#if defined(FX)
#include "fxdrv.h"
-#include "enums.h"
-#include "image.h"
-#include "teximage.h"
-#include "texformat.h"
-#include "texcompress.h"
-#include "texobj.h"
-#include "texstore.h"
+#include "main/enums.h"
+#include "main/image.h"
+#include "main/teximage.h"
+#include "main/texformat.h"
+#include "main/texcompress.h"
+#include "main/texobj.h"
+#include "main/texstore.h"
/* no borders! can't halve 1x1! (stride > width * comp) not allowed */
-void
+static void
_mesa_halve2x2_teximage2d ( GLcontext *ctx,
struct gl_texture_image *texImage,
GLuint bytesPerPixel,
GLint dstWidth = srcWidth / 2;
GLint dstHeight = srcHeight / 2;
GLint srcRowStride = srcWidth * bytesPerPixel;
- GLubyte *src = srcImage;
+ GLubyte *src = (GLubyte *)srcImage;
GLubyte *dst = dstImage;
GLuint bpt = 0;
- GLubyte *_s;
- GLubyte *_d;
- GLenum _t;
+ GLubyte *_s = NULL;
+ GLubyte *_d = NULL;
+ GLenum _t = 0;
if (texImage->TexFormat->MesaFormat == MESA_FORMAT_RGB565) {
_t = GL_UNSIGNED_SHORT_5_6_5_REV;
srcRowStride, /* dstRowStride */
0, /* dstImageStride */
srcWidth, srcHeight, 1,
- texImage->Format, _t, srcImage, &ctx->DefaultPacking);
+ texImage->_BaseFormat, _t,
+ srcImage, &ctx->DefaultPacking);
}
if (srcHeight == 1) {
if (bpt) {
src = _s;
dst = _d;
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, dstImage,
0, 0, 0, /* dstX/Y/Zoffset */
dstWidth * bpt,
ti->LODblend = FXFALSE;
break;
case GL_NEAREST_MIPMAP_LINEAR:
- /* [koolsmoky]
- * trilinear is bugged! mipmap blending produce
- * incorrect filtered colors for the smallest mipmap levels.
- * [dBorca]
+ /* [dBorca]
* currently Napalm can't do single-pass trilinear,
* because the way its combiners are set. So we fall back
* to GL_NEAREST_MIPMAP_NEAREST. We'll let true trilinear
- * enabled for V2, V3. If user shoots foot, not our problem!
+ * enabled for V2, V3.
*/
if (!fxMesa->HaveCmbExt) {
if (fxMesa->haveTwoTMUs) {
ti->LODblend = FXFALSE;
break;
case GL_LINEAR_MIPMAP_LINEAR:
- /* [koolsmoky]
- * trilinear is bugged! mipmap blending produce
- * incorrect filtered colors for the smallest mipmap levels.
- * [dBorca]
+ /* [dBorca]
* currently Napalm can't do single-pass trilinear,
* because the way its combiners are set. So we fall back
* to GL_LINEAR_MIPMAP_NEAREST. We'll let true trilinear
- * enabled for V2, V3. If user shoots foot, not our problem!
+ * enabled for V2, V3.
