize), \
+ "D" ((long)vb), \
+ "S" ((long)v)); \
} while (0)
#else
-#define COPY_DWORDS(j, vb, vertsize, v) \
- do { \
- for (j = 0; j < vertsize; j++) \
- vb[j] = ((GLuint *)v)[j]; \
- vb += vertsize; \
+#define COPY_DWORDS(vb, vertsize, v) \
+ do { \
+ int j; \
+ for (j = 0; j < vertsize; j++) \
+ vb[j] = ((GLuint *)v)[j]; \
+ vb += vertsize; \
} while (0)
#endif
viaVertexPtr v2)
{
GLuint vertsize = vmesa->vertexSize;
- GLuint *vb = viaCheckDma(vmesa, 3 * 4 * vertsize);
- int j;
-
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
- COPY_DWORDS(j, vb, vertsize, v0);
- COPY_DWORDS(j, vb, vertsize, v1);
- COPY_DWORDS(j, vb, vertsize, v2);
- vmesa->dmaLow += 3 * 4 * vertsize;
- vmesa->primitiveRendered = GL_TRUE;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
+ GLuint *vb = viaExtendPrimitive(vmesa, 3 * 4 * vertsize);
+/* fprintf(stderr, "%s: %p %p %p\n", __FUNCTION__, v0, v1, v2); */
+ COPY_DWORDS(vb, vertsize, v0);
+ COPY_DWORDS(vb, vertsize, v1);
+ COPY_DWORDS(vb, vertsize, v2);
}
viaVertexPtr v3)
{
GLuint vertsize = vmesa->vertexSize;
- GLuint *vb = viaCheckDma(vmesa, 6 * 4 * vertsize);
- int j;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
- COPY_DWORDS(j, vb, vertsize, v0);
- COPY_DWORDS(j, vb, vertsize, v1);
- COPY_DWORDS(j, vb, vertsize, v3);
- COPY_DWORDS(j, vb, vertsize, v1);
- COPY_DWORDS(j, vb, vertsize, v2);
- COPY_DWORDS(j, vb, vertsize, v3);
- vmesa->dmaLow += 6 * 4 * vertsize;
- vmesa->primitiveRendered = GL_TRUE;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
+ GLuint *vb = viaExtendPrimitive(vmesa, 6 * 4 * vertsize);
+
+/* fprintf(stderr, "%s: %p %p %p %p\n", __FUNCTION__, v0, v1, v2, v3); */
+ COPY_DWORDS(vb, vertsize, v0);
+ COPY_DWORDS(vb, vertsize, v1);
+ COPY_DWORDS(vb, vertsize, v3);
+ COPY_DWORDS(vb, vertsize, v1);
+ COPY_DWORDS(vb, vertsize, v2);
+ COPY_DWORDS(vb, vertsize, v3);
}
-
-static __inline__ void via_draw_point(viaContextPtr vmesa,
- viaVertexPtr v0)
+static __inline__ void via_draw_line(viaContextPtr vmesa,
+ viaVertexPtr v0,
+ viaVertexPtr v1)
{
- /*GLfloat sz = vmesa->glCtx->Point._Size * .5;*/
- int vertsize = vmesa->vertexSize;
- /*GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize);*/
- GLuint *vb = viaCheckDma(vmesa, 4 * vertsize);
- int j;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
- COPY_DWORDS(j, vb, vertsize, v0);
- vmesa->dmaLow += 4 * vertsize;
- vmesa->primitiveRendered = GL_TRUE;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
+ GLuint vertsize = vmesa->vertexSize;
+ GLuint *vb = viaExtendPrimitive(vmesa, 2 * 4 * vertsize);
+ COPY_DWORDS(vb, vertsize, v0);
+ COPY_DWORDS(vb, vertsize, v1);
}
-/*
- * Draw line in hardware.
- * Checked out - AC.
- */
-static __inline__ void via_draw_line(viaContextPtr vmesa,
- viaVertexPtr v0,
- viaVertexPtr v1)
+static __inline__ void via_draw_point(viaContextPtr vmesa,
+ viaVertexPtr v0)
{
GLuint vertsize = vmesa->vertexSize;
- GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize);
- int j;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
- COPY_DWORDS(j, vb, vertsize, v0);
- COPY_DWORDS(j, vb, vertsize, v1);
- vmesa->dmaLow += 2 * 4 * vertsize;
- vmesa->primitiveRendered = GL_TRUE;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
+ GLuint *vb = viaExtendPrimitive(vmesa, 4 * vertsize);
+ COPY_DWORDS(vb, vertsize, v0);
}
+
+
/***********************************************************************
* Macros for via_dd_tritmp.h to draw basic primitives *
***********************************************************************/
#define VERT_Y(_v) _v->v.y
#define VERT_Z(_v) _v->v.z
#define AREA_IS_CCW(a) (a > 0)
-#define GET_VERTEX(e) (vmesa->verts + (e<<vmesa->vertexStrideShift))
-
-#define VERT_SET_RGBA(v, c) VIA_COLOR(v->ub4[coloroffset], c)
-#define VERT_COPY_RGBA(v0, v1) v0->ui[coloroffset] = v1->ui[coloroffset]
-#define VERT_SAVE_RGBA(idx) color[idx] = v[idx]->ui[coloroffset]
-#define VERT_RESTORE_RGBA(idx) v[idx]->ui[coloroffset] = color[idx]
-#define VERT_SET_SPEC(v, c) if (havespec) VIA_SPEC(v->ub4[5], c)
-#define VERT_COPY_SPEC(v0, v1) if (havespec) COPY_3V(v0->ub4[5], v1->ub4[5])
-#define VERT_SAVE_SPEC(idx) if (havespec) spec[idx] = v[idx]->ui[5]
-#define VERT_RESTORE_SPEC(idx) if (havespec) v[idx]->ui[5] = spec[idx]
+#define GET_VERTEX(e) (vmesa->verts + (e * vmesa->vertexSize * sizeof(int)))
+
+#define VERT_SET_RGBA( v, c ) \
+do { \
+ via_color_t *color = (via_color_t *)&((v)->ui[coloroffset]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
+} while (0)
+
+#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
+
+#define VERT_SET_SPEC( v0, c ) \
+do { \
+ if (havespec) { \
+ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \
+ } \
+} while (0)
+#define VERT_COPY_SPEC( v0, v1 ) \
+do { \
+ if (havespec) { \
+ v0->v.specular.red = v1->v.specular.red; \
+ v0->v.specular.green = v1->v.specular.green; \
+ v0->v.specular.blue = v1->v.specular.blue; \
+ } \
+} while (0)
+
+
+#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
+#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
+#define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5]
+#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx]
-#define SET_PRIMITIVE_RENDERED vmesa->primitiveRendered = GL_TRUE;
#define LOCAL_VARS(n) \
viaContextPtr vmesa = VIA_CONTEXT(ctx); \
/***********************************************************************
* Helpers for rendering unfilled primitives *
***********************************************************************/
-/*
-static const GLuint hwPrim[GL_POLYGON + 1] = {
- PR_LINES,
- PR_LINES,
- PR_LINES,
- PR_LINES,
- PR_TRIANGLES,
- PR_TRIANGLES,
- PR_TRIANGLES,
- PR_TRIANGLES,
- PR_TRIANGLES,
- PR_TRIANGLES
+
+static const GLenum hwPrim[GL_POLYGON + 1] = {
+ GL_POINTS,
+ GL_LINES,
+ GL_LINES,
+ GL_LINES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES
};
-*/
-
-#define RASTERIZE(x) \
- if (vmesa->hwPrimitive != x) { \
- viaRasterPrimitiveFinish(ctx); \
- viaRasterPrimitive(ctx, x, x); \
- }
-
+
+
+#define RASTERIZE(x) viaRasterPrimitive( ctx, x, hwPrim[x] )
#define RENDER_PRIMITIVE vmesa->renderPrimitive
#define TAG(x) x
