static struct {
void (*emit)(GLcontext *, GLuint, GLuint, void *, GLuint);
- interp_func interp;
- copy_pv_func copyPv;
+ tnl_interp_func interp;
+ tnl_copy_pv_func copyPv;
GLboolean (*check_tex_sizes)(GLcontext *ctx);
GLuint vertexSize;
GLuint vertexStrideShift;