*/
if (!fxMesa->HaveCmbExt) {
if (fxMesa->haveTwoTMUs) {
ASSERT(table->Type == GL_UNSIGNED_BYTE);
- switch (table->Format) {
+ switch (table->_BaseFormat) {
case GL_INTENSITY:
for (i = 0; i < width; i++) {
r = tableUB[i];
}
/* This might be a proxy texture. */
if (!tObj->Palette.Table)
- return;
+ return;
if (!tObj->DriverData)
tObj->DriverData = fxAllocTexObjData(fxMesa);
ti = fxTMGetTexInfo(tObj);
fprintf(stderr, "fxDDTexUseGlbPalette(%d)\n", state);
}
- if (state) {
- fxMesa->haveGlobalPaletteTexture = 1;
- }
- else {
- fxMesa->haveGlobalPaletteTexture = 0;
-
- /* [dBorca] tis beyond my comprehension */
- if ((ctx->Texture.Unit[0]._Current == ctx->Texture.Unit[0].Current2D) &&
- (ctx->Texture.Unit[0]._Current != NULL)) {
- struct gl_texture_object *tObj = ctx->Texture.Unit[0]._Current;
- if (!tObj->DriverData)
- tObj->DriverData = fxAllocTexObjData(fxMesa);
- fxTexInvalidate(ctx, tObj);
- }
- }
+ fxMesa->haveGlobalPaletteTexture = state;
+ fxMesa->new_state |= FX_NEW_TEXTURING;
}
}
+#if 0 /* break glass in case of emergency */
static void
PrintTexture(int w, int h, int c, const GLubyte * data)
{
fprintf(stderr, "\n");
}
}
+#endif
const struct gl_texture_format *
switch (internalFormat) {
case GL_COMPRESSED_RGB:
-#if FX_TC_NCC
- if (fxMesa->HaveTexus2) {
- return &_mesa_texformat_argb8888;
- }
-#endif
/* intentional fall through */
case 3:
case GL_RGB:
case GL_RGBA4:
return &_mesa_texformat_argb4444;
case GL_COMPRESSED_RGBA:
-#if FX_TC_NCC
- if (fxMesa->HaveTexus2) {
- return &_mesa_texformat_argb8888;
- }
-#endif
/* intentional fall through */
case 4:
case GL_RGBA:
return GL_FALSE;
}
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, tempImage,
0, 0, 0, /* dstX/Y/Zoffset */
width * texelBytes, /* dstRowStride */
+ xoffset * mml->wScale) * texelBytes;
_mesa_rescale_teximage2d(texelBytes,
+ width,
dstRowStride, /* dst stride */
width, height,
newWidth, newHeight,
width, height, 1,
format, type, pixels, packing);
_mesa_rescale_teximage2d(rawBytes,
+ width,
newWidth * rawBytes, /* dst stride */
width, height, /* src */
newWidth, newHeight, /* dst */
rawImage /*src*/, tempImage /*dst*/ );
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, texImage->Data,
xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */
dstRowStride,
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
fprintf(stderr, "fxDDTexImage2D: id=%d int 0x%x format 0x%x type 0x%x %dx%d\n",
- texObj->Name, texImage->IntFormat, format, type,
+ texObj->Name, texImage->InternalFormat, format, type,
texImage->Width, texImage->Height);
}
#if FX_COMPRESS_S3TC_AS_FXT1_HACK
/* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */
- if (texImage->IsCompressed) {
+ if (!ctx->Mesa_DXTn && texImage->IsCompressed) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
case GL_RGBA4_S3TC:
internalFormat = GL_COMPRESSED_RGBA_FXT1_3DFX;
}
- texImage->IntFormat = internalFormat;
+ texImage->InternalFormat = internalFormat;
}
#endif
#if FX_TC_NAPALM
texNapalm = GL_COMPRESSED_RGBA_FXT1_3DFX;
}
if (texNapalm) {
- texImage->IntFormat = internalFormat = texNapalm;
+ texImage->InternalFormat = internalFormat = texNapalm;
texImage->IsCompressed = GL_TRUE;
}
}
1,
internalFormat);
dstRowStride = _mesa_compressed_row_stride(internalFormat, mml->width);
- texImage->Data = MESA_PBUFFER_ALLOC(texImage->CompressedSize);
+ texImage->Data = _mesa_malloc(texImage->CompressedSize);
} else {
dstRowStride = mml->width * texelBytes;
- texImage->Data = MESA_PBUFFER_ALLOC(mml->width * mml->height * texelBytes);
+ texImage->Data = _mesa_malloc(mml->width * mml->height * texelBytes);
}
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
else {
/* no rescaling needed */
/* unpack image, apply transfer ops and store in texImage->Data */
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, texImage->Data,
0, 0, 0, /* dstX/Y/Zoffset */
dstRowStride,
width, height, 1,
format, type, pixels, packing);
}
-#if FX_TC_NCC
- if (fxMesa->HaveTexus2) {
- GLenum texNCC = 0;
- GLuint texSize = mml->width * mml->height;
- if (internalFormat == GL_COMPRESSED_RGB) {
- texNCC = GR_TEXFMT_YIQ_422;
- } else if (internalFormat == GL_COMPRESSED_RGBA) {
- texNCC = GR_TEXFMT_AYIQ_8422;
- texSize <<= 1;
- }
- if (texNCC) {
- TxMip txMip, pxMip;
- GLubyte *tempImage = MESA_PBUFFER_ALLOC(texSize);
- if (!tempImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
- txMip.width = mml->width;
- txMip.height = mml->height;
- txMip.depth = 1;
- txMip.data[0] = texImage->Data;
- pxMip.data[0] = tempImage;
- fxMesa->Glide.txMipQuantize(&pxMip, &txMip, texNCC, TX_DITHER_ERR, TX_COMPRESSION_HEURISTIC);
- if (level == 0) {
- fxMesa->Glide.txPalToNcc((GuNccTable *)(&(ti->palette)), pxMip.pal);
- }
- MESA_PBUFFER_FREE(texImage->Data);
- texImage->Data = tempImage;
- mml->glideFormat = texNCC;
- }
- }
-#endif
-
+
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
GLint mipWidth, mipHeight;
struct gl_texture_image *mipImage;
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
-
+
assert(!texImage->IsCompressed);
-
+
while (level < texObj->MaxLevel && level < maxLevels - 1) {
mipWidth = width / 2;
if (!mipWidth) {
ti->info.format = mml->glideFormat;
texImage->FetchTexelc = fxFetchFunction(texImage->TexFormat->MesaFormat);
- /* [dBorca]
- * Hack alert: unsure...