#define IND VIA_FALLBACK_BIT
#define IND (0)
#define TAG(x) x
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_OFFSET_BIT)
#define TAG(x) x##_offset
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_TWOSIDE_BIT)
#define TAG(x) x##_twoside
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT)
#define TAG(x) x##_twoside_offset
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_UNFILLED_BIT)
#define TAG(x) x##_unfilled
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT)
#define TAG(x) x##_offset_unfilled
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT)
#define TAG(x) x##_twoside_unfilled
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT)
#define TAG(x) x##_twoside_offset_unfilled
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_FALLBACK_BIT)
#define TAG(x) x##_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_OFFSET_BIT|VIA_FALLBACK_BIT)
#define TAG(x) x##_offset_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_TWOSIDE_BIT|VIA_FALLBACK_BIT)
#define TAG(x) x##_twoside_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_FALLBACK_BIT)
#define TAG(x) x##_twoside_offset_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_UNFILLED_BIT|VIA_FALLBACK_BIT)
#define TAG(x) x##_unfilled_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT)
#define TAG(x) x##_offset_unfilled_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT)
#define TAG(x) x##_twoside_unfilled_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT| \
VIA_FALLBACK_BIT)
#define TAG(x) x##_twoside_offset_unfilled_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
static void init_rast_tab(void)
{
GLcontext *ctx = vmesa->glCtx;
SWvertex v[3];
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
via_translate_vertex(ctx, v0, &v[0]);
via_translate_vertex(ctx, v1, &v[1]);
via_translate_vertex(ctx, v2, &v[2]);
+ viaSpanRenderStart( ctx );
_swrast_Triangle(ctx, &v[0], &v[1], &v[2]);
+ viaSpanRenderFinish( ctx );
}
{
GLcontext *ctx = vmesa->glCtx;
SWvertex v[2];
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
via_translate_vertex(ctx, v0, &v[0]);
via_translate_vertex(ctx, v1, &v[1]);
+ viaSpanRenderStart( ctx );
_swrast_Line(ctx, &v[0], &v[1]);
+ viaSpanRenderFinish( ctx );
}
{
GLcontext *ctx = vmesa->glCtx;
SWvertex v[1];
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
via_translate_vertex(ctx, v0, &v[0]);
+ viaSpanRenderStart( ctx );
_swrast_Point(ctx, &v[0]);
+ viaSpanRenderFinish( ctx );
}
/**********************************************************************/
/* Render unclipped begin/end objects */
-/* (No Twoside / Offset / Unfilled) */
/**********************************************************************/
#define IND 0
-#define V(x) (viaVertex *)(vertptr + ((x) << vertshift))
+#define V(x) (viaVertex *)(vertptr + ((x) * vertsize * sizeof(int)))
#define RENDER_POINTS(start, count) \
for (; start < count; start++) POINT(V(ELT(start)));
#define RENDER_LINE(v0, v1) LINE(V(v0), V(v1))
-
-#define RENDER_TRI( v0, v1, v2) \
- if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - simple\n"); \
- TRI( V(v0), V(v1), V(v2))
-
+#define RENDER_TRI( v0, v1, v2) TRI( V(v0), V(v1), V(v2))
#define RENDER_QUAD(v0, v1, v2, v3) QUAD(V(v0), V(v1), V(v2), V(v3))
-
-#define INIT(x) viaRasterPrimitive(ctx, x, x)
-
+#define INIT(x) viaRasterPrimitive(ctx, x, hwPrim[x])
#undef LOCAL_VARS
#define LOCAL_VARS \
viaContextPtr vmesa = VIA_CONTEXT(ctx); \
GLubyte *vertptr = (GLubyte *)vmesa->verts; \
- const GLuint vertshift = vmesa->vertexStrideShift; \
+ const GLuint vertsize = vmesa->vertexSize; \
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
(void)elt;
-#define POSTFIX \
- viaRasterPrimitiveFinish(ctx)
#define RESET_STIPPLE
#define RESET_OCCLUSION
#define PRESERVE_VB_DEFS
#define ELT(x) x
#define TAG(x) via_fast##x##_verts
-#include "via_vb_rendertmp.h"
+#include "tnl/t_vb_rendertmp.h"
#undef ELT
#undef TAG
#define TAG(x) via_fast##x##_elts
#define ELT(x) elt[x]
-#include "via_vb_rendertmp.h"
+#include "tnl/t_vb_rendertmp.h"
#undef ELT
#undef TAG
#undef NEED_EDGEFLAG_SETUP
#undef EDGEFLAG_SET
#undef RESET_OCCLUSION
-/**********************************************************************/
-/* Render unclipped begin/end objects */
-/* (Can handle Twoside / Offset / Unfilled */
-/**********************************************************************/
-#define NEED_EDGEFLAG_SETUP (ctx->_TriangleCaps & DD_TRI_UNFILLED)
-#define EDGEFLAG_GET(idx) VB->EdgeFlag[idx]
-#define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val
-
-#define RENDER_POINTS(start, count) \
- tnl->Driver.Render.Points(ctx, start, count)
-
-#define RENDER_LINE(v1, v2) \
- LineFunc(ctx, v1, v2)
-
-#define RENDER_TRI(v1, v2, v3) \
- if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - complex\n"); \
- if (VIA_DEBUG) fprintf(stderr, "TriangleFunc = %x\n", (unsigned int)TriangleFunc); \
- TriangleFunc(ctx, v1, v2, v3)
-
-#define RENDER_QUAD(v1, v2, v3, v4) \
- QuadFunc(ctx, v1, v2, v3, v4)
-
-#define LOCAL_VARS \
- TNLcontext *tnl = TNL_CONTEXT(ctx); \
- struct vertex_buffer *VB = &tnl->vb; \
- const GLuint * const elt = VB->Elts; \
- const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
- const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
- const GLboolean stipple = ctx->Line.StippleFlag; \
- (void) (LineFunc && TriangleFunc && QuadFunc); \
- (void) elt; (void) stipple;
-
-#define POSTFIX \
- viaRasterPrimitiveFinish(ctx)
-#define ELT(x) x
-#define TAG(x) via_##x##_verts
-/*#define INIT(x) tnl->Driver.Render.PrimitiveNotify(ctx, x)*/
-#define INIT(x) viaRasterPrimitive(ctx, x, x)
-#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple(ctx)
-#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
-#define PRESERVE_VB_DEFS
-#include "via_vb_rendertmp.h"
-#undef ELT
-#undef TAG
-#define ELT(x) elt[x]
-#define TAG(x) via_##x##_elts
-#include "via_vb_rendertmp.h"
/**********************************************************************/
/* Render clipped primitives */
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
+ GLuint prim = VIA_CONTEXT(ctx)->renderPrimitive;
+
/* Render the new vertices as an unclipped polygon.
