/*
* Mesa 3-D graphics library
- * Version: 3.1
+ * Version: 3.3
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include <stdlib.h>
#include <string.h>
-FxI32 grGetInteger(FxU32 pname)
+FxI32 FX_grGetInteger_NoLock(FxU32 pname)
{
#if !defined(FX_GLIDE3)
switch (pname)
return FXFALSE;
case FX_PENDING_BUFFERSWAPS:
return grBufferNumPending();
+ case FX_TEXTURE_ALIGN:
+ /* This is a guess from reading the glide3 docs */
+ return 8;
default:
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"Wrong parameter in FX_grGetInteger!\n");
case FX_GLIDE_STATE_SIZE:
case FX_LFB_PIXEL_PIPE:
case FX_PENDING_BUFFERSWAPS:
+ case FX_TEXTURE_ALIGN:
grname = pname;
break;
default:
int result;
BEGIN_BOARD_LOCK();
- result=grGetInteger(pname);
+ result=FX_grGetInteger_NoLock(pname);
END_BOARD_LOCK();
return result;
}
return result;
}
+FxBool FX_grSstControl(FxU32 code)
+{
+#if defined(FX_GLIDE3)
+ /* The glide 3 sources call for grEnable/grDisable to be called in exchange
+ * for grSstControl. */
+ switch(code) {
+ case GR_CONTROL_ACTIVATE:
+ grEnable(GR_PASSTHRU);
+ break;
+ case GR_CONTROL_DEACTIVATE:
+ grDisable(GR_PASSTHRU);
+ break;
+ }
+ /* Appearently GR_CONTROL_RESIZE can be ignored. */
+ return 1; /* OK? */
+#else
+ FxU32 result;
+ BEGIN_BOARD_LOCK();
+ result = grSstControl(code);
+ END_BOARD_LOCK();
+ return result;
+#endif
+}
+
+
#if defined(FX_GLIDE3)
void FX_grGammaCorrectionValue(float val)
/* ToDo */
}
-void FX_grSstControl(int par)
-{
- (void)par;
- /* ToDo */
-}
int FX_getFogTableSize(void)
{
int result;
void FX_grSstPerfStats(GrSstPerfStats_t *st)
{
- /* ToDo */
- st->pixelsIn = 0;
- st->chromaFail = 0;
- st->zFuncFail = 0;
- st->aFuncFail = 0;
- st->pixelsOut = 0;
+ FxI32 n;
+ grGet(GR_STATS_PIXELS_IN, 4, &n); st->pixelsIn = n;
+ grGet(GR_STATS_PIXELS_CHROMA_FAIL, 4, &n); st->chromaFail = n;
+ grGet(GR_STATS_PIXELS_DEPTHFUNC_FAIL, 4, &n); st->zFuncFail = n;
+ grGet(GR_STATS_PIXELS_AFUNC_FAIL, 4, &n); st->aFuncFail = n;
+ grGet(GR_STATS_PIXELS_OUT, 4, &n); st->pixelsOut = n;
}
void FX_grAADrawLine(GrVertex *a,GrVertex *b)
END_CLIP_LOOP();
}
+void FX_grDrawPolygonVertexList(int n, GrVertex *verts)
+{
+ BEGIN_CLIP_LOOP();
+ grDrawVertexArrayContiguous(GR_POLYGON, n, verts, sizeof(GrVertex));
+ END_CLIP_LOOP();
+}
+
#if FX_USE_PARGB
void FX_setupGrVertexLayout(void)
{
- grReset(GR_VERTEX_PARAMETER);
+ BEGIN_BOARD_LOCK();
+ grReset(GR_VERTEX_PARAMETER);
- grCoordinateSpace(GR_WINDOW_COORDS);
- grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE);
- grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
- grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
+ grCoordinateSpace(GR_WINDOW_COORDS);
+ grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE);
+ grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
+ grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
+ END_BOARD_LOCK();
}
#else /* FX_USE_PARGB */
void FX_setupGrVertexLayout(void)
{
- grReset(GR_VERTEX_PARAMETER);
+ BEGIN_BOARD_LOCK();
+ grReset(GR_VERTEX_PARAMETER);
- grCoordinateSpace(GR_WINDOW_COORDS);
- grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
- /* grVertexLayout(GR_PARAM_Z, GR_VERTEX_Z_OFFSET << 2, GR_PARAM_ENABLE); */
- grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE);
- grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
- grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
+ grCoordinateSpace(GR_WINDOW_COORDS);
+ grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE);
+ grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
+ grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
+ END_BOARD_LOCK();
}
#endif
return 1;
}
+#else
+
+int FX_grSstScreenWidth()
+{
+ int i;
+ BEGIN_BOARD_LOCK();
+ i = grSstScreenWidth();
+ END_BOARD_LOCK();
+ return i;
+}
+
+int FX_grSstScreenHeight()
+{
+ int i;
+ BEGIN_BOARD_LOCK();
+ i = grSstScreenHeight();
+ END_BOARD_LOCK();
+ return i;
+}
+
+int FX_grSstQueryHardware(GrHwConfiguration *c)
+{
+ int i;
+ BEGIN_BOARD_LOCK();
+ i = grSstQueryHardware(c);
+ END_BOARD_LOCK();
+ return i;
+}
+
+#endif /* FX_GLIDE3 */
+
+/* It appears to me that this function is needed either way. */
FX_GrContext_t FX_grSstWinOpen( FxU32 hWnd,
GrScreenResolution_t screen_resolution,
GrScreenRefresh_t refresh_rate,
nColBuffers,
nAuxBuffers );
+ /*
fprintf(stderr,
"grSstWinOpen( win %d res %d ref %d fmt %d\n"
" org %d ncol %d naux %d )\n"
nColBuffers,
nAuxBuffers,
i);
+ */
END_BOARD_LOCK();
return i;
}
-#else /* FX_GLIDE3 */
-
-int FX_grSstScreenWidth()
-{
- return grSstScreenWidth();
-}
-
-int FX_grSstScreenHeight()
-{
- return grSstScreenHeight();
-}
-
-int FX_grSstQueryHardware(GrHwConfiguration *config)
-{
- return grSstQueryHardware(config);
-}
-
-FX_GrContext_t FX_grSstWinOpen( FxU32 hWnd,
- GrScreenResolution_t screen_resolution,
- GrScreenRefresh_t refresh_rate,
- GrColorFormat_t color_format,
- GrOriginLocation_t origin_location,
- int nColBuffers,
- int nAuxBuffers)
-{
- return grSstWinOpen(hWnd, screen_resolution, refresh_rate,
- color_format, origin_location, nColBuffers, nAuxBuffers);
-}
-
-#endif /* FX_GLIDE3 */
#else