gl_extensions_disable(ctx, "GL_EXT_blend_minmax");
gl_extensions_disable(ctx, "GL_EXT_blend_subtract");
gl_extensions_disable(ctx, "GL_EXT_blend_color");
+ gl_extensions_disable(ctx, "GL_EXT_fog_coord");
gl_extensions_add(ctx, DEFAULT_ON, "3DFX_set_global_palette", 0);