*/
{
PRIM_BEGIN|PRIM_END);
VB->Elts = tmp;
}
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
+
+ /* Restore the render primitive
+ */
+ if (prim != GL_POLYGON)
+ tnl->Driver.Render.PrimitiveNotify( ctx, prim );
}
static void viaRenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj)
{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
- vmesa->primitiveRendered = GL_TRUE;
-
tnl->Driver.Render.Line(ctx, ii, jj);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
}
static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
GLuint vertsize = vmesa->vertexSize;
- GLuint *vb = viaCheckDma(vmesa, (n - 2) * 3 * 4 * vertsize);
+ GLuint *vb = viaExtendPrimitive(vmesa, (n - 2) * 3 * 4 * vertsize);
GLubyte *vertptr = (GLubyte *)vmesa->verts;
- const GLuint vertshift = vmesa->vertexStrideShift;
const GLuint *start = (const GLuint *)V(elts[0]);
- GLuint *temp1;
- GLuint *temp2;
- int i,j;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
- vmesa->primitiveRendered = GL_TRUE;
+ int i;
for (i = 2; i < n; i++) {
- /*=* [DBG] exy : fix flat-shading + clipping error *=*/
- /*COPY_DWORDS(j, vb, vertsize, start);
- COPY_DWORDS(j, vb, vertsize, V(elts[i - 1]));
- temp1 = (GLuint *)V(elts[i - 1]);
- COPY_DWORDS(j, vb, vertsize, V(elts[i]));
- temp2 = (GLuint *)V(elts[i]);*/
- COPY_DWORDS(j, vb, vertsize, V(elts[i - 1]));
- COPY_DWORDS(j, vb, vertsize, V(elts[i]));
- temp1 = (GLuint *)V(elts[i - 1]);
- COPY_DWORDS(j, vb, vertsize, start);
- temp2 = (GLuint *)V(elts[i]);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "start = %d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[0], *(GLfloat *)&start[0], *(GLfloat *)&start[1], *(GLfloat *)&start[2], *(GLfloat *)&start[3], *(GLfloat *)&start[6], *(GLfloat *)&start[7]);
- if (VIA_DEBUG) fprintf(stderr, "%d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[i - 1], *(GLfloat *)&temp1[0], *(GLfloat *)&temp1[1], *(GLfloat *)&temp1[2], *(GLfloat *)&temp1[3], *(GLfloat *)&temp1[6], *(GLfloat *)&temp1[7]);
- if (VIA_DEBUG) fprintf(stderr, "%d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[i], *(GLfloat *)&temp2[0], *(GLfloat *)&temp2[1], *(GLfloat *)&temp2[2], *(GLfloat *)&temp2[3], *(GLfloat *)&temp2[6], *(GLfloat *)&temp2[7]);
-#endif
+ COPY_DWORDS(vb, vertsize, V(elts[i - 1]));
+ COPY_DWORDS(vb, vertsize, V(elts[i]));
+ COPY_DWORDS(vb, vertsize, start);
}
- vmesa->dmaLow += (n - 2) * 3 * 4 * vertsize;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
}
/**********************************************************************/
_DD_NEW_TRI_STIPPLE | \
_NEW_POLYGONSTIPPLE)
+/* Via does support line stipple in hardware, and it is partially
+ * working in the older versions of this driver:
+ */
+#define LINE_FALLBACK (DD_LINE_STIPPLE)
#define POINT_FALLBACK (0)
-/*#define LINE_FALLBACK (DD_LINE_STIPPLE)
-*/
-#define LINE_FALLBACK (0)
#define TRI_FALLBACK (0)
#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)
#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
-static void viaChooseRenderState(GLcontext *ctx)
+void viaChooseRenderState(GLcontext *ctx)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
viaContextPtr vmesa = VIA_CONTEXT(ctx);
GLuint flags = ctx->_TriangleCaps;
GLuint index = 0;
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
if (VIA_DEBUG) fprintf(stderr, "_TriangleCaps = %x\n", flags);
-#endif
if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) {
if (flags & ANY_RASTER_FLAGS) {
if (flags & DD_TRI_LIGHT_TWOSIDE) index |= VIA_TWOSIDE_BIT;
index |= VIA_FALLBACK_BIT;
}
}
-#ifdef DEBUG
if (VIA_DEBUG) {
fprintf(stderr, "index = %x\n", index);
fprintf(stderr, "renderIndex = %x\n", vmesa->renderIndex);
}
-#endif
if (vmesa->renderIndex != index) {
vmesa->renderIndex = index;
tnl->Driver.Render.Points = rast_tab[index].points;
tnl->Driver.Render.Line = rast_tab[index].line;
tnl->Driver.Render.Triangle = rast_tab[index].triangle;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "tnl->Driver.Render.xxx = rast_tab[index].xxx = %x\n", (unsigned int)tnl->Driver.Render.Triangle);
-#endif
+
tnl->Driver.Render.Quad = rast_tab[index].quad;
if (index == 0) {
tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly;
}
else {
- tnl->Driver.Render.PrimTabVerts = via_render_tab_verts;
- tnl->Driver.Render.PrimTabElts = via_render_tab_elts;
+ tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
+ tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
tnl->Driver.Render.ClippedLine = viaRenderClippedLine;
tnl->Driver.Render.ClippedPolygon = viaRenderClippedPoly;
}
}
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
}
-static const GLenum reducedPrim[GL_POLYGON + 1] = {
- GL_POINTS,
- GL_LINES,
- GL_LINES,
- GL_LINES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES
-};
-static void emit_all_state(viaContextPtr vmesa)
-{
- GLcontext *ctx = vmesa->glCtx;
- GLuint *vb = viaCheckDma(vmesa, 0x110);
- GLuint i = 0;
- GLuint j = 0;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
-
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_NotTex << 16);
- *vb++ = ((HC_SubA_HEnable << 24) | vmesa->regEnable);
- *vb++ = ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL);
- *vb++ = ((HC_SubA_HROP << 24) | vmesa->regHROP);
- i += 5;
-
- if (vmesa->hasDepth && vmesa->hasStencil) {
- GLuint pitch, format, offset;
-
- format = HC_HZWBFM_24;
-
- offset = vmesa->depth.offset;
- pitch = vmesa->depth.pitch;
-