- */
- if (0 && ti->validated && ti->isInTM) {
- /*fprintf(stderr, "reloadmipmaplevels\n"); */
- fxTMReloadMipMapLevel(fxMesa, texObj, level);
- }
- else {
- /*fprintf(stderr, "invalidate2\n"); */
- fxTexInvalidate(ctx, texObj);
- }
+ fxTexInvalidate(ctx, texObj);
}
tfxMipMapLevel *mml;
GLint texelBytes, dstRowStride;
- /* [dBorca] Hack alert:
- * FX_TC_NCC not supported
- */
-
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
fprintf(stderr, "fxDDTexSubImage2D: id=%d\n", texObj->Name);
}
assert(mml);
assert(texImage->Data); /* must have an existing texture image! */
- assert(texImage->Format);
+ assert(texImage->_BaseFormat);
texelBytes = texImage->TexFormat->TexelBytes;
if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->IntFormat, mml->width);
+ dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, mml->width);
} else {
dstRowStride = mml->width * texelBytes;
}
}
else {
/* no rescaling needed */
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, (GLubyte *) texImage->Data,
xoffset, yoffset, 0, /* dstX/Y/Zoffset */
dstRowStride,
mml->height,
1,
internalFormat);
- texImage->Data = MESA_PBUFFER_ALLOC(texImage->CompressedSize);
+ texImage->Data = _mesa_malloc(texImage->CompressedSize);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
return;
assert(!texImage->IsCompressed);
}
- /* [dBorca]
- * Hack alert: unsure...
- */
- if (0 && ti->validated && ti->isInTM) {
- /*fprintf(stderr, "reloadmipmaplevels\n"); */
- fxTMReloadMipMapLevel(fxMesa, texObj, level);
- }
- else {
- /*fprintf(stderr, "invalidate2\n"); */
- fxTexInvalidate(ctx, texObj);
- }
+ fxTexInvalidate(ctx, texObj);
}
mml = FX_MIPMAP_DATA(texImage);
assert(mml);
- srcRowStride = _mesa_compressed_row_stride(texImage->IntFormat, width);
+ srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, width);
- destRowStride = _mesa_compressed_row_stride(texImage->IntFormat,
+ destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat,
mml->width);
dest = _mesa_compressed_image_address(xoffset, yoffset, 0,
- texImage->IntFormat,
+ texImage->InternalFormat,
mml->width,
(GLubyte*) texImage->Data);
- rows = height / 4; /* [dBorca] hardcoded 4, but works for FXT1/DXTC */
+ rows = height / 4; /* hardcoded 4, but works for FXT1/DXTC */
for (i = 0; i < rows; i++) {
MEMCPY(dest, data, srcRowStride);
* see fxDDCompressedTexImage2D for caveats
*/
if (mml->wScale != 1 || mml->hScale != 1) {
- srcRowStride = _mesa_compressed_row_stride(texImage->IntFormat, texImage->Width);
+ srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, texImage->Width);
- destRowStride = _mesa_compressed_row_stride(texImage->IntFormat,
+ destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat,
mml->width);
_mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4,
destRowStride, mml->height / 4,
GLint width, GLint height,
GLint depth, GLint border)
{
- /* [dBorca]
- * TODO - maybe through fxTexValidate()
- */
+ /* XXX todo - maybe through fxTexValidate() */
return _mesa_test_proxy_teximage(ctx, target,
level, internalFormat,
format, type,