- *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF));
-
- *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24));
- *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK |
- format | pitch);
- *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD);
- /* set stencil */
- *vb++ = ((HC_SubA_HSTREF << 24) | vmesa->regHSTREF);
- *vb++ = ((HC_SubA_HSTMD << 24) | vmesa->regHSTMD);
-
- i += 6;
- }
- else if (vmesa->hasDepth) {
- GLuint pitch, format, offset;
-
- if (vmesa->depthBits == 16) {
- /* We haven't support 16bit depth yet */
- format = HC_HZWBFM_16;
- /*format = HC_HZWBFM_32;*/
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "z format = 16\n");
-#endif
- }
- else {
- format = HC_HZWBFM_32;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "z format = 32\n");
-#endif
- }
-
-
- offset = vmesa->depth.offset;
- pitch = vmesa->depth.pitch;
-
- *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF));
-
- *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24));
- *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK |
- format | pitch);
- *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD);
- i += 4;
- }
- else if (vmesa->hasStencil) {
- GLuint pitch, format, offset;
-
- format = HC_HZWBFM_24;
-
- offset = vmesa->depth.offset;
- pitch = vmesa->depth.pitch;
-
- *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF));
-
- *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24));
- *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK |
- format | pitch);
- *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD);
- /* set stencil */
- *vb++ = ((HC_SubA_HSTREF << 24) | vmesa->regHSTREF);
- *vb++ = ((HC_SubA_HSTMD << 24) | vmesa->regHSTMD);
-
- i += 6;
- }
-
- if (ctx->Color.AlphaEnabled) {
- *vb++ = ((HC_SubA_HATMD << 24) | vmesa->regHATMD);
- i++;
- }
-
- if (ctx->Color.BlendEnabled) {
- *vb++ = ((HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat);
- *vb++ = ((HC_SubA_HABLCop << 24) | vmesa->regHABLCop);
- *vb++ = ((HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat);
- *vb++ = ((HC_SubA_HABLAop << 24) | vmesa->regHABLAop);
- *vb++ = ((HC_SubA_HABLRCa << 24) | vmesa->regHABLRCa);
- *vb++ = ((HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa);
- *vb++ = ((HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias);
- *vb++ = ((HC_SubA_HABLRCb << 24) | vmesa->regHABLRCb);
- *vb++ = ((HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb);
- *vb++ = ((HC_SubA_HABLRAa << 24) | vmesa->regHABLRAa);
- *vb++ = ((HC_SubA_HABLRAb << 24) | vmesa->regHABLRAb);
- i += 11;
- }
-
- if (ctx->Fog.Enabled) {
- *vb++ = ((HC_SubA_HFogLF << 24) | vmesa->regHFogLF);
- *vb++ = ((HC_SubA_HFogCL << 24) | vmesa->regHFogCL);
- *vb++ = ((HC_SubA_HFogCH << 24) | vmesa->regHFogCH);
- i += 3;
- }
-
- if (ctx->Line.StippleFlag) {
- *vb++ = ((HC_SubA_HLP << 24) | ctx->Line.StipplePattern);
- *vb++ = ((HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor);
- }
- else {
- *vb++ = ((HC_SubA_HLP << 24) | 0xFFFF);
- *vb++ = ((HC_SubA_HLPRF << 24) | 0x1);
- }
- i += 2;
-
- *vb++ = ((HC_SubA_HPixGC << 24) | 0x0);
- i++;
-
- if (i & 0x1) {
- *vb++ = HC_DUMMY;
- i++;
- }
-
- if (ctx->Texture._EnabledUnits) {
-
- struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0];
- struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
-
- {
- viaTextureObjectPtr t = (viaTextureObjectPtr)texUnit0->_Current->DriverData;
- GLuint nDummyValue = 0;
-
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_Tex << 16) | (HC_SubType_TexGeneral << 24);
-
- if (ctx->Texture._EnabledUnits > 1) {
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "multi texture\n");
-#endif
- nDummyValue = (HC_SubA_HTXSMD << 24) | (1 << 3);
-
- if (t && t->needClearCache) {
- *vb++ = nDummyValue | HC_HTXCHCLR_MASK;
- *vb++ = nDummyValue;
- }
- else {
- *vb++ = nDummyValue;
- *vb++ = nDummyValue;
- }
- }
- else {
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "single texture\n");
-#endif
- nDummyValue = (HC_SubA_HTXSMD << 24) | 0;
-
- if (t && t->needClearCache) {
- *vb++ = nDummyValue | HC_HTXCHCLR_MASK;
- *vb++ = nDummyValue;
- }
- else {
- *vb++ = nDummyValue;
- *vb++ = nDummyValue;
- }
- }
- *vb++ = HC_HEADER2;
- *vb++ = HC_ParaType_NotTex << 16;
- *vb++ = (HC_SubA_HEnable << 24) | vmesa->regEnable;
- *vb++ = (HC_SubA_HEnable << 24) | vmesa->regEnable;
- i += 8;
- }
-
- if (texUnit0->Enabled) {
- struct gl_texture_object *texObj = texUnit0->_Current;
- viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
- GLuint numLevels = t->lastLevel - t->firstLevel + 1;
- GLuint nDummyValue = 0;
-#ifdef DEBUG
- if (VIA_DEBUG) {
- fprintf(stderr, "texture0 enabled\n");
- fprintf(stderr, "texture level %d\n", t->actualLevel);
- }
-#endif
- if (numLevels == 8) {
- nDummyValue = t->regTexFM;
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_Tex << 16) | (0 << 24);
- *vb++ = t->regTexFM;
- *vb++ = (HC_SubA_HTXnL0OS << 24) |
- ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
- *vb++ = t->regTexWidthLog2[0];
- *vb++ = t->regTexWidthLog2[1];
- *vb++ = t->regTexHeightLog2[0];
- *vb++ = t->regTexHeightLog2[1];
- *vb++ = t->regTexBaseH[0];
- *vb++ = t->regTexBaseH[1];
- *vb++ = t->regTexBaseH[2];
-
- *vb++ = t->regTexBaseAndPitch[0].baseL;
- *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[1].baseL;
- *vb++ = t->regTexBaseAndPitch[1].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[2].baseL;
- *vb++ = t->regTexBaseAndPitch[2].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[3].baseL;
- *vb++ = t->regTexBaseAndPitch[3].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[4].baseL;
- *vb++ = t->regTexBaseAndPitch[4].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[5].baseL;
- *vb++ = t->regTexBaseAndPitch[5].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[6].baseL;
- *vb++ = t->regTexBaseAndPitch[6].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[7].baseL;
- *vb++ = t->regTexBaseAndPitch[7].pitchLog2;
- i += 27;
- }
- else if (numLevels > 1) {
- nDummyValue = t->regTexFM;
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_Tex << 16) | (0 << 24);
- *vb++ = t->regTexFM;
- *vb++ = (HC_SubA_HTXnL0OS << 24) |
- ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
- *vb++ = t->regTexWidthLog2[0];
- *vb++ = t->regTexHeightLog2[0];
-
- if (numLevels > 6) {
- *vb++ = t->regTexWidthLog2[1];
- *vb++ = t->regTexHeightLog2[1];
- i += 2;
- }
-
- *vb++ = t->regTexBaseH[0];
-
- if (numLevels > 3) {
- *vb++ = t->regTexBaseH[1];
- i++;
- }
- if (numLevels > 6) {
- *vb++ = t->regTexBaseH[2];
- i++;
- }
- if (numLevels > 9) {
- *vb++ = t->regTexBaseH[3];
- i++;
- }
-
- i += 7;
-
- for (j = 0; j < numLevels; j++) {
- *vb++ = t->regTexBaseAndPitch[j].baseL;
- *vb++ = t->regTexBaseAndPitch[j].pitchLog2;
- i += 2;
- }
- }
- else {
- nDummyValue = t->regTexFM;
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_Tex << 16) | (0 << 24);
- *vb++ = t->regTexFM;
- *vb++ = (HC_SubA_HTXnL0OS << 24) |
- ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
- *vb++ = t->regTexWidthLog2[0];
- *vb++ = t->regTexHeightLog2[0];
- *vb++ = t->regTexBaseH[0];
- *vb++ = t->regTexBaseAndPitch[0].baseL;
- *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
- i += 9;
- }
-
- *vb++ = (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_0;
- *vb++ = (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_0;
- *vb++ = (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_0;
- *vb++ = (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_0;
- *vb++ = (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_0;
- *vb++ = (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_0;
- *vb++ = (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_0;
- *vb++ = (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_0;
- *vb++ = (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_0;
- i += 9;
- /*=* John Sheng [2003.7.18] texture combine */
- *vb++ = (HC_SubA_HTXnTBLRCa << 24) | vmesa->regHTXnTBLRCa_0;
- *vb++ = (HC_SubA_HTXnTBLRCc << 24) | vmesa->regHTXnTBLRCc_0;
- *vb++ = (HC_SubA_HTXnTBLRCbias << 24) | vmesa->regHTXnTBLRCbias_0;
- i += 3;
-
- if (t->regTexFM == HC_HTXnFM_Index8) {
- struct gl_color_table *table = &texObj->Palette;
- GLfloat *tableF = (GLfloat *)table->Table;
-
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_Palette << 16) | (0 << 24);
- i += 2;
- for (j = 0; j < table->Size; j++) {
- *vb++ = tableF[j];
- i++;
- }
- }
- if (i & 0x1) {
- *vb++ = HC_DUMMY;
- i++;
- }
- }
-
- if (texUnit1->Enabled) {
- struct gl_texture_object *texObj = texUnit1->_Current;
- viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
- GLuint numLevels = t->lastLevel - t->firstLevel + 1;
- GLuint nDummyValue = 0;
-#ifdef DEBUG
- if (VIA_DEBUG) {
- fprintf(stderr, "texture1 enabled\n");
- fprintf(stderr, "texture level %d\n", t->actualLevel);
- }
-#endif
- if (numLevels == 8) {
- nDummyValue = t->regTexFM;
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_Tex << 16) | (1 << 24);
- *vb++ = t->regTexFM;
- *vb++ = (HC_SubA_HTXnL0OS << 24) |
- ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
- *vb++ = t->regTexWidthLog2[0];
- *vb++ = t->regTexWidthLog2[1];
- *vb++ = t->regTexHeightLog2[0];
- *vb++ = t->regTexHeightLog2[1];
- *vb++ = t->regTexBaseH[0];
- *vb++ = t->regTexBaseH[1];
- *vb++ = t->regTexBaseH[2];
-
- *vb++ = t->regTexBaseAndPitch[0].baseL;
- *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[1].baseL;
- *vb++ = t->regTexBaseAndPitch[1].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[2].baseL;
- *vb++ = t->regTexBaseAndPitch[2].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[3].baseL;
- *vb++ = t->regTexBaseAndPitch[3].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[4].baseL;
- *vb++ = t->regTexBaseAndPitch[4].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[5].baseL;
- *vb++ = t->regTexBaseAndPitch[5].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[6].baseL;
- *vb++ = t->regTexBaseAndPitch[6].pitchLog2;
- *vb++ = t->regTexBaseAndPitch[7].baseL;
- *vb++ = t->regTexBaseAndPitch[7].pitchLog2;
- i += 27;
- }
- else if (numLevels > 1) {
- nDummyValue = t->regTexFM;
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_Tex << 16) | (1 << 24);
- *vb++ = t->regTexFM;
- *vb++ = (HC_SubA_HTXnL0OS << 24) |
- ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
- *vb++ = t->regTexWidthLog2[0];
- *vb++ = t->regTexHeightLog2[0];
-
- if (numLevels > 6) {
- *vb++ = t->regTexWidthLog2[1];
- *vb++ = t->regTexHeightLog2[1];
- i += 2;
- }
-
- *vb++ = t->regTexBaseH[0];
-
- if (numLevels > 3) {
- *vb++ = t->regTexBaseH[1];
- i++;
- }
- if (numLevels > 6) {
- *vb++ = t->regTexBaseH[2];
- i++;
- }
- if (numLevels > 9) {
- *vb++ = t->regTexBaseH[3];
- i++;
- }
-
- i += 7;
-
- for (j = 0; j < numLevels; j++) {
- *vb++ = t->regTexBaseAndPitch[j].baseL;
- *vb++ = t->regTexBaseAndPitch[j].pitchLog2;
- i += 2;
- }
- }
- else {
- nDummyValue = t->regTexFM;
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_Tex << 16) | (1 << 24);
- *vb++ = t->regTexFM;
- *vb++ = (HC_SubA_HTXnL0OS << 24) |
- ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
- *vb++ = t->regTexWidthLog2[0];
- *vb++ = t->regTexHeightLog2[0];
- *vb++ = t->regTexBaseH[0];
- *vb++ = t->regTexBaseAndPitch[0].baseL;
- *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
- i += 9;
- }
-
- *vb++ = (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_1;
- *vb++ = (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_1;
- *vb++ = (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_1;
- *vb++ = (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_1;
- *vb++ = (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_1;
- *vb++ = (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_1;
- *vb++ = (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_1;
- *vb++ = (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_1;
- *vb++ = (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_1;
- i += 9;
-
- if (t->regTexFM == HC_HTXnFM_Index8) {
- struct gl_color_table *table = &texObj->Palette;
- GLfloat *tableF = (GLfloat *)table->Table;
-
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_Palette << 16) | (1 << 24);
- i += 2;
- for (j = 0; j < table->Size; j++) {
- *vb++ = tableF[j];
- i++;
- }
- }
- if (i & 0x1) {
- *vb++ = HC_DUMMY;
- i++;
- }
- }
- }
-
-
- if (ctx->Polygon.StippleFlag) {
- GLuint *stipple = &ctx->PolygonStipple[0];
-
- *vb++ = HC_HEADER2;
- *vb++ = ((HC_ParaType_Palette << 16) | (HC_SubType_Stipple << 24));
-
- *vb++ = stipple[31];
- *vb++ = stipple[30];
- *vb++ = stipple[29];
- *vb++ = stipple[28];
- *vb++ = stipple[27];
- *vb++ = stipple[26];
- *vb++ = stipple[25];
- *vb++ = stipple[24];
- *vb++ = stipple[23];
- *vb++ = stipple[22];
- *vb++ = stipple[21];
- *vb++ = stipple[20];
- *vb++ = stipple[19];
- *vb++ = stipple[18];
- *vb++ = stipple[17];
- *vb++ = stipple[16];
- *vb++ = stipple[15];
- *vb++ = stipple[14];
- *vb++ = stipple[13];
- *vb++ = stipple[12];
- *vb++ = stipple[11];
- *vb++ = stipple[10];
- *vb++ = stipple[9];
- *vb++ = stipple[8];
- *vb++ = stipple[7];
- *vb++ = stipple[6];
- *vb++ = stipple[5];
- *vb++ = stipple[4];
- *vb++ = stipple[3];
- *vb++ = stipple[2];
- *vb++ = stipple[1];
- *vb++ = stipple[0];
-
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_NotTex << 16);
- *vb++ = ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F)));
- *vb++ = ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F)));
- i += 38;
- }
-
- vmesa->dmaLow += (i << 2);
-
- vmesa->dirty = 0;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
-}
-
-
-static void emit_partial_state(viaContextPtr vmesa)
-{
- GLcontext *ctx = vmesa->glCtx;
- GLuint dirty = vmesa->dirty;
- GLuint *vb = viaCheckDma(vmesa, 0x110);
- GLuint i = 0;
-
-#ifdef DEBUG
- if( VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
-
-#ifdef PERFORMANCE_MEASURE
- if (VIA_PERFORMANCE) P_M;
-#endif
- vb = vb;
-
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_NotTex << 16);
- *vb++ = ((HC_SubA_HEnable << 24) | vmesa->regEnable);
- *vb++ = ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL);
- *vb++ = ((HC_SubA_HROP << 24) | vmesa->regHROP);
- i += 5;
-
- if (dirty & VIA_UPLOAD_DESTBUFFER) {
- }
-
- if (dirty & VIA_UPLOAD_DEPTHBUFFER) {
- }
-
- if (dirty * VIA_UPLOAD_DEPTH) {
- *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD);
- i++;
- }
-
- if (dirty * VIA_UPLOAD_ALPHATEST) {
- *vb++ = ((HC_SubA_HATMD << 24) | vmesa->regHATMD);
- i++;
- }
-
-
- if (dirty & VIA_UPLOAD_BLEND) {
- *vb++ = ((HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat);
- *vb++ = ((HC_SubA_HABLCop << 24) | vmesa->regHABLCop);
- *vb++ = ((HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat);
- *vb++ = ((HC_SubA_HABLAop << 24) | vmesa->regHABLAop);
- *vb++ = ((HC_SubA_HABLRCa << 24) | vmesa->regHABLRCa);
- *vb++ = ((HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa);
- *vb++ = ((HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias);
- *vb++ = ((HC_SubA_HABLRCb << 24) | vmesa->regHABLRCb);
- *vb++ = ((HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb);
- *vb++ = ((HC_SubA_HABLRAa << 24) | vmesa->regHABLRAa);
- *vb++ = ((HC_SubA_HABLRAb << 24) | vmesa->regHABLRAb);
- i += 11;
- }
-
- if (dirty & VIA_UPLOAD_FOG) {
- *vb++ = ((HC_SubA_HFogLF << 24) | vmesa->regHFogLF);
- *vb++ = ((HC_SubA_HFogCL << 24) | vmesa->regHFogCL);
- *vb++ = ((HC_SubA_HFogCH << 24) | vmesa->regHFogCH);
- i += 3;
- }
-
- if (dirty & VIA_UPLOAD_LINESTIPPLE) {
- *vb++ = ((HC_SubA_HLP << 24) | ctx->Line.StipplePattern);
- *vb++ = ((HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor);
- }
- else {
- *vb++ = ((HC_SubA_HLP << 24) | 0xFFFF);
- *vb++ = ((HC_SubA_HLPRF << 24) | 0x1);
- }
- i += 2;
-
- *vb++ = ((HC_SubA_HPixGC << 24) | 0x0);
- i++;
-
- if (i & 0x1) {
- *vb++ = HC_DUMMY;
- i++;
- }
-
- if (dirty & VIA_UPLOAD_TEXTURE) {
-
- }
-
- if (dirty & VIA_UPLOAD_POLYGONSTIPPLE) {
-
- }
-
- vmesa->dmaLow += (i << 2);
-
- vmesa->dirty = 0;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
-}
/**********************************************************************/
/* High level hooks for t_vb_render.c */
/**********************************************************************/
-/* Determine the rasterized primitive when not drawing unfilled
- * polygons.
- *
- * Used only for the default render stage which always decomposes
- * primitives to trianges/lines/points. For the accelerated stage,
- * which renders strips as strips, the equivalent calculations are
- * performed in via_render.c.
- */
-static void viaRenderPrimitive(GLcontext *ctx, GLenum prim)
-{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
- GLuint rprim = reducedPrim[prim];
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
- vmesa->renderPrimitive = prim;
- viaRasterPrimitive(ctx, rprim, rprim);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
-}
-
static void viaRunPipeline(GLcontext *ctx)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-
- if (VIA_DEBUG) fprintf(stderr, "newState = %x\n", vmesa->newState);
-#endif
if (vmesa->newState) {
- if (vmesa->newState & _NEW_TEXTURE)
- viaUpdateTextureState(ctx); /* may modify vmesa->newState */
-
- viaChooseVertexState(ctx);
- viaChooseRenderState(ctx);
- vmesa->newState = 0;
+ viaChooseVertexState(ctx);
+ viaChooseRenderState(ctx);
+ viaValidateState( ctx );
}
- if (vmesa->needUploadAllState)
- emit_all_state(vmesa);
- else
- emit_partial_state(vmesa);
-
_tnl_run_pipeline(ctx);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
}
static void viaRenderStart(GLcontext *ctx)
{
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
-
/* Check for projective texturing. Make sure all texcoord
* pointers point to something. (fix in mesa?)
*/
viaCheckTexSizes(ctx);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
}
static void viaRenderFinish(GLcontext *ctx)
{
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
if (VIA_CONTEXT(ctx)->renderIndex & VIA_FALLBACK_BIT)
_swrast_flush(ctx);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
+ else
+ VIA_FINISH_PRIM(VIA_CONTEXT(ctx));
}
+
/* System to flush dma and emit state changes based on the rasterized
* primitive.
*/
void viaRasterPrimitive(GLcontext *ctx,
- GLenum rprim,
- GLuint hwprim)
+ GLenum glprim,
+ GLenum hwprim)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
- GLuint *vb = viaCheckDma(vmesa, 32);
GLuint regCmdB;
-#ifdef DEBUG
- if (VIA_DEBUG) {
- fprintf(stderr, "%s - in\n", __FUNCTION__);
- fprintf(stderr, "hwprim = %x\n", hwprim);
- }
-#endif
- /*=* [DBG] exy : fix wireframe + clipping error *=*/
- if (((rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)))) {
- hwprim = GL_LINES;
- }
-
- if (RasterCounter > 0) {
+ RING_VARS;
+
+ if (VIA_DEBUG)
+ fprintf(stderr, "%s: %s/%s\n", __FUNCTION__, _mesa_lookup_enum_by_nr(glprim),
+ _mesa_lookup_enum_by_nr(hwprim));
+
+ VIA_FINISH_PRIM(vmesa);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "enter twice:%d\n",RasterCounter);
-#endif
- RasterCounter++;
- return;
+ viaCheckDma( vmesa, 1024 ); /* Ensure no wrapping inside this function */
+
+ if (vmesa->newEmitState) {
+ viaEmitState(vmesa);
}
- RasterCounter++;
-
- vmesa->primitiveRendered = GL_FALSE;
+
+
regCmdB = vmesa->regCmdB;
switch (hwprim) {
case GL_POINTS:
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "Points\n");
-#endif
vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Point | HC_HVCycle_Full;
if (ctx->Light.ShadeModel == GL_FLAT)
vmesa->regCmdA_End |= HC_HShading_FlatA;
break;
case GL_LINES:
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "Lines\n");
-#endif
vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_Full;
if (ctx->Light.ShadeModel == GL_FLAT)
vmesa->regCmdA_End |= HC_HShading_FlatB;
break;
case GL_LINE_LOOP:
case GL_LINE_STRIP:
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "Line Loop / Line Strip\n");
-#endif
vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_AFP |
HC_HVCycle_AB | HC_HVCycle_NewB;
regCmdB |= HC_HVCycle_AB | HC_HVCycle_NewB | HC_HLPrst_MASK;
vmesa->regCmdA_End |= HC_HShading_FlatB;
break;
case GL_TRIANGLES:
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "Triangles\n");
-#endif
vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_Full;
if (ctx->Light.ShadeModel == GL_FLAT)
vmesa->regCmdA_End |= HC_HShading_FlatC;
break;
case GL_TRIANGLE_STRIP:
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "Triangle Strip\n");
-#endif
vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
HC_HVCycle_AC | HC_HVCycle_BB | HC_HVCycle_NewC;
regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
vmesa->regCmdA_End |= HC_HShading_FlatB;
break;
case GL_TRIANGLE_FAN:
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "Triangle Fan\n");
-#endif
vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
vmesa->regCmdA_End |= HC_HShading_FlatC;
break;
case GL_QUADS:
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "No HW Quads\n");
-#endif
+ abort();
return;
case GL_QUAD_STRIP:
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "No HW Quad Strip\n");
-#endif
+ abort();
return;
case GL_POLYGON:
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "Polygon\n");
-#endif
vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
vmesa->regCmdA_End |= HC_HShading_FlatC;
break;
default:
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "Unknow\n");
-#endif
+ abort();
return;
}
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_NotTex << 16);
- *vb++ = 0xCCCCCCCC;
- *vb++ = 0xDDDDDDDD;
-
- *vb++ = HC_HEADER2;
- *vb++ = (HC_ParaType_CmdVdata << 16);
- *vb++ = regCmdB;
- *vb++ = vmesa->regCmdA_End;
- vmesa->dmaLow += 32;
-
- vmesa->reducedPrimitive = rprim;
- vmesa->hwPrimitive = rprim;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
+/* assert((vmesa->dmaLow & 0x4) == 0); */
+
+ if (vmesa->dmaCliprectAddr == 0) {
+ if (VIA_DEBUG) fprintf(stderr, "reserve cliprect space at %x\n", vmesa->dmaLow);
+ assert(vmesa->dmaLow);
+ vmesa->dmaCliprectAddr = vmesa->dmaLow;
+ BEGIN_RING(8);
+ OUT_RING( HC_HEADER2 );
+ OUT_RING( (HC_ParaType_NotTex << 16) );
+ OUT_RING( 0xCCCCCCCC );
+ OUT_RING( 0xCCCCCCCC );
+ OUT_RING( 0xCCCCCCCC );
+ OUT_RING( 0xCCCCCCCC );
+ OUT_RING( 0xCCCCCCCC );
+ OUT_RING( 0xCCCCCCCC );
+ ADVANCE_RING();
+ }
+
+
+ BEGIN_RING(8);
+ OUT_RING( HC_HEADER2 );
+ OUT_RING( (HC_ParaType_NotTex << 16) );
+ OUT_RING( 0xCCCCCCCC );
+ OUT_RING( 0xDDDDDDDD );
+
+ OUT_RING( HC_HEADER2 );
+ OUT_RING( (HC_ParaType_CmdVdata << 16) );
+ OUT_RING( regCmdB );
+ OUT_RING( vmesa->regCmdA_End );
+ ADVANCE_RING();
+
+
+ vmesa->renderPrimitive = glprim;
+ vmesa->hwPrimitive = hwprim;
+ vmesa->dmaLastPrim = vmesa->dmaLow;
}
-void viaRasterPrimitiveFinish(GLcontext *ctx)
+/* Callback for mesa:
+ */
+static void viaRenderPrimitive( GLcontext *ctx, GLuint prim )
{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-
- if (VIA_DEBUG) fprintf(stderr, "primitiveRendered = %x\n", vmesa->primitiveRendered);
-#endif
- if (RasterCounter > 1) {
- RasterCounter--;
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "finish enter twice: %d\n",RasterCounter);
-#endif
- return;
- }
- RasterCounter = 0;
+ viaRasterPrimitive( ctx, prim, hwPrim[prim] );
+}
-
- if (vmesa->primitiveRendered) {
- GLuint *vb = viaCheckDma(vmesa, 0);
- GLuint cmdA = vmesa->regCmdA_End | HC_HPLEND_MASK | HC_HPMValidN_MASK | HC_HE3Fire_MASK;
-
- /*=* John Sheng [2003.6.20] fix pci *=*/
- /*if (vmesa->dmaLow & 0x1) {*/
- if (vmesa->dmaLow & 0x1 || !vmesa->useAgp) {
- *vb++ = cmdA ;
- vmesa->dmaLow += 4;
- }
- else {
- *vb++ = cmdA;
- *vb++ = cmdA;
- vmesa->dmaLow += 8;
- }
- }
- else {
- if (vmesa->dmaLow >= (32 + DMA_OFFSET))
- vmesa->dmaLow -= 32;
- }
-
- if (0) viaFlushPrimsLocked(vmesa);
- if (0) {
- volatile GLuint *pnMMIOBase = vmesa->regMMIOBase;
- volatile GLuint *pnEngBase = (volatile GLuint *)((GLuint)pnMMIOBase + 0x400);
- int nStatus = *pnEngBase;
- if (((nStatus & 0xFFFEFFFF) == 0x00020000)) {
-#ifdef PERFORMANCE_MEASURE
- idle++;
-#endif
- viaFlushPrims(vmesa);
- }
-#ifdef PERFORMANCE_MEASURE
- else {
- busy++;
- }
-#endif
- }
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
+
+void viaFinishPrimitive(viaContextPtr vmesa)
+{
+ if (VIA_DEBUG) fprintf(stderr, "%s\n", __FUNCTION__);
+
+ if (!vmesa->dmaLastPrim) {
+ }
+ else if (vmesa->dmaLow != vmesa->dmaLastPrim) {
+ GLuint cmdA = vmesa->regCmdA_End | HC_HPLEND_MASK | HC_HPMValidN_MASK | HC_HE3Fire_MASK;
+ RING_VARS;
+
+ vmesa->dmaLastPrim = 0;
+
+ /* KW: modified 0x1 to 0x4 below:
+ */
+ if ((vmesa->dmaLow & 0x1) || !vmesa->useAgp) {
+ BEGIN_RING_NOCHECK( 1 );
+ OUT_RING( cmdA );
+ ADVANCE_RING();
+ }
+ else {
+ BEGIN_RING_NOCHECK( 2 );
+ OUT_RING( cmdA );
+ OUT_RING( cmdA );
+ ADVANCE_RING();
+ }
+
+ if (vmesa->dmaLow > VIA_DMA_HIGHWATER)
+ viaFlushDma( vmesa );
+ }
+ else {
+ /* Remove the primitive header:
+ */
+ vmesa->dmaLastPrim = 0;
+ vmesa->dmaLow -= 8 * sizeof(GLuint);
+
+ /* Maybe remove the cliprect as well:
+ */
+ if (vmesa->dmaCliprectAddr == vmesa->dmaLow - 8 * sizeof(GLuint)) {
+ vmesa->dmaLow -= 8 * sizeof(GLuint);
+ vmesa->dmaCliprectAddr = 0;
+ }
+ }
+
+ vmesa->renderPrimitive = GL_POLYGON + 1;
+ vmesa->hwPrimitive = GL_POLYGON + 1;
+ vmesa->dmaLastPrim = 0;
}
GLcontext *ctx = vmesa->glCtx;
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint oldfallback = vmesa->Fallback;
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s old %x bit %x mode %d\n", __FUNCTION__,
vmesa->Fallback, bit, mode);
-#endif
if (mode) {
vmesa->Fallback |= bit;
if (oldfallback == 0) {
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "ENTER FALLBACK\n");
-#endif
- VIA_FIREVERTICES(vmesa);
+ VIA_FLUSH_DMA(vmesa);
_swsetup_Wakeup(ctx);
vmesa->renderIndex = ~0;
}
else {
vmesa->Fallback &= ~bit;
if (oldfallback == bit) {
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "LEAVE FALLBACK\n");
-#endif
tnl->Driver.Render.Start = viaRenderStart;
tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive;
tnl->Driver.Render.Finish = viaRenderFinish;